Player Matchup

Hades
Hades
BrainlessArthur
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LitraCARC
Gilgamesh
Level 143
God Stats
2W - 5L
1,363 SR
Queue Stats
137W - 95L
1,608 Elo+
Party 1
Nemesis
Nemesis
RBC1996
Nemesis
Level 146
God Stats
8W - 2L
1,756 SR
Queue Stats
325W - 260L
1,608 Elo+
Solo
Ullr
Ullr
Tim_Henson
Ullr
Level 90
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Janus
Janus
ZéPequeño
Janus
Level 128
God Stats
1W - 0L
1,790 SR
Queue Stats
115W - 72L
1,631 Elo+
Party 1
Team Averages
Level 127
1,582 SR
1,569 Elo+

VS

Team Averages
Level 129
1,582 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Harbzside
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
IMPERZEN
Thor
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
JouDimegio
Khepri
Level 99
God Stats
5W - 5L
1,529 SR
Queue Stats
238W - 247L
1,517 Elo+
Solo
Scylla
Scylla
OhmyNymeria
Scylla
Level 142
God Stats
3W - 2L
1,883 SR
Queue Stats
176W - 166L
1,586 Elo+
Solo
Cernunnos
Cernunnos
Painful95
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,383
548
1,070
4,680
1,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
LitraCARC
Gilgamesh
9
1 / 2 / 0
5,002
625
4,564
6,277
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RBC1996
Nemesis
9
4 / 1 / 0
5,322
665
2,798
3,334
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 0
5,031
629
1,795
3,276
966
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 3
4,913
614
1,800
2,963
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Harbzside
Sun Wukong
9
1 / 1 / 0
5,122
640
3,439
6,446
2,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
8
1 / 3 / 2
4,579
572
2,275
5,946
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
JouDimegio
Khepri
1
0 / 0 / 0
3,093
387
0
139
39
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
9
2 / 1 / 0
4,751
594
2,237
3,243
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Painful95
Cernunnos
9
0 / 0 / 0
5,289
661
1,609
3,601
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
4
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Sun Wukong
Harbzside
Sun Wukong
1
1
0
1
L
Thor
1
3
2
0.67
L
Khepri
JouDimegio
Khepri
0
0
0
0
W
Gilgamesh
LitraCARC
Gilgamesh
1
2
0
0.5
L
Scylla
2
1
0
2
L
Cernunnos
Painful95
Cernunnos
0
0
0
0
W
Nemesis
RBC1996
Nemesis
4
1
0
4
W
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,027
Damage
9,560
20,530
Taken
19,375
7,373
Mitigated
6,116
7,259
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,070
94
137
2,562
4,680
1,645
0
486
4,154
16,785
0
L
Sun Wukong
Harbzside
Sun Wukong
3,439
958
0
1,143
6,446
2,853
0
0
6,446
0
29,680
L
Thor
2,275
579
0
2,026
5,946
1,448
0
789
5,085
0
16,743
L
Khepri
JouDimegio
Khepri
0
0
0
24
139
39
0
0
139
489
0
W
Gilgamesh
LitraCARC
Gilgamesh
4,564
1,861
0
1,852
6,277
2,877
0
0
6,277
0
24,764
L
Scylla
2,237
657
0
827
3,243
845
0
1,885
1,266
21,493
0
L
Cernunnos
Painful95
Cernunnos
1,609
450
0
1,677
3,601
931
0
32
3,569
0
28,209
W
Nemesis
RBC1996
Nemesis
2,798
1,457
0
1,618
3,334
1,145
0
559
2,725
0
22,111
W
1,795
601
0
560
3,276
966
0
0
3,276
0
31,305
W
1,800
239
0
530
2,963
740
39
1,018
1,861
26,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
22,834
263
Minions Killed
239
0
Camps Cleared
0
788,926
Distance Traveled
607,316
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,383
548
38
5
0
151,617
3
L
Sun Wukong
5,122
640
68
9
0
152,896
1
L
Thor
4,579
572
37
5
0
148,402
0
L
Khepri
3,093
387
2
0
0
17,522
0
W
Gilgamesh
5,002
625
54
7
0
153,160
1
L
Scylla
4,751
594
54
7
0
140,432
2
L
Cernunnos
5,289
661
78
10
0
148,064
3
W
Nemesis
5,322
665
51
6
0
185,121
1
W
Ullr
5,031
629
66
8
0
145,308
3
W
Janus
4,913
614
54
7
0
153,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role