Player Matchup

Neith
Neith
Ands_Gomes
Neith
Level 26
God Stats
12W - 13L
1,348 SR
Queue Stats
46W - 53L
1,340 Elo+
Solo
Ah Puch
Ah Puch
AutumnO1990
Ah Puch
Level 14
God Stats
1W - 2L
1,659 SR
Queue Stats
17W - 30L
1,331 Elo+
Solo
Apollo
Apollo
BarrelNine11743
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Linkachu123
Scylla
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 12L
1,508 Elo+
Solo
Cthulhu
Cthulhu
MivaCinderhell
Cthulhu
Level 27
God Stats
9W - 16L
1,417 SR
Queue Stats
150W - 165L
1,372 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,410 Elo+

VS

Team Averages
Level 40
1,542 SR
1,339 Elo+
Kukulkan
Kukulkan
ElMasCrackDeXBOX
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,449 Elo+
Party 1
Bellona
Bellona
Scarkafi
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,191 Elo+
Party 2
Neith
Neith
UndeadGorgeous
Neith
Level 6
God Stats
5W - 4L
1,683 SR
Queue Stats
5W - 6L
1,191 Elo+
Party 2
Tiamat
Tiamat
XTACOSXMX
Tiamat
Level 124
God Stats
1W - 2L
1,359 SR
Queue Stats
63W - 65L
1,455 Elo+
Party 1
Cerberus
Cerberus
threedayhaze
Cerberus
Level 64
God Stats
5W - 1L
1,666 SR
Queue Stats
13W - 12L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 0 / 3
9,068
824
6,035
5,390
2,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
AutumnO1990
Ah Puch
16
0 / 10 / 4
9,656
878
4,987
13,907
5,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 10 / 1
9,266
842
9,194
15,410
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
1 / 6 / 4
9,940
904
7,402
14,111
4,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 4 / 1
11,362
1,033
16,011
22,271
25,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

118

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
10,154
923
4,646
3,396
1,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Scarkafi
Bellona
18
10 / 4 / 8
11,135
1,012
16,047
15,246
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 3 / 12
11,337
1,031
15,771
8,280
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
XTACOSXMX
Tiamat
17
7 / 0 / 12
11,023
1,002
14,405
9,967
7,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
threedayhaze
Cerberus
18
5 / 0 / 14
11,491
1,045
10,962
14,258
7,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
7
Kills
30
30
Deaths
7
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
3
1.5
L
Ah Puch
AutumnO1990
Ah Puch
0
10
4
0.2
L
0
10
1
0.05
W
1
0
9
5.5
L
Scylla
1
6
4
0.5
L
6
4
1
1.63
W
Bellona
Scarkafi
Bellona
10
4
8
3.5
W
7
3
12
4.33
W
Tiamat
XTACOSXMX
Tiamat
7
0
12
13
W
Cerberus
threedayhaze
Cerberus
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,629
Damage
61,831
71,089
Taken
51,147
43,801
Mitigated
31,742
2,543
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,035
2,420
0
831
5,390
2,007
0
1,041
4,349
0
16,052
L
Ah Puch
AutumnO1990
Ah Puch
4,987
1,071
0
269
13,907
5,663
0
4,973
8,934
18,416
0
L
9,194
4,586
0
799
15,410
5,859
0
5,756
9,654
0
23,609
W
4,646
1,757
0
617
3,396
1,295
0
1,758
1,638
19,333
0
L
Scylla
7,402
3,230
0
0
14,111
4,628
0
6,494
7,617
17,174
0
L
16,011
1,710
84
560
22,271
25,644
0
11,757
10,514
34,841
0
W
Bellona
Scarkafi
Bellona
16,047
7,102
0
2,020
15,246
11,924
0
8,358
6,888
8
40,043
W
15,771
12,268
0
2,432
8,280
3,639
0
4,506
3,774
0
29,341
W
Tiamat
XTACOSXMX
Tiamat
14,405
1,122
0
2,462
9,967
7,744
0
6,305
3,662
27,568
0
W
Cerberus
threedayhaze
Cerberus
10,962
2,222
400
7,292
14,258
7,140
0
7,473
6,785
27,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,292
Gold Earned
55,140
164
Minions Killed
213
2
Camps Cleared
8
889,269
Distance Traveled
963,554
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,068
824
17
2
1
206,687
2
L
Ah Puch
9,656
878
31
3
1
121,641
0
L
Apollo
9,266
842
43
4
0
168,061
0
W
Kukulkan
10,154
923
36
3
2
165,928
0
L
Scylla
9,940
904
16
1
0
178,155
0
L
Cthulhu
11,362
1,033
57
5
0
214,725
1
W
Bellona
11,135
1,012
53
5
1
207,449
1
W
Neith
11,337
1,031
44
4
0
177,829
0
W
Tiamat
11,023
1,002
31
3
1
211,744
0
W
Cerberus
11,491
1,045
49
4
4
200,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role