Player Matchup

Merlin
Merlin
JRDragonsoup
Merlin
Level 26
God Stats
9W - 6L
1,570 SR
Queue Stats
102W - 114L
1,380 Elo+
Party 1
Neith
Neith
Kanoshi22
Neith
Level 7
God Stats
2W - 1L
1,685 SR
Queue Stats
13W - 13L
1,487 Elo+
Party 1
Yemoja
Yemoja
SQRLITIS
Yemoja
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 74L
1,430 Elo+
Party 1
Bellona
Bellona
Timiffithy
Bellona
Level 27
God Stats
18W - 15L
1,404 SR
Queue Stats
141W - 150L
1,377 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XkingninjaX2142
Tsukuyomi
Level 7
God Stats
6W - 9L
1,401 SR
Queue Stats
9W - 16L
1,329 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,401 Elo+

VS

Team Averages
Level 8
1,408 SR
1,271 Elo+
Thor
Thor
Mc-slime9
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
Real_Royalty08
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,222 Elo+
Party 3
Baron Samedi
Baron Samedi
Teddyy_Joe
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,339 Elo+
Party 2
Thanatos
Thanatos
ttv_kys_jdog14yt
Thanatos
Level 17
God Stats
7W - 10L
1,282 SR
Queue Stats
13W - 27L
1,141 Elo+
Party 3
Nemesis
Nemesis
xMrSellout-_-
Nemesis
Level 10
God Stats
6W - 13L
1,258 SR
Queue Stats
6W - 21L
1,154 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
15 / 5 / 17
14,607
1,217
28,284
15,012
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kanoshi22
Neith
19
7 / 4 / 18
12,366
1,031
14,190
8,182
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SQRLITIS
Yemoja
20
3 / 1 / 32
14,243
1,187
7,458
8,747
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Timiffithy
Bellona
20
14 / 2 / 19
14,502
1,209
24,531
14,960
11,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
XkingninjaX2142
Tsukuyomi
18
5 / 5 / 21
11,768
981
11,679
20,010
9,179
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 13 / 6
10,882
907
7,790
18,200
7,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 12 / 11
12,302
1,025
17,126
22,833
12,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Teddyy_Joe
Baron Samedi
17
1 / 12 / 5
11,176
931
7,450
20,718
9,557
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 5 / 6
13,341
1,112
14,634
15,867
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
17
5 / 2 / 6
12,202
1,017
14,047
17,872
8,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
51
44
Kills
17
17
Deaths
44
107
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
15
5
17
4.7
W
Neith
Kanoshi22
Neith
7
4
18
4
L
Thor
2
13
6
0.38
L
2
12
11
0.63
W
Yemoja
SQRLITIS
Yemoja
3
1
32
19
L
Baron Samedi
Teddyy_Joe
Baron Samedi
1
12
5
0.29
W
Bellona
Timiffithy
Bellona
14
2
19
11.75
W
Tsukuyomi
XkingninjaX2142
Tsukuyomi
5
5
21
3.1
L
7
5
6
2
L
Nemesis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,142
Damage
61,047
66,911
Taken
95,490
38,031
Mitigated
44,399
14,794
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
28,284
3,362
0
0
15,012
5,963
0
6,912
8,100
49,564
0
W
Neith
Kanoshi22
Neith
14,190
8,965
0
462
8,182
3,100
0
2,218
5,964
0
28,140
L
Thor
7,790
2,924
0
0
18,200
7,312
0
6,593
11,607
0
21,824
L
17,126
1,715
323
586
22,833
12,201
0
9,278
13,555
23,983
0
W
Yemoja
SQRLITIS
Yemoja
7,458
1,778
5,500
2,675
8,747
8,594
0
3,760
4,987
14,880
0
L
Baron Samedi
Teddyy_Joe
Baron Samedi
7,450
1,163
403
959
20,718
9,557
0
7,629
13,089
18,257
0
W
Bellona
Timiffithy
Bellona
24,531
8,018
0
2,355
14,960
11,195
0
5,100
9,860
0
45,034
W
Tsukuyomi
XkingninjaX2142
Tsukuyomi
11,679
2,878
106
3,696
20,010
9,179
0
6,586
13,424
0
18,287
L
14,634
3,171
0
5,623
15,867
6,601
0
6,701
9,166
0
28,396
L
Nemesis
14,047
10,332
0
18
17,872
8,728
0
5,541
12,331
0
28,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,486
Gold Earned
59,903
155
Minions Killed
100
7
Camps Cleared
5
1,151,130
Distance Traveled
1,036,500
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,607
1,217
49
4
1
212,012
0
W
Neith
12,366
1,031
33
3
1
195,052
0
L
Thor
10,882
907
14
1
1
171,028
0
L
Hades
12,302
1,025
13
1
0
172,283
1
W
Yemoja
14,243
1,187
15
1
0
237,236
0
L
Baron Samedi
11,176
931
22
2
0
198,535
0
W
Bellona
14,502
1,209
53
4
5
257,334
1
W
Tsukuyomi
11,768
981
5
0
0
249,496
1
L
Thanatos
13,341
1,112
30
3
2
222,687
0
L
Nemesis
12,202
1,017
21
2
2
271,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role