Player Matchup

Yemoja
Yemoja
NOLA-Oblivion
Yemoja
Level 11
God Stats
21W - 18L
1,243 SR
Queue Stats
34W - 37L
1,426 Elo+
Party 3
Hel
Hel
SimonDestro36
Hel
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 48L
1,196 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Truce Vortex
Tsukuyomi
Level 16
God Stats
30W - 29L
1,500 SR
Queue Stats
493W - 506L
1,487 Elo+
Party 1
Chiron
Chiron
antholau585
Chiron
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,410 Elo+
Solo
Bellona
Bellona
lelanding
Bellona
Level 22
God Stats
10W - 3L
1,790 SR
Queue Stats
186W - 189L
1,429 Elo+
Party 3
Team Averages
Level 14
1,507 SR
1,389 Elo+

VS

Team Averages
Level 30
1,454 SR
1,429 Elo+
Fenrir
Fenrir
IZOLATlON
Fenrir
Level 20
God Stats
16W - 14L
1,556 SR
Queue Stats
123W - 114L
1,424 Elo+
Party 2
Hades
Hades
KirasNotes
Hades
Level 25
God Stats
60W - 47L
1,472 SR
Queue Stats
67W - 62L
1,415 Elo+
Party 2
Chaac
Chaac
SimpleVoice
Chaac
Level 68
God Stats
4W - 7L
1,444 SR
Queue Stats
36W - 37L
1,514 Elo+
Party 2
Ratatoskr
Ratatoskr
Tysla_
Ratatoskr
Level 16
God Stats
0W - 3L
1,296 SR
Queue Stats
22W - 37L
1,310 Elo+
Solo
Apollo
Apollo
Ultimateviper21
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 18
14,468
452
6,782
19,250
20,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 13 / 8
12,078
377
12,050
18,347
13,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Truce Vortex
Tsukuyomi
20
9 / 9 / 8
15,166
474
25,403
31,859
16,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
16 / 3 / 8
17,086
534
43,543
19,552
9,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
lelanding
Bellona
20
11 / 4 / 16
16,989
531
26,353
31,273
29,953
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IZOLATlON
Fenrir
20
9 / 5 / 7
13,762
430
18,972
24,875
23,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
16
2 / 8 / 0
10,889
340
5,776
18,545
19,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
14 / 6 / 9
15,658
489
32,055
41,301
52,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
Tysla_
Ratatoskr
19
3 / 12 / 10
13,279
415
9,963
31,133
12,394
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 9 / 5
13,983
437
19,300
31,775
12,547
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
38
Kills
34
34
Deaths
40
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
IZOLATlON
Fenrir
9
5
7
2.5
L
Hades
2
8
0
0.25
W
2
5
18
2.2
W
0
13
8
0.31
L
14
6
9
3.08
W
Tsukuyomi
Truce Vortex
Tsukuyomi
9
9
8
1.44
L
Ratatoskr
Tysla_
Ratatoskr
3
12
10
0.67
L
6
9
5
0.94
W
Chiron
16
3
8
6.67
W
Bellona
lelanding
Bellona
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,131
Damage
86,066
120,281
Taken
147,629
89,099
Mitigated
120,675
26,096
Healing
39,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
IZOLATlON
Fenrir
18,972
5,576
0
4,131
24,875
23,724
0
4,178
20,364
0
76,898
L
Hades
5,776
406
1,030
4,876
18,545
19,139
648
1,659
16,886
43,795
0
W
6,782
2,909
5,880
1,486
19,250
20,221
1,364
2,126
17,124
28,109
0
W
12,050
2,205
5,230
1,496
18,347
13,053
1,218
0
18,347
48,261
0
L
32,055
7,254
0
10,716
41,301
52,871
804
2,285
38,946
0
97,574
W
Tsukuyomi
Truce Vortex
Tsukuyomi
25,403
11,379
0
1,809
31,859
16,535
1,208
1,314
30,404
0
107,757
L
Ratatoskr
Tysla_
Ratatoskr
9,963
2,959
0
8,300
31,133
12,394
842
7,031
23,582
0
64,752
L
19,300
14,003
365
10,502
31,775
12,547
204
2,748
29,019
0
94,546
W
Chiron
43,543
12,485
2,515
4,998
19,552
9,337
2,559
1,339
18,213
0
160,163
W
Bellona
lelanding
Bellona
26,353
11,016
0
2,682
31,273
29,953
5,225
997
30,276
0
109,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,787
Gold Earned
67,571
619
Minions Killed
593
0
Camps Cleared
0
2,867,068
Distance Traveled
2,573,269
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,762
430
102
3
0
620,597
1
L
Hades
10,889
340
69
2
0
384,030
1
W
Yemoja
14,468
452
50
2
0
579,988
1
W
Hel
12,078
377
83
3
0
488,201
0
L
Chaac
15,658
489
156
5
0
579,832
2
W
Tsukuyomi
15,166
474
119
4
0
577,973
0
L
Ratatoskr
13,279
415
127
4
0
504,535
0
L
Apollo
13,983
437
139
4
0
484,275
4
W
Chiron
17,086
534
194
6
0
580,498
2
W
Bellona
16,989
531
173
5
0
640,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role