Player Matchup

Yemoja
Yemoja
DCA BIG 11
Yemoja
Level 44
God Stats
23W - 19L
1,574 SR
Queue Stats
213W - 222L
1,468 Elo+
Party 2
Bellona
Bellona
Neutrality98
Bellona
Level 117
God Stats
3W - 3L
1,591 SR
Queue Stats
255W - 268L
1,553 Elo+
Party 2
Mercury
Mercury
SirMiq
Mercury
Level 29
God Stats
2W - 4L
1,439 SR
Queue Stats
297W - 292L
1,410 Elo+
Party 3
Janus
Janus
Solzz
Janus
Level 41
God Stats
19W - 26L
1,458 SR
Queue Stats
320W - 321L
1,497 Elo+
Party 2
Medusa
Medusa
httpsSaga
Medusa
Level 33
God Stats
13W - 10L
1,491 SR
Queue Stats
287W - 234L
1,546 Elo+
Party 3
Team Averages
Level 53
1,510 SR
1,495 Elo+

VS

Team Averages
Level 53
1,618 SR
1,501 Elo+
Danzaburou
Danzaburou
Daedrrak
Danzaburou
Level 46
God Stats
1W - 0L
1,864 SR
Queue Stats
35W - 30L
1,537 Elo+
Party 4
Sun Wukong
Sun Wukong
Kovok420
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 122L
1,558 Elo+
Party 1
Athena
Athena
Memeses
Athena
Level 99
God Stats
2W - 2L
1,453 SR
Queue Stats
27W - 29L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
deboss99
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,510 Elo+
Party 1
Thoth
Thoth
gfdasgfd
Thoth
Level 20
God Stats
1W - 0L
1,773 SR
Queue Stats
16W - 13L
1,342 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DCA BIG 11
Yemoja
20
0 / 5 / 18
18,542
464
15,117
37,531
53,968
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Neutrality98
Bellona
20
7 / 10 / 7
19,133
478
35,863
45,555
66,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SirMiq
Mercury
20
4 / 11 / 9
17,151
429
9,898
30,762
13,470
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Solzz
Janus
20
16 / 9 / 10
21,061
527
38,774
27,632
11,849
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
httpsSaga
Medusa
20
7 / 4 / 8
19,781
495
37,667
24,374
11,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daedrrak
Danzaburou
20
13 / 7 / 7
24,112
603
27,579
35,641
18,599
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Kovok420
Sun Wukong
20
3 / 5 / 21
18,988
475
25,313
50,315
60,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
Memeses
Athena
20
5 / 3 / 21
20,551
514
13,736
53,508
65,038
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
deboss99
Tsukuyomi
20
4 / 9 / 12
17,223
431
18,306
29,955
14,602
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
gfdasgfd
Thoth
20
13 / 10 / 12
20,439
511
32,783
21,704
11,371
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
111
34
Kills
38
39
Deaths
34
52
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DCA BIG 11
Yemoja
0
5
18
1.8
W
Danzaburou
Daedrrak
Danzaburou
13
7
7
2.36
W
Sun Wukong
Kovok420
Sun Wukong
3
5
21
2.7
W
Athena
Memeses
Athena
5
3
21
5.17
L
Bellona
Neutrality98
Bellona
7
10
7
1.05
L
Mercury
SirMiq
Mercury
4
11
9
0.77
L
Janus
Solzz
Janus
16
9
10
2.33
W
Tsukuyomi
deboss99
Tsukuyomi
4
9
12
1.11
W
Thoth
gfdasgfd
Thoth
13
10
12
1.9
L
Medusa
httpsSaga
Medusa
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,319
Damage
117,717
165,854
Taken
191,123
157,643
Mitigated
169,993
35,697
Healing
68,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DCA BIG 11
Yemoja
15,117
1,091
3,578
7,501
37,531
53,968
2,026
5,620
31,303
62,879
0
W
Danzaburou
Daedrrak
Danzaburou
27,579
18,821
0
18,078
35,641
18,599
6,386
9,957
25,658
0
223,996
W
Sun Wukong
Kovok420
Sun Wukong
25,313
2,851
0
13,811
50,315
60,383
285
16,799
33,364
0
146,110
W
Athena
Memeses
Athena
13,736
4,337
1,636
25,128
53,508
65,038
569
19,935
33,413
55,453
0
L
Bellona
Neutrality98
Bellona
35,863
6,737
0
5,251
45,555
66,930
971
9,440
35,911
2,709
138,150
L
Mercury
SirMiq
Mercury
9,898
4,145
0
2,191
30,762
13,470
1,551
11,984
18,418
0
135,907
L
Janus
Solzz
Janus
38,774
4,106
1,668
7,618
27,632
11,849
2,778
12,926
14,361
145,487
0
W
Tsukuyomi
deboss99
Tsukuyomi
18,306
3,547
0
7,703
29,955
14,602
0
10,039
19,758
0
82,767
W
Thoth
gfdasgfd
Thoth
32,783
870
0
2,455
21,704
11,371
0
9,724
11,646
112,928
0
L
Medusa
httpsSaga
Medusa
37,667
20,982
0
7,890
24,374
11,426
3,998
7,716
16,450
0
189,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,668
Gold Earned
101,313
871
Minions Killed
809
0
Camps Cleared
0
3,612,216
Distance Traveled
3,225,422
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
18,542
464
87
2
0
635,447
1
W
Danzaburou
24,112
603
264
7
0
587,765
3
W
Sun Wukong
18,988
475
219
5
0
774,124
0
W
Athena
20,551
514
75
2
0
779,697
0
L
Bellona
19,133
478
219
5
0
668,954
9
L
Mercury
17,151
429
158
4
0
806,541
0
L
Janus
21,061
527
179
4
0
727,797
2
W
Tsukuyomi
17,223
431
115
3
0
587,025
0
W
Thoth
20,439
511
136
3
0
496,811
2
L
Medusa
19,781
495
228
6
0
773,477
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role