Player Matchup

Gilgamesh
Gilgamesh
APEXJOK3R
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DWSRanger
Jormungandr
Level 27
God Stats
19W - 25L
1,509 SR
Queue Stats
149W - 142L
1,458 Elo+
Solo
Apollo
Apollo
LordCanttii
Apollo
Level 12
God Stats
5W - 3L
1,807 SR
Queue Stats
17W - 16L
1,523 Elo+
Solo
Raijin
Raijin
Plutronash4D
Raijin
Level 61
God Stats
2W - 4L
1,304 SR
Queue Stats
293W - 279L
1,469 Elo+
Party 1
Ymir
Ymir
VI AMERICAN
Ymir
Level 11
God Stats
7W - 3L
1,751 SR
Queue Stats
9W - 8L
1,590 Elo+
Party 1
Team Averages
Level 28
1,574 SR
1,508 Elo+

VS

Team Averages
Level 27
1,416 SR
1,442 Elo+
Sol
Sol
PixelDank
Sol
Level 23
God Stats
1W - 8L
1,153 SR
Queue Stats
64W - 73L
1,380 Elo+
Party 2
Fafnir
Fafnir
PridefulLi0n
Fafnir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,440 Elo+
Party 2
Ratatoskr
Ratatoskr
UreMemGei
Ratatoskr
Level 24
God Stats
29W - 35L
1,473 SR
Queue Stats
96W - 95L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Waifumaker1
Sun Wukong
Level 29
God Stats
5W - 4L
1,479 SR
Queue Stats
136W - 110L
1,556 Elo+
Solo
Discordia
Discordia
taxictoco
Discordia
Level 25
God Stats
6W - 7L
1,475 SR
Queue Stats
104W - 106L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APEXJOK3R
Gilgamesh
15
7 / 2 / 6
9,479
632
11,830
13,024
8,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
DWSRanger
Jormungandr
14
6 / 3 / 6
8,435
562
12,108
12,603
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
3 / 1 / 3
7,913
528
6,797
9,345
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
4 / 3 / 5
9,305
620
5,919
7,737
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 10
7,968
531
4,935
11,798
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,251
417
7,169
11,351
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
9
0 / 3 / 0
6,740
449
4,657
13,585
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
UreMemGei
Ratatoskr
11
5 / 7 / 2
7,734
516
8,392
11,134
4,120
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Waifumaker1
Sun Wukong
14
2 / 3 / 2
8,439
563
10,391
13,170
8,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
taxictoco
Discordia
13
2 / 4 / 1
7,830
522
7,870
7,533
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
23
Kills
10
10
Deaths
23
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
APEXJOK3R
Gilgamesh
7
2
6
5
W
Jormungandr
DWSRanger
Jormungandr
6
3
6
3
W
Apollo
3
1
3
4.5
L
1
6
0
0.17
W
Raijin
4
3
5
2.17
L
Fafnir
0
3
0
0
L
Ratatoskr
UreMemGei
Ratatoskr
5
7
2
0.86
W
3
1
10
8
L
Sun Wukong
Waifumaker1
Sun Wukong
2
3
2
1
L
Discordia
taxictoco
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,589
Damage
38,479
54,507
Taken
56,773
29,469
Mitigated
29,144
11,556
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
APEXJOK3R
Gilgamesh
11,830
4,233
0
233
13,024
8,772
0
2,212
10,724
0
57,469
W
Jormungandr
DWSRanger
Jormungandr
12,108
3,272
0
4,455
12,603
7,339
420
1,938
10,591
40,514
0
W
Apollo
6,797
4,002
0
3,530
9,345
2,974
2,600
6,684
2,653
0
42,461
L
7,169
2,468
0
3,419
11,351
2,894
847
3,154
8,157
27,238
0
W
Raijin
5,919
515
0
1,136
7,737
2,588
0
3,586
3,725
58,987
0
L
Fafnir
4,657
1,312
0
3,841
13,585
11,579
399
3,550
9,857
17,045
0
L
Ratatoskr
UreMemGei
Ratatoskr
8,392
2,020
207
588
11,134
4,120
0
3,152
7,726
0
31,494
W
4,935
888
0
2,202
11,798
7,796
0
4,573
7,118
20,366
0
L
Sun Wukong
Waifumaker1
Sun Wukong
10,391
2,185
0
3,847
13,170
8,016
476
6,482
6,148
0
54,773
L
Discordia
taxictoco
Discordia
7,870
667
0
1,074
7,533
2,535
0
5,290
1,923
41,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
36,994
385
Minions Killed
312
0
Camps Cleared
0
1,421,628
Distance Traveled
1,335,656
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,479
632
81
5
0
292,805
2
W
Jormungandr
8,435
562
81
5
0
280,791
5
W
Apollo
7,913
528
76
5
0
281,132
1
L
Sol
6,251
417
46
3
0
229,748
2
W
Raijin
9,305
620
109
7
0
282,186
4
L
Fafnir
6,740
449
21
1
0
267,872
2
L
Ratatoskr
7,734
516
54
4
0
299,740
1
W
Ymir
7,968
531
38
3
0
284,714
1
L
Sun Wukong
8,439
563
103
7
0
277,028
3
L
Discordia
7,830
522
88
6
0
261,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role