Player Matchup

Odin
Odin
Culbreth78
Odin
Level 17
God Stats
7W - 6L
1,844 SR
Queue Stats
36W - 54L
1,352 Elo+
Solo
Khepri
Khepri
Mayabytes
Khepri
Level 29
God Stats
2W - 3L
1,251 SR
Queue Stats
48W - 43L
1,467 Elo+
Solo
Pele
Pele
RoninDukes
Pele
Level 17
God Stats
3W - 1L
1,237 SR
Queue Stats
212W - 240L
1,226 Elo+
Solo
Nu Wa
Nu Wa
Serchamps
Nu Wa
Level 12
God Stats
20W - 18L
1,500 SR
Queue Stats
210W - 214L
1,386 Elo+
Solo
Artemis
Artemis
xd Overwhelm
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,386 Elo+

VS

Team Averages
Level 24
1,580 SR
1,391 Elo+
Nemesis
Nemesis
Elwelia
Nemesis
Level 26
God Stats
14W - 13L
1,470 SR
Queue Stats
18W - 21L
1,356 Elo+
Solo
Kukulkan
Kukulkan
JimmyThePardo
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,004 Elo+
Solo
Ymir
Ymir
LETmeTOUCHyouNOW
Ymir
Level 23
God Stats
8W - 9L
1,637 SR
Queue Stats
88W - 92L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StonedIntrovert
Cu Chulainn
Level 28
God Stats
8W - 8L
1,591 SR
Queue Stats
238W - 198L
1,641 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Theseamandemon
Ah Muzen Cab
Level 36
God Stats
38W - 23L
1,700 SR
Queue Stats
299W - 304L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,722
472
2,270
6,128
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Mayabytes
Khepri
8
0 / 5 / 0
4,594
459
1,424
5,427
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 2 / 0
5,294
529
2,681
5,791
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Serchamps
Nu Wa
8
2 / 5 / 1
5,144
514
4,424
6,169
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
xd Overwhelm
Artemis
6
0 / 8 / 1
4,265
427
2,097
6,507
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elwelia
Nemesis
11
6 / 1 / 1
6,537
654
4,267
6,614
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
JimmyThePardo
Kukulkan
10
3 / 2 / 1
6,029
603
3,751
5,322
1,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 8
5,848
585
1,884
4,911
2,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
StonedIntrovert
Cu Chulainn
10
4 / 3 / 4
6,069
607
5,092
7,506
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Theseamandemon
Ah Muzen Cab
12
9 / 0 / 1
7,254
725
5,597
5,374
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
23
23
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Nemesis
Elwelia
Nemesis
6
1
1
6.5
W
Kukulkan
JimmyThePardo
Kukulkan
3
2
1
1.75
W
1
0
8
5
L
Khepri
Mayabytes
Khepri
0
5
0
0
L
2
2
0
1
L
Nu Wa
Serchamps
Nu Wa
2
5
1
0.5
W
Cu Chulainn
StonedIntrovert
Cu Chulainn
4
3
4
2
W
Ah Muzen Cab
Theseamandemon
Ah Muzen Cab
9
0
1
9.5
L
Artemis
xd Overwhelm
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,896
Damage
20,591
30,022
Taken
29,727
11,662
Mitigated
10,498
2,469
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,270
1,137
0
306
6,128
4,062
37
0
5,828
0
12,440
W
Nemesis
Elwelia
Nemesis
4,267
1,643
0
2,557
6,614
3,058
0
300
6,042
0
24,039
W
Kukulkan
JimmyThePardo
Kukulkan
3,751
892
0
860
5,322
1,474
638
2,134
3,006
28,382
0
W
1,884
496
0
1,000
4,911
2,065
195
1,063
3,816
8,832
0
L
Khepri
Mayabytes
Khepri
1,424
32
0
340
5,427
2,237
0
1,259
4,168
13,345
0
L
2,681
1,104
0
1,518
5,791
1,519
0
1,235
4,508
0
16,348
L
Nu Wa
Serchamps
Nu Wa
4,424
928
0
262
6,169
1,723
281
2,999
3,076
18,645
0
W
Cu Chulainn
StonedIntrovert
Cu Chulainn
5,092
1,987
0
876
7,506
2,345
0
989
6,354
0
28,654
W
Ah Muzen Cab
Theseamandemon
Ah Muzen Cab
5,597
1,900
0
3,685
5,374
1,556
695
981
4,361
0
44,117
L
Artemis
xd Overwhelm
Artemis
2,097
1,108
0
43
6,507
2,121
431
0
6,357
0
10,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,019
Gold Earned
31,737
145
Minions Killed
281
0
Camps Cleared
0
940,006
Distance Traveled
952,122
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,722
472
23
2
0
177,963
3
W
Nemesis
6,537
654
57
6
0
202,726
5
W
Kukulkan
6,029
603
58
6
0
165,066
3
W
Ymir
5,848
585
18
2
0
194,434
1
L
Khepri
4,594
459
37
4
0
189,995
0
L
Pele
5,294
529
32
3
0
230,695
0
L
Nu Wa
5,144
514
32
3
0
153,743
0
W
Cu Chulainn
6,069
607
64
6
0
197,710
0
W
Ah Muzen Cab
7,254
725
84
8
0
192,186
1
L
Artemis
4,265
427
21
2
0
187,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role