Player Matchup

Ra
Ra
BoscoBehave
Ra
Level 17
God Stats
30W - 40L
1,187 SR
Queue Stats
73W - 110L
1,173 Elo+
Solo
Skadi
Skadi
EllieNebula
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Mrfrymark
Cthulhu
Level 14
God Stats
3W - 4L
1,467 SR
Queue Stats
7W - 8L
1,381 Elo+
Solo
Guan Yu
Guan Yu
ibras98
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kloredo14
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,431 SR
1,368 Elo+

VS

Team Averages
Level 19
1,485 SR
1,429 Elo+
Da Ji
Da Ji
Hycaru
Da Ji
Level 23
God Stats
4W - 1L
1,403 SR
Queue Stats
13W - 8L
1,451 Elo+
Party 1
Pele
Pele
Patrov
Pele
Level 18
God Stats
6W - 4L
1,251 SR
Queue Stats
25W - 23L
1,404 Elo+
Party 1
Sobek
Sobek
RoyhaLoL
Sobek
Level 18
God Stats
4W - 4L
1,383 SR
Queue Stats
19W - 22L
1,425 Elo+
Party 1
Skadi
Skadi
pilipes
Skadi
Level 16
God Stats
3W - 2L
1,600 SR
Queue Stats
11W - 13L
1,571 Elo+
Party 1
Baba Yaga
Baba Yaga
z4ik0
Baba Yaga
Level 18
God Stats
3W - 0L
1,787 SR
Queue Stats
13W - 18L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
7,540
419
7,164
13,037
4,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 11 / 1
6,674
371
5,657
13,371
5,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mrfrymark
Cthulhu
11
3 / 6 / 0
7,711
428
9,125
15,212
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
ibras98
Guan Yu
8
0 / 14 / 0
5,901
328
3,133
15,473
10,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
kloredo14
Tsukuyomi
8
0 / 17 / 1
6,016
334
2,092
13,681
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hycaru
Da Ji
14
10 / 0 / 12
9,591
533
12,674
10,133
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Patrov
Pele
17
13 / 0 / 8
11,486
638
8,702
11,990
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
RoyhaLoL
Sobek
13
5 / 2 / 21
9,641
536
6,349
14,090
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
pilipes
Skadi
17
7 / 2 / 8
10,343
575
9,341
8,516
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
z4ik0
Baba Yaga
15
14 / 1 / 16
10,419
579
13,099
9,681
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
114
5
Kills
49
58
Deaths
5
2
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
1
11
1
0.14
W
Da Ji
Hycaru
Da Ji
10
0
12
16
L
Cthulhu
Mrfrymark
Cthulhu
3
6
0
0.5
W
Pele
Patrov
Pele
13
0
8
17
W
Sobek
RoyhaLoL
Sobek
5
2
21
7.75
L
Guan Yu
ibras98
Guan Yu
0
14
0
0
L
Tsukuyomi
kloredo14
Tsukuyomi
0
17
1
0.03
W
Skadi
pilipes
Skadi
7
2
8
5.5
W
Baba Yaga
z4ik0
Baba Yaga
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,171
Damage
50,165
70,774
Taken
54,410
35,150
Mitigated
31,987
4,594
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,164
1,055
275
2,197
13,037
4,026
0
5,435
7,338
41,712
0
L
5,657
4,102
0
0
13,371
5,178
89
4,352
8,929
0
24,928
W
Da Ji
Hycaru
Da Ji
12,674
4,319
0
727
10,133
4,371
450
2,410
7,575
0
37,329
L
Cthulhu
Mrfrymark
Cthulhu
9,125
640
0
995
15,212
12,073
88
4,573
10,444
34,463
0
W
Pele
Patrov
Pele
8,702
2,148
0
5,139
11,990
4,539
1,661
2,657
9,245
0
76,292
W
Sobek
RoyhaLoL
Sobek
6,349
893
0
3,222
14,090
15,461
561
4,737
9,059
21,242
0
L
Guan Yu
ibras98
Guan Yu
3,133
1,362
0
831
15,473
10,579
18
2,689
12,004
0
13,453
L
Tsukuyomi
kloredo14
Tsukuyomi
2,092
997
0
296
13,681
3,294
0
1,613
12,001
0
12,051
W
Skadi
pilipes
Skadi
9,341
5,720
0
1,299
8,516
3,733
4,393
2,169
6,257
0
70,299
W
Baba Yaga
z4ik0
Baba Yaga
13,099
1,569
0
3,125
9,681
3,883
2,740
3,772
5,595
47,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
51,480
209
Minions Killed
445
0
Camps Cleared
0
1,458,575
Distance Traveled
1,799,464
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,540
419
75
4
0
245,322
0
L
Skadi
6,674
371
46
3
0
246,357
0
W
Da Ji
9,591
533
64
4
0
371,231
1
L
Cthulhu
7,711
428
42
2
0
323,439
1
W
Pele
11,486
638
142
8
0
393,365
2
W
Sobek
9,641
536
34
2
0
367,663
0
L
Guan Yu
5,901
328
22
1
0
334,664
3
L
Tsukuyomi
6,016
334
24
1
0
308,793
5
W
Skadi
10,343
575
122
7
0
325,870
0
W
Baba Yaga
10,419
579
83
5
0
341,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role