Player Matchup

Bellona
Bellona
ChupaMisNalgas
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,862 Elo+
Party 1
Chernobog
Chernobog
Limesick
Chernobog
Level 87
God Stats
9W - 11L
1,447 SR
Queue Stats
368W - 378L
1,443 Elo+
Party 1
Da Ji
Da Ji
MADginary
Da Ji
Level 48
God Stats
13W - 15L
1,715 SR
Queue Stats
171W - 177L
1,483 Elo+
Party 1
Khepri
Khepri
StarTrooper501
Khepri
Level 127
God Stats
2W - 3L
1,547 SR
Queue Stats
79W - 78L
1,666 Elo+
Party 1
Hera
Hera
sunLyst
Hera
Level 51
God Stats
32W - 48L
1,509 SR
Queue Stats
217W - 271L
1,449 Elo+
Party 1
Team Averages
Level 64
1,544 SR
1,581 Elo+

VS

Team Averages
Level 58
1,589 SR
1,615 Elo+
Chernobog
Chernobog
Enzymee
Chernobog
Level 88
God Stats
4W - 7L
1,591 SR
Queue Stats
517W - 441L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
JJ130
Erlang Shen
Level 109
God Stats
2W - 0L
1,437 SR
Queue Stats
21W - 18L
1,558 Elo+
Party 3
Anubis
Anubis
Joshum
Anubis
Level 26
God Stats
33W - 28L
1,714 SR
Queue Stats
312W - 304L
1,448 Elo+
Party 2
Sol
Sol
Princessfoxling
Sol
Level 27
God Stats
3W - 1L
1,806 SR
Queue Stats
10W - 9L
1,743 Elo+
Party 3
Bakasura
Bakasura
TunedToKiII
Bakasura
Level 40
God Stats
2W - 2L
1,398 SR
Queue Stats
11W - 12L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
11,451
636
10,850
18,253
13,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Limesick
Chernobog
16
1 / 4 / 2
9,581
532
2,079
10,572
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
MADginary
Da Ji
15
5 / 3 / 3
9,379
521
8,717
13,062
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 4
8,433
469
2,874
15,147
9,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
sunLyst
Hera
14
3 / 6 / 3
8,899
494
8,325
13,021
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Enzymee
Chernobog
18
9 / 1 / 7
11,917
662
18,274
9,470
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
JJ130
Erlang Shen
15
3 / 2 / 13
8,966
498
6,758
11,633
12,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Joshum
Anubis
14
3 / 7 / 5
8,985
499
11,388
13,595
6,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 6
9,607
534
3,928
7,634
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
TunedToKiII
Bakasura
16
5 / 3 / 3
10,095
561
7,481
13,679
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
15
Kills
23
23
Deaths
15
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Chernobog
Enzymee
Chernobog
9
1
7
12.5
W
Erlang Shen
JJ130
Erlang Shen
3
2
13
4.75
W
Anubis
Joshum
Anubis
3
7
5
0.79
L
Chernobog
Limesick
Chernobog
1
4
2
0.5
L
Da Ji
MADginary
Da Ji
5
3
3
2.17
W
3
2
6
3
L
0
5
4
0.4
W
Bakasura
TunedToKiII
Bakasura
5
3
3
2.17
L
Hera
sunLyst
Hera
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
47,829
70,055
Taken
56,011
34,785
Mitigated
32,673
10,384
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,850
3,134
0
3,451
18,253
13,756
38
3,589
13,993
0
66,941
W
Chernobog
Enzymee
Chernobog
18,274
13,479
0
4,375
9,470
3,578
1,717
1,247
7,928
0
98,433
W
Erlang Shen
JJ130
Erlang Shen
6,758
2,340
561
1,952
11,633
12,668
198
3,209
8,257
0
21,824
W
Anubis
Joshum
Anubis
11,388
891
0
3,845
13,595
6,994
1,323
4,570
8,821
48,287
0
L
Chernobog
Limesick
Chernobog
2,079
1,387
0
2,969
10,572
3,653
636
0
10,272
0
65,278
L
Da Ji
MADginary
Da Ji
8,717
2,485
0
0
13,062
4,710
0
1,971
11,091
0
57,914
W
3,928
1,319
0
1,913
7,634
3,246
3,479
0
7,571
40,376
2,748
L
2,874
289
0
1,236
15,147
9,319
0
3,847
10,520
23,563
0
W
Bakasura
TunedToKiII
Bakasura
7,481
5,140
0
2,868
13,679
6,187
0
1,634
11,917
0
58,957
L
Hera
sunLyst
Hera
8,325
2,651
74
2,654
13,021
3,347
429
5,818
7,148
51,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
49,570
501
Minions Killed
474
0
Camps Cleared
0
1,645,240
Distance Traveled
1,660,718
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,451
636
140
8
0
343,059
5
W
Chernobog
11,917
662
152
8
0
332,168
5
W
Erlang Shen
8,966
498
29
2
0
361,772
3
W
Anubis
8,985
499
68
4
0
268,370
2
L
Chernobog
9,581
532
137
8
0
319,331
5
L
Da Ji
9,379
521
93
5
0
347,947
2
W
Sol
9,607
534
94
5
0
319,662
4
L
Khepri
8,433
469
29
2
0
316,689
4
W
Bakasura
10,095
561
131
7
0
378,746
4
L
Hera
8,899
494
102
6
0
318,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role