Player Matchup

Gilgamesh
Gilgamesh
Dai1y David
Gilgamesh
Level 123
God Stats
4W - 1L
1,524 SR
Queue Stats
38W - 45L
1,451 Elo+
Solo
Chang'e
Chang'e
Viperz_Lava0606
Chang'e
Level 28
God Stats
2W - 2L
1,322 SR
Queue Stats
100W - 95L
1,302 Elo+
Party 1
Fenrir
Fenrir
liloz2014
Fenrir
Level 101
God Stats
3W - 3L
1,469 SR
Queue Stats
51W - 76L
1,322 Elo+
Party 1
Team Averages
Level 84
1,438 SR
1,358 Elo+

VS

Team Averages
Level 35
1,463 SR
1,409 Elo+
Neith
Neith
RealTesla
Neith
Level 29
God Stats
17W - 25L
1,389 SR
Queue Stats
68W - 67L
1,406 Elo+
Party 2
Scylla
Scylla
These Eyebrows
Scylla
Level 63
God Stats
29W - 25L
1,500 SR
Queue Stats
175W - 202L
1,345 Elo+
Party 2
Odin
Odin
indeny
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dai1y David
Gilgamesh
16
8 / 6 / 7
13,865
770
12,919
21,029
16,023
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 6 / 12
12,286
683
10,807
16,951
5,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
liloz2014
Fenrir
17
9 / 1 / 9
13,330
741
9,481
15,967
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RealTesla
Neith
16
9 / 8 / 3
12,923
718
16,295
15,308
6,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 10
11,885
660
12,811
12,009
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
indeny
Odin
11
2 / 7 / 5
10,382
577
4,529
11,820
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
22
Kills
13
13
Deaths
23
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dai1y David
Gilgamesh
8
6
7
1.92
L
Neith
RealTesla
Neith
9
8
3
1.31
L
2
8
10
0.88
W
5
6
12
1.83
L
Odin
indeny
Odin
2
7
5
0.64
W
Fenrir
liloz2014
Fenrir
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
33,635
53,947
Taken
39,137
27,336
Mitigated
15,144
15,604
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dai1y David
Gilgamesh
12,919
657
0
303
21,029
16,023
0
4,556
16,063
0
53,737
L
Neith
RealTesla
Neith
16,295
6,918
0
1,785
15,308
6,313
0
5,190
10,118
0
48,968
L
12,811
1,711
0
722
12,009
4,209
0
2,630
9,379
43,175
0
W
10,807
1,005
3,154
7,033
16,951
5,264
746
5,153
11,626
48,550
0
L
Odin
indeny
Odin
4,529
1,919
0
1,021
11,820
4,622
0
3,123
8,697
0
16,717
W
Fenrir
liloz2014
Fenrir
9,481
1,088
0
5,114
15,967
6,049
2,157
2,809
12,264
0
48,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
35,190
181
Minions Killed
142
0
Camps Cleared
0
957,192
Distance Traveled
792,436
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,865
770
74
4
0
333,645
0
L
Neith
12,923
718
55
3
0
252,663
4
L
Scylla
11,885
660
72
4
0
300,936
5
W
Chang'e
12,286
683
51
3
0
314,593
2
L
Odin
10,382
577
15
1
0
238,837
4
W
Fenrir
13,330
741
56
3
0
308,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role