Player Matchup

Chaac
Chaac
Aquazy_rT
Chaac
Level 26
God Stats
27W - 31L
1,450 SR
Queue Stats
86W - 99L
1,366 Elo+
Solo
Nemesis
Nemesis
Frenh
Nemesis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 56L
1,343 Elo+
Party 1
Yemoja
Yemoja
KiuboManzana
Yemoja
Level 22
God Stats
26W - 25L
1,475 SR
Queue Stats
233W - 267L
1,399 Elo+
Solo
Artemis
Artemis
ManuA1
Artemis
Level 22
God Stats
29W - 25L
1,405 SR
Queue Stats
32W - 30L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
MarioLuis
Kukulkan
Level 23
God Stats
4W - 2L
1,481 SR
Queue Stats
4W - 2L
1,350 Elo+
Party 1
Team Averages
Level 22
1,462 SR
1,355 Elo+

VS

Team Averages
Level 15
1,404 SR
1,304 Elo+
Bakasura
Bakasura
AgoMelgaço
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Varela
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,291 Elo+
Solo
Neith
Neith
algmehelp
Neith
Level 4
God Stats
1W - 6L
1,259 SR
Queue Stats
1W - 6L
1,200 Elo+
Party 2
Chaac
Chaac
mordecai1502
Chaac
Level 12
God Stats
2W - 6L
1,260 SR
Queue Stats
29W - 47L
1,329 Elo+
Party 2
Ra
Ra
xXNinoNkDelasXx
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 29L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aquazy_rT
Chaac
20
16 / 0 / 10
13,286
531
20,583
19,569
17,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Frenh
Nemesis
16
5 / 4 / 17
11,164
447
5,972
16,227
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
19
11 / 0 / 23
14,201
568
12,768
16,296
22,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ManuA1
Artemis
20
13 / 0 / 12
14,155
566
19,221
18,518
7,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MarioLuis
Kukulkan
18
12 / 2 / 16
12,658
506
24,921
11,018
5,499
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgoMelgaço
Bakasura
19
2 / 5 / 1
11,651
466
13,871
23,797
12,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Varela
Khepri
13
0 / 14 / 1
8,794
352
6,954
22,721
21,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
algmehelp
Neith
15
1 / 13 / 0
10,293
412
7,265
19,470
6,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 13 / 0
9,585
383
7,874
27,629
30,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 12 / 0
9,647
386
10,385
18,653
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
8
57
Kills
6
6
Deaths
57
78
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AgoMelgaço
Bakasura
2
5
1
0.5
W
Chaac
Aquazy_rT
Chaac
16
0
10
21
W
Nemesis
Frenh
Nemesis
5
4
17
3.38
W
Yemoja
11
0
23
22.5
W
Artemis
ManuA1
Artemis
13
0
12
19
W
Kukulkan
MarioLuis
Kukulkan
12
2
16
10
L
Khepri
Varela
Khepri
0
14
1
0.04
L
Neith
algmehelp
Neith
1
13
0
0.08
L
1
13
0
0.08
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,465
Damage
46,349
81,628
Taken
112,270
60,472
Mitigated
79,055
33,136
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AgoMelgaço
Bakasura
13,871
8,731
0
7,760
23,797
12,464
746
5,820
17,977
0
87,640
W
Chaac
Aquazy_rT
Chaac
20,583
5,332
0
11,314
19,569
17,536
1,690
2,430
17,009
0
77,148
W
Nemesis
Frenh
Nemesis
5,972
1,975
0
2,405
16,227
7,337
2,232
3,510
11,758
68
48,864
W
Yemoja
12,768
1,607
5,267
2,702
16,296
22,120
446
3,994
11,008
51,409
0
W
Artemis
ManuA1
Artemis
19,221
13,546
0
10,434
18,518
7,980
0
3,556
14,760
0
109,906
W
Kukulkan
MarioLuis
Kukulkan
24,921
2,417
0
1,014
11,018
5,499
1,414
3,369
7,405
78,977
0
L
Khepri
Varela
Khepri
6,954
239
0
749
22,721
21,465
0
9,863
12,858
29,488
0
L
Neith
algmehelp
Neith
7,265
5,036
0
4,002
19,470
6,804
697
6,731
12,739
0
66,798
L
7,874
2,760
0
4,417
27,629
30,990
58
6,861
20,768
0
39,063
L
10,385
1,366
493
2,697
18,653
7,332
707
8,462
10,191
56,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,464
Gold Earned
49,970
493
Minions Killed
457
0
Camps Cleared
0
2,263,662
Distance Traveled
2,026,453
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,651
466
167
7
0
480,942
4
W
Chaac
13,286
531
107
4
0
495,246
6
W
Nemesis
11,164
447
72
3
0
480,434
0
W
Yemoja
14,201
568
65
3
0
429,302
1
W
Artemis
14,155
566
129
5
0
397,066
1
W
Kukulkan
12,658
506
120
5
0
461,614
1
L
Khepri
8,794
352
38
2
0
397,147
1
L
Neith
10,293
412
103
4
0
370,905
0
L
Chaac
9,585
383
61
2
0
392,631
1
L
Ra
9,647
386
88
4
0
384,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role