Player Matchup

Da Ji
Da Ji
PoorlyCookie671
Da Ji
Level 26
God Stats
21W - 23L
1,548 SR
Queue Stats
40W - 40L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TornDegree76
Tsukuyomi
Level 31
God Stats
3W - 2L
1,525 SR
Queue Stats
51W - 53L
1,486 Elo+
Party 1
Sobek
Sobek
facemob805
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,482 Elo+
Solo
King Arthur
King Arthur
jackpot9090
King Arthur
Level 29
God Stats
41W - 45L
1,567 SR
Queue Stats
60W - 60L
1,497 Elo+
Solo
Discordia
Discordia
nohoeleftbehind
Discordia
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 47L
1,538 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,500 Elo+

VS

Team Averages
Level 23
1,606 SR
1,517 Elo+
King Arthur
King Arthur
Jacobm4533
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 96L
1,493 Elo+
Party 2
Cernunnos
Cernunnos
JohnnyLaing
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SC Cleric
Tsukuyomi
Level 29
God Stats
7W - 6L
1,545 SR
Queue Stats
14W - 14L
1,541 Elo+
Solo
Sol
Sol
VocalGuava
Sol
Level 17
God Stats
19W - 15L
1,671 SR
Queue Stats
26W - 27L
1,522 Elo+
Solo
Khepri
Khepri
vinyo543
Khepri
Level 16
God Stats
0W - 4L
1,812 SR
Queue Stats
9W - 17L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 2 / 7
17,322
597
36,136
22,494
17,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
TornDegree76
Tsukuyomi
20
5 / 7 / 14
14,166
488
22,110
24,358
11,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
16
0 / 16 / 9
11,942
412
5,945
33,746
41,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
jackpot9090
King Arthur
20
11 / 0 / 12
17,640
608
21,084
27,811
32,124
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
nohoeleftbehind
Discordia
20
2 / 4 / 13
15,074
520
20,077
21,700
9,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jacobm4533
King Arthur
19
1 / 8 / 0
11,996
414
5,112
29,141
28,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
JohnnyLaing
Cernunnos
20
9 / 7 / 4
13,363
461
25,952
24,024
11,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
SC Cleric
Tsukuyomi
19
6 / 10 / 6
12,328
425
8,415
25,721
10,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 7 / 7
13,125
453
28,349
29,961
14,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
vinyo543
Khepri
17
3 / 9 / 6
11,151
385
4,920
22,019
22,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
41
Kills
28
29
Deaths
41
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Jacobm4533
King Arthur
1
8
0
0.13
L
Cernunnos
JohnnyLaing
Cernunnos
9
7
4
1.57
W
23
2
7
13.25
L
Tsukuyomi
SC Cleric
Tsukuyomi
6
10
6
0.9
W
Tsukuyomi
TornDegree76
Tsukuyomi
5
7
14
1.71
L
9
7
7
1.79
W
Sobek
0
16
9
0.28
W
King Arthur
jackpot9090
King Arthur
11
0
12
17
W
Discordia
nohoeleftbehind
Discordia
2
4
13
2.13
L
Khepri
vinyo543
Khepri
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,352
Damage
72,748
130,109
Taken
130,866
111,061
Mitigated
87,110
35,487
Healing
28,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Jacobm4533
King Arthur
5,112
898
0
5,670
29,141
28,274
236
3,937
25,090
0
68,337
L
Cernunnos
JohnnyLaing
Cernunnos
25,952
14,451
0
4,122
24,024
11,235
1,546
3,645
20,289
0
88,661
W
36,136
21,528
0
4,061
22,494
17,075
570
7,465
15,029
0
124,585
L
Tsukuyomi
SC Cleric
Tsukuyomi
8,415
3,553
0
6,702
25,721
10,987
112
3,310
22,263
0
88,419
W
Tsukuyomi
TornDegree76
Tsukuyomi
22,110
8,114
684
7,633
24,358
11,531
3,415
5,591
18,767
0
80,651
L
28,349
12,790
0
11,522
29,961
14,283
1,628
8,090
21,381
106,515
3,868
W
Sobek
5,945
991
0
5,063
33,746
41,303
1,068
12,996
20,750
31,921
0
W
King Arthur
jackpot9090
King Arthur
21,084
1,581
0
10,842
27,811
32,124
2,098
6,527
21,284
457
113,628
W
Discordia
nohoeleftbehind
Discordia
20,077
1,497
459
6,745
21,700
9,028
3,188
6,336
15,364
148,153
0
L
Khepri
vinyo543
Khepri
4,920
612
0
709
22,019
22,331
31
5,971
15,621
29,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,144
Gold Earned
61,963
699
Minions Killed
588
0
Camps Cleared
0
2,732,914
Distance Traveled
2,399,978
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,996
414
124
4
0
480,772
5
L
Cernunnos
13,363
461
140
5
0
473,194
1
W
Da Ji
17,322
597
131
5
0
580,282
0
L
Tsukuyomi
12,328
425
125
4
0
497,364
1
W
Tsukuyomi
14,166
488
112
4
0
607,321
3
L
Sol
13,125
453
154
5
0
471,750
6
W
Sobek
11,942
412
28
1
0
451,527
7
W
King Arthur
17,640
608
194
7
0
585,685
5
W
Discordia
15,074
520
234
8
0
508,099
10
L
Khepri
11,151
385
45
2
0
476,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role