Player Matchup

Merlin
Merlin
BlackGhost1142
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Neith
Neith
Roki_Kami
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,220 Elo+
Party 2
Erlang Shen
Erlang Shen
ShadowDemonArrow
Erlang Shen
Level 17
God Stats
5W - 8L
1,399 SR
Queue Stats
30W - 54L
1,274 Elo+
Party 2
Nemesis
Nemesis
YungHouzy
Nemesis
Level 24
God Stats
43W - 43L
1,487 SR
Queue Stats
47W - 50L
1,393 Elo+
Solo
Da Ji
Da Ji
lilCato45
Da Ji
Level 21
God Stats
10W - 12L
1,493 SR
Queue Stats
18W - 24L
1,264 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,330 Elo+

VS

Team Averages
Level 30
1,457 SR
1,295 Elo+
Tsukuyomi
Tsukuyomi
JORGE1189
Tsukuyomi
Level 88
God Stats
5W - 8L
1,619 SR
Queue Stats
226W - 241L
1,356 Elo+
Party 1
Yemoja
Yemoja
NatsuRs16
Yemoja
Level 18
God Stats
4W - 0L
1,703 SR
Queue Stats
51W - 80L
1,240 Elo+
Party 1
Skadi
Skadi
ScaryBanana
Skadi
Level 28
God Stats
27W - 24L
1,408 SR
Queue Stats
86W - 90L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Yakkas
Baron Samedi
Level 12
God Stats
18W - 16L
1,351 SR
Queue Stats
23W - 21L
1,272 Elo+
Solo
Sobek
Sobek
kevin960
Sobek
Level 5
God Stats
2W - 1L
1,204 SR
Queue Stats
3W - 5L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 5
10,924
405
7,300
17,316
6,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Roki_Kami
Neith
19
4 / 2 / 9
13,229
490
13,708
14,462
5,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ShadowDemonArrow
Erlang Shen
18
8 / 7 / 5
13,108
485
13,238
20,800
15,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
YungHouzy
Nemesis
20
15 / 4 / 4
16,454
609
22,832
21,864
10,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
lilCato45
Da Ji
18
13 / 11 / 5
13,022
482
29,209
20,302
14,319
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JORGE1189
Tsukuyomi
20
22 / 2 / 2
16,334
605
29,443
26,172
11,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
NatsuRs16
Yemoja
17
2 / 12 / 7
11,540
427
7,138
20,381
8,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 7 / 2
13,611
504
11,270
16,065
5,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Yakkas
Baron Samedi
17
2 / 13 / 5
11,637
431
10,934
22,531
8,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
kevin960
Sobek
17
2 / 7 / 7
11,962
443
6,579
23,783
31,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
58
41
Kills
35
36
Deaths
41
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
Tsukuyomi
JORGE1189
Tsukuyomi
22
2
2
11.5
W
Yemoja
NatsuRs16
Yemoja
2
12
7
0.46
L
Neith
Roki_Kami
Neith
4
2
9
4.25
W
7
7
2
1.14
L
Erlang Shen
ShadowDemonArrow
Erlang Shen
8
7
5
1.5
W
Baron Samedi
Yakkas
Baron Samedi
2
13
5
0.35
L
Nemesis
YungHouzy
Nemesis
15
4
4
4.25
W
Sobek
kevin960
Sobek
2
7
7
0.79
L
Da Ji
lilCato45
Da Ji
13
11
5
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,287
Damage
65,364
94,744
Taken
108,932
52,314
Mitigated
66,779
17,269
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,300
578
0
1,723
17,316
6,083
252
4,910
12,012
46,603
0
W
Tsukuyomi
JORGE1189
Tsukuyomi
29,443
7,789
0
8,622
26,172
11,423
90
1,795
24,297
0
130,698
W
Yemoja
NatsuRs16
Yemoja
7,138
1,450
1,154
1,466
20,381
8,925
574
71
20,150
40,211
0
L
Neith
Roki_Kami
Neith
13,708
6,699
0
4,373
14,462
5,478
1,160
3,280
11,182
0
82,857
W
11,270
4,235
0
2,774
16,065
5,882
2,760
1,012
15,053
0
93,106
L
Erlang Shen
ShadowDemonArrow
Erlang Shen
13,238
8,273
0
3,251
20,800
15,675
2,447
4,251
16,262
0
73,392
W
Baron Samedi
Yakkas
Baron Samedi
10,934
845
318
1,727
22,531
8,831
1,526
2,524
20,007
57,499
0
L
Nemesis
YungHouzy
Nemesis
22,832
12,256
0
7,922
21,864
10,759
765
5,094
16,622
0
131,911
W
Sobek
kevin960
Sobek
6,579
888
0
2,238
23,783
31,718
107
1,898
21,885
32,241
0
L
Da Ji
lilCato45
Da Ji
29,209
8,106
0
0
20,302
14,319
0
5,905
14,015
0
55,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,737
Gold Earned
65,084
546
Minions Killed
556
0
Camps Cleared
0
2,414,570
Distance Traveled
2,411,959
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,924
405
84
3
0
368,624
0
W
Tsukuyomi
16,334
605
169
6
0
600,602
3
W
Yemoja
11,540
427
76
3
0
456,365
4
L
Neith
13,229
490
148
5
0
503,442
0
W
Skadi
13,611
504
159
6
0
409,455
3
L
Erlang Shen
13,108
485
101
4
0
499,581
1
W
Baron Samedi
11,637
431
101
4
0
433,854
0
L
Nemesis
16,454
609
170
6
0
588,914
0
W
Sobek
11,962
443
51
2
0
511,683
2
L
Da Ji
13,022
482
43
2
0
454,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role