Player Matchup

King Arthur
King Arthur
Fugggettt
King Arthur
Level 64
God Stats
2W - 5L
1,422 SR
Queue Stats
100W - 185L
1,214 Elo+
Party 1
Thanatos
Thanatos
HungryMufasa
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
KiDC0MA
Xing Tian
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 69L
1,359 Elo+
Party 3
Izanami
Izanami
OleNastee
Izanami
Level 68
God Stats
24W - 20L
1,607 SR
Queue Stats
145W - 146L
1,426 Elo+
Party 3
Cerberus
Cerberus
pillowpantstx
Cerberus
Level 87
God Stats
6W - 11L
1,298 SR
Queue Stats
37W - 73L
1,236 Elo+
Party 1
Team Averages
Level 62
1,465 SR
1,347 Elo+

VS

Team Averages
Level 42
1,422 SR
1,257 Elo+
Pele
Pele
DrowsyClutch-
Pele
Level 35
God Stats
10W - 11L
1,399 SR
Queue Stats
45W - 63L
1,274 Elo+
Party 2
Khepri
Khepri
DrowsyFatBoy-
Khepri
Level 61
God Stats
7W - 11L
1,499 SR
Queue Stats
89W - 125L
1,268 Elo+
Party 2
Janus
Janus
DrowsySlamz-
Janus
Level 26
God Stats
8W - 8L
1,443 SR
Queue Stats
37W - 55L
1,295 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KyleShort
Cu Chulainn
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 165L
1,191 Elo+
Party 4
Persephone
Persephone
MikiShort
Persephone
Level 46
God Stats
238W - 280L
1,269 SR
Queue Stats
256W - 326L
1,259 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fugggettt
King Arthur
12
2 / 0 / 4
7,217
481
3,879
7,751
4,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
HungryMufasa
Thanatos
10
2 / 5 / 2
7,027
468
4,171
8,511
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
KiDC0MA
Xing Tian
10
2 / 3 / 3
6,411
427
2,248
6,847
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
OleNastee
Izanami
12
3 / 8 / 3
7,210
481
7,748
10,784
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
pillowpantstx
Cerberus
7
0 / 7 / 2
5,418
361
2,657
9,568
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 4 / 6
8,330
555
9,549
9,573
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 11
8,556
570
3,666
13,240
8,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
8 / 1 / 7
8,603
574
9,277
4,773
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KyleShort
Cu Chulainn
15
2 / 1 / 0
8,721
581
4,024
9,865
6,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
MikiShort
Persephone
12
1 / 2 / 1
7,788
519
1,402
3,610
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
23
23
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
2
2
11
3.75
W
8
1
7
11.5
L
King Arthur
Fugggettt
King Arthur
2
0
4
4
L
Thanatos
HungryMufasa
Thanatos
2
5
2
0.6
L
Xing Tian
KiDC0MA
Xing Tian
2
3
3
1.17
W
Cu Chulainn
KyleShort
Cu Chulainn
2
1
0
2
W
Persephone
MikiShort
Persephone
1
2
1
0.75
L
Izanami
OleNastee
Izanami
3
8
3
0.56
L
Cerberus
pillowpantstx
Cerberus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
27,918
43,461
Taken
41,061
18,052
Mitigated
19,894
10,492
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,549
3,065
0
1,686
9,573
2,493
216
1,858
7,623
0
28,361
W
3,666
894
0
2,561
13,240
8,933
1,395
1,844
11,300
20,618
0
W
9,277
866
0
1,134
4,773
1,285
3,166
706
4,067
43,545
0
L
King Arthur
Fugggettt
King Arthur
3,879
804
0
3,255
7,751
4,689
0
1,318
6,353
0
27,323
L
Thanatos
HungryMufasa
Thanatos
4,171
1,128
0
3,646
8,511
2,348
0
2,137
6,180
0
18,916
L
Xing Tian
KiDC0MA
Xing Tian
2,248
680
0
99
6,847
2,517
62
1,891
4,884
19,858
0
W
Cu Chulainn
KyleShort
Cu Chulainn
4,024
952
0
1,421
9,865
6,037
1,674
0
9,865
0
53,786
W
Persephone
MikiShort
Persephone
1,402
256
0
437
3,610
1,146
744
307
3,299
27,942
0
L
Izanami
OleNastee
Izanami
7,748
5,179
123
2,247
10,784
3,514
0
4,481
6,075
0
45,429
L
Cerberus
pillowpantstx
Cerberus
2,657
560
0
1,122
9,568
4,984
0
3,772
5,624
13,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
41,998
258
Minions Killed
341
0
Camps Cleared
0
1,174,775
Distance Traveled
1,311,855
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,330
555
44
3
0
297,907
0
W
Khepri
8,556
570
34
2
0
289,178
3
W
Janus
8,603
574
82
5
0
272,137
0
L
King Arthur
7,217
481
59
4
0
286,279
2
L
Thanatos
7,027
468
42
3
0
293,936
0
L
Xing Tian
6,411
427
42
3
0
192,972
0
W
Cu Chulainn
8,721
581
114
8
0
235,319
1
W
Persephone
7,788
519
67
4
0
217,314
3
L
Izanami
7,210
481
80
5
0
217,941
1
L
Cerberus
5,418
361
35
2
0
183,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role