Player Matchup

Thor
Thor
ChaosL3gend
Thor
Level 8
God Stats
2W - 0L
1,740 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 1
Hel
Hel
Justizzle4DaWin
Hel
Level 128
God Stats
1W - 1L
1,487 SR
Queue Stats
135W - 130L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
NutDragon98
Danzaburou
Level 51
God Stats
37W - 30L
1,530 SR
Queue Stats
50W - 41L
1,568 Elo+
Party 1
Team Averages
Level 62
1,586 SR
1,550 Elo+

VS

Team Averages
Level 10
1,460 SR
1,369 Elo+
Olorun
Olorun
BellyButtonFuz
Olorun
Level 7
God Stats
5W - 8L
1,380 SR
Queue Stats
5W - 8L
1,383 Elo+
Solo
Ymir
Ymir
Chewy007
Ymir
Level 18
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 10L
1,222 Elo+
Solo
Nemesis
Nemesis
xXNovaByteXx
Nemesis
Level 5
God Stats
0W - 2L
1,669 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
8,782
549
1,023
6,766
2,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 3 / 10
11,122
695
13,776
24,604
14,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
NutDragon98
Danzaburou
15
9 / 1 / 4
12,409
776
16,397
10,048
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
10,337
646
16,982
13,809
7,045
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
2 / 4 / 4
9,639
602
11,488
16,860
15,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
xXNovaByteXx
Nemesis
7
1 / 7 / 1
8,481
530
2,690
7,559
2,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
6
7
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
1
3
3
0.83
L
Ymir
2
4
4
1
W
4
3
10
3
W
Danzaburou
NutDragon98
Danzaburou
9
1
4
11
L
Nemesis
xXNovaByteXx
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
31,160
41,418
Taken
38,228
20,693
Mitigated
25,336
19,345
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,982
8,216
622
4,369
13,809
7,045
41
4,558
9,251
68,240
0
W
1,023
107
0
0
6,766
2,579
0
5,412
1,170
0
9,907
L
Ymir
11,488
2,372
0
1,274
16,860
15,995
0
6,511
10,349
30,829
0
W
13,776
2,718
3,112
12,909
24,604
14,293
1,060
15,486
8,650
44,842
0
W
Danzaburou
NutDragon98
Danzaburou
16,397
10,491
642
2,682
10,048
3,821
1,899
6,803
3,011
0
61,125
L
Nemesis
xXNovaByteXx
Nemesis
2,690
1,466
0
612
7,559
2,296
0
2,808
4,751
0
4,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
28,457
140
Minions Killed
144
0
Camps Cleared
0
693,828
Distance Traveled
563,314
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,337
646
103
6
0
224,756
2
W
Thor
8,782
549
6
0
0
172,821
0
L
Ymir
9,639
602
38
2
0
235,941
1
W
Hel
11,122
695
58
4
0
242,327
1
W
Danzaburou
12,409
776
76
5
0
278,680
4
L
Nemesis
8,481
530
3
0
0
102,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role