Player Matchup

Hades
Hades
Darkrai2468
Hades
Level 146
God Stats
4W - 2L
1,896 SR
Queue Stats
260W - 232L
1,472 Elo+
Party 2
Neith
Neith
HuntersBlessing7
Neith
Level 4
God Stats
11W - 9L
1,500 SR
Queue Stats
146W - 131L
1,503 Elo+
Party 2
Athena
Athena
LankyCracker
Athena
Level 125
God Stats
15W - 10L
1,727 SR
Queue Stats
240W - 223L
1,453 Elo+
Party 2
Loki
Loki
Yissus7
Loki
Level 46
God Stats
48W - 38L
1,623 SR
Queue Stats
370W - 346L
1,479 Elo+
Solo
Merlin
Merlin
josclarke
Merlin
Level 109
God Stats
5W - 7L
1,530 SR
Queue Stats
193W - 165L
1,474 Elo+
Party 2
Team Averages
Level 86
1,655 SR
1,476 Elo+

VS

Team Averages
Level 67
1,568 SR
1,506 Elo+
Rama
Rama
AlexNeverCares
Rama
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 137L
1,537 Elo+
Party 1
King Arthur
King Arthur
MelancholySighs
King Arthur
Level 29
God Stats
9W - 9L
1,658 SR
Queue Stats
134W - 131L
1,473 Elo+
Party 1
Khepri
Khepri
Nandosfuneral
Khepri
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 212L
1,543 Elo+
Party 1
Tyr
Tyr
NateNation
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
kuryente
Hera
Level 48
God Stats
3W - 4L
1,680 SR
Queue Stats
55W - 64L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,186
653
7,346
7,731
6,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
3 / 0 / 2
5,917
538
4,786
5,199
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
10
1 / 0 / 5
6,335
576
3,172
6,233
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Yissus7
Loki
11
3 / 2 / 7
6,417
583
7,124
7,155
2,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
josclarke
Merlin
12
4 / 0 / 1
7,093
645
3,585
3,251
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,085
462
2,692
5,193
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
MelancholySighs
King Arthur
11
2 / 3 / 0
6,275
570
6,042
10,426
6,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 1
5,275
480
3,168
6,713
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 3 / 0
5,753
523
2,034
8,965
3,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
9
0 / 4 / 1
5,285
480
2,995
5,882
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
3
3
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
4
1
1
4.5
W
3
0
2
4
W
Athena
1
0
5
3.5
L
King Arthur
MelancholySighs
King Arthur
2
3
0
0.67
L
0
2
1
0.25
L
1
3
0
0.33
W
Loki
Yissus7
Loki
3
2
7
3.25
W
Merlin
josclarke
Merlin
4
0
1
4.5
L
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
16,931
29,569
Taken
37,179
13,370
Mitigated
15,886
13,666
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,692
2,504
0
1,451
5,193
1,582
0
1,433
3,718
0
28,259
W
7,346
1,693
334
4,568
7,731
6,075
0
0
7,731
45,406
0
W
4,786
2,614
0
3,861
5,199
1,431
772
1,536
3,643
0
34,563
W
Athena
3,172
1,449
0
1,256
6,233
2,813
432
1,731
4,450
22,450
0
L
King Arthur
MelancholySighs
King Arthur
6,042
1,547
0
2,490
10,426
6,274
0
5,946
4,480
0
39,964
L
3,168
689
552
1,542
6,713
3,333
0
1,840
4,812
16,675
0
L
2,034
385
0
1,373
8,965
3,093
0
2,129
6,677
0
31,977
W
Loki
Yissus7
Loki
7,124
2,009
0
2,410
7,155
2,058
0
859
6,237
0
32,135
W
Merlin
josclarke
Merlin
3,585
123
0
1,237
3,251
993
477
1,668
1,345
36,793
0
L
Hera
2,995
609
42
1,691
5,882
1,604
0
2,219
3,389
24,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
27,673
361
Minions Killed
308
0
Camps Cleared
0
1,062,934
Distance Traveled
970,647
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,085
462
75
7
0
170,310
1
W
Hades
7,186
653
112
10
0
195,767
0
W
Neith
5,917
538
52
5
0
173,593
2
W
Athena
6,335
576
49
4
0
239,749
4
L
King Arthur
6,275
570
80
7
0
212,633
1
L
Khepri
5,275
480
14
1
0
195,778
1
L
Tyr
5,753
523
74
7
0
201,810
0
W
Loki
6,417
583
61
6
0
229,167
3
W
Merlin
7,093
645
87
8
0
224,658
1
L
Hera
5,285
480
65
6
0
190,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role