Player Matchup

Tsukuyomi
Tsukuyomi
Fatal Sniiger
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,414 Elo+
Solo
He Bo
He Bo
Lexnoelle
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
King Arthur
King Arthur
MDFK_JAGUAR500
King Arthur
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 182L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoobyDoobyDoo
Ah Muzen Cab
Level 23
God Stats
7W - 11L
1,475 SR
Queue Stats
42W - 53L
1,380 Elo+
Solo
Freya
Freya
Smithyalgo
Freya
Level 26
God Stats
2W - 3L
1,777 SR
Queue Stats
188W - 174L
1,441 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,449 Elo+

VS

Team Averages
Level 19
1,571 SR
1,424 Elo+
Thanatos
Thanatos
Jordanrob1
Thanatos
Level 6
God Stats
23W - 29L
1,462 SR
Queue Stats
116W - 120L
1,347 Elo+
Party 2
Ymir
Ymir
Mormelt
Ymir
Level 21
God Stats
11W - 10L
1,723 SR
Queue Stats
77W - 79L
1,385 Elo+
Party 1
Anhur
Anhur
Optixxx
Anhur
Level 23
God Stats
1W - 0L
1,750 SR
Queue Stats
31W - 10L
1,754 Elo+
Solo
Bellona
Bellona
That_Tunechi_Luv
Bellona
Level 29
God Stats
6W - 14L
1,500 SR
Queue Stats
151W - 193L
1,317 Elo+
Party 1
Merlin
Merlin
sofasurfer
Merlin
Level 18
God Stats
11W - 17L
1,422 SR
Queue Stats
373W - 367L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fatal Sniiger
Tsukuyomi
11
1 / 12 / 1
8,378
364
2,970
16,318
4,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
Lexnoelle
He Bo
8
0 / 10 / 2
7,400
322
2,748
9,470
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MDFK_JAGUAR500
King Arthur
20
20 / 3 / 0
14,532
632
26,166
35,248
34,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
NoobyDoobyDoo
Ah Muzen Cab
18
0 / 9 / 0
10,688
465
5,592
18,321
6,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
17
1 / 5 / 4
10,246
445
7,214
23,051
10,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jordanrob1
Thanatos
19
2 / 2 / 5
12,998
565
7,109
16,169
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Mormelt
Ymir
18
4 / 3 / 18
13,869
603
10,425
21,213
27,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Optixxx
Anhur
20
25 / 1 / 3
19,254
837
36,333
21,356
10,971
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 13 / 0
12,098
526
10,397
18,750
13,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
sofasurfer
Merlin
17
7 / 3 / 6
12,578
547
12,403
7,922
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
22
Kills
39
39
Deaths
22
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fatal Sniiger
Tsukuyomi
1
12
1
0.13
W
Thanatos
Jordanrob1
Thanatos
2
2
5
2.25
L
He Bo
Lexnoelle
He Bo
0
10
2
0.1
L
King Arthur
MDFK_JAGUAR500
King Arthur
20
3
0
6.67
W
Ymir
Mormelt
Ymir
4
3
18
4.33
L
Ah Muzen Cab
NoobyDoobyDoo
Ah Muzen Cab
0
9
0
0
W
Anhur
Optixxx
Anhur
25
1
3
26.5
L
Freya
1
5
4
0.6
W
1
13
0
0.08
W
Merlin
sofasurfer
Merlin
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,690
Damage
76,667
102,408
Taken
85,410
57,702
Mitigated
62,433
31,226
Healing
36,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fatal Sniiger
Tsukuyomi
2,970
821
0
2,280
16,318
4,377
32
4,687
11,444
0
26,757
W
Thanatos
Jordanrob1
Thanatos
7,109
1,805
0
16,499
16,169
7,151
2,155
939
15,142
0
88,600
L
He Bo
Lexnoelle
He Bo
2,748
484
0
199
9,470
2,181
82
3,983
5,179
13,725
0
L
King Arthur
MDFK_JAGUAR500
King Arthur
26,166
3,539
228
13,201
35,248
34,527
88
5,694
29,371
768
107,810
W
Ymir
Mormelt
Ymir
10,425
2,882
0
2,905
21,213
27,278
975
3,494
17,633
41,470
0
L
Ah Muzen Cab
NoobyDoobyDoo
Ah Muzen Cab
5,592
2,674
0
5,894
18,321
6,039
516
2,242
15,957
0
90,051
W
Anhur
Optixxx
Anhur
36,333
27,835
0
14,084
21,356
10,971
9,513
1,920
19,436
0
188,503
L
Freya
7,214
3,272
489
8,935
23,051
10,578
0
5,030
17,629
61,822
7,328
W
10,397
4,222
413
1,686
18,750
13,220
737
2,946
15,804
0
71,123
W
Merlin
sofasurfer
Merlin
12,403
894
0
450
7,922
3,813
2,236
1,119
6,723
48,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,244
Gold Earned
70,797
534
Minions Killed
664
0
Camps Cleared
0
1,670,046
Distance Traveled
2,102,667
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,378
364
45
2
0
301,995
3
W
Thanatos
12,998
565
153
7
0
510,247
1
L
He Bo
7,400
322
29
1
0
209,532
0
L
King Arthur
14,532
632
176
8
0
434,100
3
W
Ymir
13,869
603
53
2
0
423,615
3
L
Ah Muzen Cab
10,688
465
166
7
0
377,954
5
W
Anhur
19,254
837
258
11
0
387,721
2
L
Freya
10,246
445
118
5
0
346,465
0
W
Bellona
12,098
526
113
5
0
397,427
2
W
Merlin
12,578
547
87
4
0
383,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role