Player Matchup

Hercules
Hercules
APX_YUNI
Hercules
Level 4
God Stats
1W - 1L
1,395 SR
Queue Stats
1W - 1L
1,329 Elo+
Party 1
Zeus
Zeus
DeadEye_xII
Zeus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
PEKABOOOO
Sun Wukong
Level 13
God Stats
2W - 1L
1,766 SR
Queue Stats
3W - 3L
1,465 Elo+
Solo
Terra
Terra
RootedGaming
Terra
Level 38
God Stats
1W - 1L
1,503 SR
Queue Stats
4W - 10L
1,137 Elo+
Party 1
Izanami
Izanami
imkhayc
Izanami
Level 4
God Stats
11W - 10L
1,404 SR
Queue Stats
12W - 10L
1,362 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,319 Elo+

VS

Team Averages
Level 16
1,464 SR
1,373 Elo+
Hades
Hades
Anonex_EcUx
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 74L
1,324 Elo+
Solo
Yemoja
Yemoja
SwampHag
Yemoja
Level 22
God Stats
22W - 13L
1,641 SR
Queue Stats
61W - 50L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
YVNG_Zeni_954
Tsukuyomi
Level 18
God Stats
4W - 6L
1,401 SR
Queue Stats
27W - 31L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Ze-Rogue-Kingpin
Kukulkan
Level 5
God Stats
0W - 3L
1,217 SR
Queue Stats
1W - 6L
1,190 Elo+
Solo
Bastet
Bastet
thealphadragon91
Bastet
Level 17
God Stats
28W - 17L
1,560 SR
Queue Stats
56W - 51L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APX_YUNI
Hercules
20
5 / 2 / 20
13,329
1,025
16,953
23,119
20,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
22 / 3 / 9
15,284
1,176
32,201
14,190
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
PEKABOOOO
Sun Wukong
15
0 / 1 / 3
10,284
791
1,469
4,291
1,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 1 / 29
13,927
1,071
16,376
13,628
13,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
imkhayc
Izanami
20
8 / 3 / 16
13,913
1,070
23,427
10,081
3,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 5
11,247
865
12,122
25,180
13,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
SwampHag
Yemoja
17
1 / 4 / 5
12,096
930
6,132
15,038
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
YVNG_Zeni_954
Tsukuyomi
17
5 / 11 / 4
12,557
966
19,539
24,375
11,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 7 / 4
11,561
889
7,342
16,689
7,634
17
3 / 3 / 2
12,083
929
15,553
17,855
7,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
38
Kills
10
10
Deaths
38
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
APX_YUNI
Hercules
5
2
20
7.5
L
0
13
5
0.19
W
22
3
9
8.83
W
Sun Wukong
PEKABOOOO
Sun Wukong
0
1
3
1.5
W
3
1
29
17.5
L
Yemoja
SwampHag
Yemoja
1
4
5
0.88
L
Tsukuyomi
YVNG_Zeni_954
Tsukuyomi
5
11
4
0.64
L
1
7
4
0.43
W
Izanami
imkhayc
Izanami
8
3
16
5.33
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,426
Damage
60,688
65,309
Taken
99,137
43,521
Mitigated
48,717
23,510
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
APX_YUNI
Hercules
16,953
4,360
923
11,547
23,119
20,135
0
10,387
12,732
0
20,006
L
12,122
1,665
499
2,084
25,180
13,482
0
12,048
12,871
24,018
0
W
32,201
8,577
627
4,384
14,190
4,453
0
4,730
9,460
47,778
0
W
Sun Wukong
PEKABOOOO
Sun Wukong
1,469
569
0
218
4,291
1,774
0
1,648
2,643
0
6,582
W
16,376
1,685
2,842
1,994
13,628
13,714
0
3,797
9,831
34,390
0
L
Yemoja
SwampHag
Yemoja
6,132
2,019
6,228
1,206
15,038
9,380
0
10,203
4,805
14,253
0
L
Tsukuyomi
YVNG_Zeni_954
Tsukuyomi
19,539
6,002
0
52
24,375
11,105
0
12,839
11,206
0
33,494
L
7,342
1,761
0
608
16,689
7,634
0
5,865
10,704
33,299
0
W
Izanami
imkhayc
Izanami
23,427
14,914
0
975
10,081
3,445
0
5,034
5,047
0
66,288
L
15,553
4,370
0
0
17,855
7,116
0
7,622
10,083
0
33,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,737
Gold Earned
59,544
226
Minions Killed
171
4
Camps Cleared
5
1,002,907
Distance Traveled
1,103,699
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,329
1,025
13
1
0
241,669
0
L
Hades
11,247
865
41
3
2
181,814
0
W
Zeus
15,284
1,176
62
5
4
237,003
0
W
Sun Wukong
10,284
791
8
1
0
62,295
1
W
Terra
13,927
1,071
32
2
0
295,824
0
L
Yemoja
12,096
930
16
1
0
206,242
2
L
Tsukuyomi
12,557
966
24
2
0
271,060
0
L
Kukulkan
11,561
889
56
4
0
144,196
0
W
Izanami
13,913
1,070
111
9
0
166,116
0
L
Bastet
12,083
929
34
3
3
300,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role