Player Matchup

Ganesha
Ganesha
Bronze III
Devo
Ganesha
Bronze III
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 239L
1,354 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
JetTheCat
Heimdallr
Bronze III
Level 68
God Stats
31W - 27L
1,382 SR
Queue Stats
265W - 291L
1,177 MMR
Party 1
Nemesis
Nemesis
Silver I
Mortalzx
Nemesis
Silver I
Level 66
God Stats
5W - 10L
1,530 SR
Queue Stats
43W - 52L
1,266 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
TurtleTott
Sun Wukong
Gold III
Level 119
God Stats
2W - 3L
1,463 SR
Queue Stats
112W - 117L
1,251 MMR
Solo
Sol
Sol
Silver I
veitals
Sol
Silver I
Level 148
God Stats
4W - 1L
1,623 SR
Queue Stats
348W - 356L
1,252 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,499 SR
1,260 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,631 SR
1,261 MMR
Cu Chulainn
Cu Chulainn
Silver II
Abracadabri
Cu Chulainn
Silver II
Level 59
God Stats
16W - 17L
1,308 SR
Queue Stats
730W - 737L
1,069 MMR
Party 2
Thoth
Thoth
Silver III
AndasaurusRex
Thoth
Silver III
Level 116
God Stats
2W - 3L
1,772 SR
Queue Stats
20W - 28L
1,245 MMR
Solo
Ymir
Ymir
Gold IV
ArianAranguiz89
Ymir
Gold IV
Level 106
God Stats
1W - 0L
1,457 SR
Queue Stats
348W - 362L
1,265 MMR
Solo
Neith
Neith
Bronze III
ChiZzoOo
Neith
Bronze III
Level 88
God Stats
1W - 0L
1,662 SR
Queue Stats
12W - 32L
1,281 MMR
Solo
Arachne
Arachne
Silver II
ITtakesHue
Arachne
Silver II
Level 60
God Stats
32W - 18L
1,958 SR
Queue Stats
196W - 197L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Devo
Ganesha
20
1 / 10 / 18
18,412
428
6,491
48,509
87,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
JetTheCat
Heimdallr
20
11 / 8 / 7
25,392
591
41,973
39,679
21,429
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Mortalzx
Nemesis
20
3 / 8 / 8
20,863
485
17,277
31,361
24,954
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TurtleTott
Sun Wukong
20
10 / 5 / 5
21,397
498
29,796
45,660
65,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
20
2 / 5 / 14
22,005
512
26,821
39,604
21,979
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshSetTiamatAthenaDanzaburou

VS

Bans
ApolloScyllaJanusAnhurAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Abracadabri
Cu Chulainn
20
3 / 5 / 14
19,133
445
21,134
39,374
46,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 6 / 12
18,239
424
32,182
19,656
9,598
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 23
20,330
473
23,091
33,809
47,142
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
ChiZzoOo
Neith
20
12 / 5 / 10
25,135
585
36,592
31,860
17,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
ITtakesHue
Arachne
20
13 / 6 / 11
26,341
613
47,669
44,015
33,670
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
106
27
Kills
36
36
Deaths
27
52
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Abracadabri
Cu Chulainn
3
5
14
2
W
3
6
12
1.5
W
5
5
23
3.3
W
Neith
ChiZzoOo
Neith
12
5
10
3.4
L
Ganesha
Devo
Ganesha
1
10
18
1
W
Arachne
ITtakesHue
Arachne
13
6
11
3.08
L
Heimdallr
JetTheCat
Heimdallr
11
8
7
1.81
L
Nemesis
Mortalzx
Nemesis
3
8
8
0.88
L
Sun Wukong
TurtleTott
Sun Wukong
10
5
5
2.5
L
Sol
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,358
Damage
160,668
204,813
Taken
168,714
221,403
Mitigated
154,168
54,945
Healing
56,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Abracadabri
Cu Chulainn
21,134
2,851
0
13,714
39,374
46,225
322
10,057
29,317
14,600
88,422
W
32,182
94
0
3,017
19,656
9,598
835
5,308
14,348
118,066
0
W
23,091
2,566
0
7,371
33,809
47,142
164
6,744
27,065
107,903
0
W
Neith
ChiZzoOo
Neith
36,592
20,884
0
15,802
31,860
17,533
2,398
6,143
25,717
0
231,178
L
Ganesha
Devo
Ganesha
6,491
745
0
6,240
48,509
87,261
175
14,812
33,193
41,400
0
W
Arachne
ITtakesHue
Arachne
47,669
30,023
0
16,450
44,015
33,670
3,013
8,178
35,837
0
320,857
L
Heimdallr
JetTheCat
Heimdallr
41,973
29,636
0
13,966
39,679
21,429
3,267
15,598
23,899
0
206,840
L
Nemesis
Mortalzx
Nemesis
17,277
10,682
0
3,120
31,361
24,954
2,166
7,779
23,420
0
237,308
L
Sun Wukong
TurtleTott
Sun Wukong
29,796
4,407
0
9,323
45,660
65,780
0
13,040
32,490
0
142,831
L
Sol
26,821
5,787
0
22,296
39,604
21,979
6,505
6,301
32,899
220,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,069
Gold Earned
109,178
1,105
Minions Killed
1,109
0
Camps Cleared
0
4,031,176
Distance Traveled
4,114,508
65
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
19,133
445
154
4
0
764,627
0
W
Thoth
18,239
424
172
4
0
827,284
12
W
Ymir
20,330
473
129
3
0
817,349
14
W
Neith
25,135
585
314
7
0
780,354
7
L
Ganesha
18,412
428
7
0
0
788,505
4
W
Arachne
26,341
613
340
8
0
924,894
4
L
Heimdallr
25,392
591
295
7
0
744,021
16
L
Nemesis
20,863
485
255
6
0
889,273
13
L
Sun Wukong
21,397
498
237
6
0
807,635
15
L
Sol
22,005
512
311
7
0
801,742
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role