Player Matchup

Chaac
Chaac
BigGlizzy956
Chaac
Level 49
God Stats
1W - 1L
1,321 SR
Queue Stats
31W - 14L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
Carr0tzs
Cthulhu
Level 29
God Stats
3W - 1L
1,492 SR
Queue Stats
67W - 52L
1,512 Elo+
Party 2
Skadi
Skadi
HolyElbow
Skadi
Level 83
God Stats
10W - 4L
1,812 SR
Queue Stats
170W - 155L
1,445 Elo+
Party 2
Mercury
Mercury
Mattyroo5
Mercury
Level 81
God Stats
25W - 18L
1,525 SR
Queue Stats
32W - 21L
1,535 Elo+
Party 3
Ra
Ra
WeeBWacker23
Ra
Level 70
God Stats
2W - 0L
1,506 SR
Queue Stats
170W - 155L
1,445 Elo+
Party 2
Team Averages
Level 62
1,531 SR
1,496 Elo+

VS

Team Averages
Level 76
1,458 SR
1,447 Elo+
Athena
Athena
BR0THERMAR
Athena
Level 58
God Stats
1W - 3L
1,393 SR
Queue Stats
209W - 174L
1,577 Elo+
Party 1
Neith
Neith
Brother_Gill
Neith
Level 9
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Nemesis
Nemesis
Faultynine2
Nemesis
Level 47
God Stats
13W - 14L
1,392 SR
Queue Stats
309W - 425L
1,350 Elo+
Solo
Arachne
Arachne
xNCHAMMERx
Arachne
Level 120
God Stats
31W - 12L
1,710 SR
Queue Stats
262W - 227L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
xXThisPlaneXx
Guan Yu
Level 145
God Stats
5W - 8L
1,480 SR
Queue Stats
365W - 336L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,187
472
2,523
5,043
2,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Carr0tzs
Cthulhu
9
2 / 0 / 2
5,796
527
3,073
2,967
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
HolyElbow
Skadi
11
4 / 0 / 3
6,180
562
6,205
3,649
1,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Mattyroo5
Mercury
10
3 / 2 / 4
6,189
563
2,438
6,558
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
7 / 1 / 3
7,382
671
4,760
3,915
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BR0THERMAR
Athena
10
1 / 3 / 0
6,442
586
2,125
7,707
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 1
4,960
451
1,414
4,152
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Faultynine2
Nemesis
10
0 / 7 / 0
5,407
492
1,338
6,980
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
xNCHAMMERx
Arachne
10
2 / 4 / 1
6,340
576
3,746
8,529
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
12
0 / 0 / 1
6,703
609
2,427
5,065
3,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
BR0THERMAR
Athena
1
3
0
0.33
W
0
0
0
0
L
0
2
1
0.25
W
Cthulhu
Carr0tzs
Cthulhu
2
0
2
3
L
Nemesis
Faultynine2
Nemesis
0
7
0
0
W
Skadi
HolyElbow
Skadi
4
0
3
5.5
W
Mercury
Mattyroo5
Mercury
3
2
4
2.5
W
7
1
3
8.5
L
Arachne
xNCHAMMERx
Arachne
2
4
1
0.63
L
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
11,050
22,132
Taken
32,433
7,855
Mitigated
14,554
4,733
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BR0THERMAR
Athena
2,125
553
0
1,787
7,707
3,765
0
1,714
5,953
22,378
0
W
2,523
421
0
1,397
5,043
2,022
0
0
5,043
0
23,780
L
1,414
610
0
587
4,152
1,155
0
1,455
2,653
0
19,197
W
Cthulhu
Carr0tzs
Cthulhu
3,073
370
184
806
2,967
1,249
30
636
2,331
14,251
0
L
Nemesis
Faultynine2
Nemesis
1,338
578
0
415
6,980
2,613
0
2,498
4,328
0
26,397
W
Skadi
HolyElbow
Skadi
6,205
2,744
0
0
3,649
1,043
0
1,231
2,418
0
32,868
W
Mercury
Mattyroo5
Mercury
2,438
1,099
0
850
6,558
1,987
233
0
6,558
0
37,258
W
4,760
1,191
145
1,351
3,915
1,554
841
258
3,657
38,499
0
L
Arachne
xNCHAMMERx
Arachne
3,746
2,638
0
1,891
8,529
3,386
55
1,466
6,981
0
35,264
L
Guan Yu
2,427
441
0
1,410
5,065
3,635
22
380
4,685
0
38,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
29,852
293
Minions Killed
304
0
Camps Cleared
0
1,064,577
Distance Traveled
1,039,847
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,442
586
41
4
0
207,954
1
W
Chaac
5,187
472
42
4
0
210,365
4
L
Neith
4,960
451
46
4
0
190,070
0
W
Cthulhu
5,796
527
24
2
0
203,632
4
L
Nemesis
5,407
492
54
5
0
211,348
0
W
Skadi
6,180
562
57
5
0
190,401
2
W
Mercury
6,189
563
87
8
0
245,331
0
W
Ra
7,382
671
83
8
0
214,848
4
L
Arachne
6,340
576
74
7
0
217,093
2
L
Guan Yu
6,703
609
89
8
0
213,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role