Player Matchup

Gilgamesh
Gilgamesh
AMGTROLL
Gilgamesh
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
570W - 536L
1,562 Elo+
Party 2
Persephone
Persephone
GabMarks
Persephone
Level 156
God Stats
130W - 155L
1,472 SR
Queue Stats
627W - 693L
1,481 Elo+
Solo
Medusa
Medusa
Kaua_Luciano
Medusa
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
728W - 767L
1,523 Elo+
Solo
Camazotz
Camazotz
TheJaxGod
Camazotz
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 254L
1,531 Elo+
Party 2
Bellona
Bellona
shogun70
Bellona
Level 103
God Stats
2W - 0L
1,498 SR
Queue Stats
517W - 496L
1,527 Elo+
Party 2
Team Averages
Level 112
1,494 SR
1,525 Elo+

VS

Team Averages
Level 100
1,618 SR
1,477 Elo+
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Adriano__123
Vulcan
Level 69
God Stats
6W - 5L
1,741 SR
Queue Stats
266W - 298L
1,455 Elo+
Solo
Mercury
Mercury
joao_tavares27
Mercury
Level 105
God Stats
4W - 4L
1,453 SR
Queue Stats
415W - 408L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kiiltop
Cu Chulainn
Level 100
God Stats
3W - 3L
1,895 SR
Queue Stats
154W - 170L
1,505 Elo+
Party 1
Medusa
Medusa
tourobandido94
Medusa
Level 120
God Stats
2W - 3L
1,502 SR
Queue Stats
248W - 291L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMGTROLL
Gilgamesh
12
2 / 2 / 5
7,864
605
4,795
11,972
5,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
GabMarks
Persephone
12
2 / 2 / 0
7,859
605
8,140
4,672
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
15
5 / 0 / 0
8,792
676
4,645
5,883
1,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
TheJaxGod
Camazotz
11
3 / 1 / 3
6,902
531
4,202
10,872
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
shogun70
Bellona
12
4 / 3 / 2
7,376
567
7,906
10,500
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 1 / 3
6,116
470
1,731
7,594
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
12
3 / 3 / 0
6,615
509
4,123
7,590
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 2
5,829
448
1,634
5,405
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cu Chulainn
kiiltop
Cu Chulainn
10
3 / 5 / 1
6,376
490
7,027
12,350
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 0
6,277
483
3,752
7,892
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
8
8
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
1
3
2.5
W
Gilgamesh
AMGTROLL
Gilgamesh
2
2
5
2.25
L
Vulcan
3
3
0
1
W
Persephone
GabMarks
Persephone
2
2
0
1
W
Medusa
5
0
0
5
W
Camazotz
TheJaxGod
Camazotz
3
1
3
4.5
L
1
2
2
1
L
Cu Chulainn
kiiltop
Cu Chulainn
3
5
1
0.7
W
Bellona
shogun70
Bellona
4
3
2
1.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
18,267
43,899
Taken
40,831
17,539
Mitigated
16,592
16,653
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,731
193
0
1,603
7,594
3,419
0
2,945
4,649
18,398
0
W
Gilgamesh
AMGTROLL
Gilgamesh
4,795
1,324
0
2,849
11,972
5,715
0
1,559
10,385
0
36,422
L
Vulcan
4,123
407
0
1,595
7,590
2,831
0
4,615
2,975
34,686
0
W
Persephone
GabMarks
Persephone
8,140
198
0
737
4,672
1,382
254
1,376
3,142
50,146
0
W
Medusa
4,645
1,357
0
2,402
5,883
1,976
870
280
5,603
0
63,201
W
Camazotz
TheJaxGod
Camazotz
4,202
1,297
0
6,517
10,872
3,308
0
881
9,897
0
35,987
L
1,634
117
0
420
5,405
1,525
0
0
5,405
0
25,079
L
Cu Chulainn
kiiltop
Cu Chulainn
7,027
1,842
0
3,314
12,350
6,951
0
580
11,770
0
27,823
W
Bellona
shogun70
Bellona
7,906
2,584
0
4,148
10,500
5,158
0
1,434
9,018
0
36,940
L
3,752
1,480
0
1,868
7,892
1,866
0
0
7,892
0
38,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
31,213
446
Minions Killed
267
0
Camps Cleared
0
1,311,445
Distance Traveled
1,157,053
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,116
470
12
1
0
258,685
3
W
Gilgamesh
7,864
605
63
5
0
261,665
4
L
Vulcan
6,615
509
67
5
0
251,281
5
W
Persephone
7,859
605
108
8
0
262,714
1
W
Medusa
8,792
676
135
10
0
256,449
4
W
Camazotz
6,902
531
76
6
0
276,329
3
L
Mercury
5,829
448
41
3
0
193,570
2
L
Cu Chulainn
6,376
490
49
4
0
226,659
1
W
Bellona
7,376
567
64
5
0
254,288
5
L
Medusa
6,277
483
98
8
0
226,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role