Player Matchup

Anubis
Anubis
PhillTheAlien
Anubis
Level 27
God Stats
34W - 41L
1,412 SR
Queue Stats
48W - 85L
1,230 Elo+
Party 1
Gilgamesh
Gilgamesh
PowerRangerSix
Gilgamesh
Level 29
God Stats
5W - 3L
1,476 SR
Queue Stats
9W - 14L
1,249 Elo+
Party 1
Ares
Ares
TheTendyMayne
Ares
Level 36
God Stats
46W - 56L
1,472 SR
Queue Stats
51W - 88L
1,228 Elo+
Party 1
Team Averages
Level 31
1,453 SR
1,236 Elo+

VS

Team Averages
Level 35
1,407 SR
1,225 Elo+
Nemesis
Nemesis
Fabas24
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,277 Elo+
Party 2
Ra
Ra
Maina69
Ra
Level 25
God Stats
11W - 15L
1,383 SR
Queue Stats
21W - 30L
1,283 Elo+
Party 2
Mulan
Mulan
ONE-_-GREAT
Mulan
Level 17
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 5L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 10
17,663
654
18,721
27,552
17,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
PowerRangerSix
Gilgamesh
20
10 / 7 / 11
18,074
669
27,081
30,782
30,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 11
16,850
624
19,243
31,396
49,508
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fabas24
Nemesis
20
11 / 11 / 10
18,822
697
31,024
34,725
14,361
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 10
16,610
615
16,246
19,281
11,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 10 / 10
17,473
647
19,296
32,051
40,047
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
52
25
Kills
22
22
Deaths
25
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fabas24
Nemesis
11
11
10
1.45
L
5
4
10
2.5
L
6
10
10
1.1
W
9
8
10
1.75
W
Gilgamesh
PowerRangerSix
Gilgamesh
10
7
11
2.21
W
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,045
Damage
66,566
89,730
Taken
86,057
97,578
Mitigated
65,950
25,323
Healing
24,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fabas24
Nemesis
31,024
23,522
0
13,245
34,725
14,361
2,272
12,528
22,197
0
91,042
L
16,246
1,886
1,540
2,706
19,281
11,542
100
10,097
9,184
65,199
0
L
19,296
3,504
1,339
5,231
32,051
40,047
338
16,431
15,620
0
94,825
W
18,721
913
748
11,953
27,552
17,664
287
4,129
23,423
106,458
0
W
Gilgamesh
PowerRangerSix
Gilgamesh
27,081
9,648
0
5,066
30,782
30,406
2,156
7,538
23,244
0
95,801
W
19,243
1,238
0
7,556
31,396
49,508
444
7,146
24,250
46,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,587
Gold Earned
52,905
237
Minions Killed
229
0
Camps Cleared
0
1,311,831
Distance Traveled
1,421,389
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
18,822
697
76
3
0
462,086
1
L
Ra
16,610
615
80
3
0
515,696
1
L
Mulan
17,473
647
73
3
0
443,607
3
W
Anubis
17,663
654
116
4
0
366,714
1
W
Gilgamesh
18,074
669
87
3
0
486,022
2
W
Ares
16,850
624
34
1
0
459,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role