Player Matchup

Artio
Artio
BLKMichaelScott
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,455 Elo+
Party 1
Odin
Odin
jms cyber
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 96L
1,545 Elo+
Solo
Olorun
Olorun
mdemeritt12
Olorun
Level 27
God Stats
13W - 24L
1,424 SR
Queue Stats
46W - 58L
1,377 Elo+
Party 1
Ullr
Ullr
scriptumrasa
Ullr
Level 64
God Stats
3W - 9L
1,500 SR
Queue Stats
233W - 212L
1,497 Elo+
Party 1
Pele
Pele
xNightWing2017x
Pele
Level 37
God Stats
5W - 4L
1,650 SR
Queue Stats
65W - 84L
1,364 Elo+
Party 1
Team Averages
Level 40
1,515 SR
1,448 Elo+

VS

Team Averages
Level 57
1,561 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
HeywoodDjablomi
Ah Muzen Cab
Level 26
God Stats
11W - 6L
1,597 SR
Queue Stats
344W - 261L
1,523 Elo+
Party 2
Hades
Hades
JonnyPacquiao
Hades
Level 29
God Stats
12W - 14L
1,410 SR
Queue Stats
135W - 144L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
Nytebane
Cthulhu
Level 68
God Stats
27W - 17L
1,758 SR
Queue Stats
294W - 245L
1,515 Elo+
Party 2
King Arthur
King Arthur
Wavy X Boardz
King Arthur
Level 112
God Stats
17W - 17L
1,431 SR
Queue Stats
255W - 234L
1,504 Elo+
Solo
Nemesis
Nemesis
chaoswise
Nemesis
Level 52
God Stats
2W - 1L
1,612 SR
Queue Stats
258W - 251L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
8,426
383
3,129
20,871
19,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
18
1 / 4 / 3
11,066
503
5,758
15,312
16,544
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
17
3 / 7 / 4
10,969
499
5,275
16,736
6,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 2 / 3
12,642
575
21,166
16,930
7,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 6 / 4
9,502
432
6,927
19,437
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HeywoodDjablomi
Ah Muzen Cab
19
7 / 1 / 5
12,503
568
14,375
11,178
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 9
12,239
556
20,897
18,757
11,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nytebane
Cthulhu
17
7 / 1 / 10
11,299
514
9,586
13,934
16,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Wavy X Boardz
King Arthur
19
5 / 3 / 7
12,351
561
11,975
17,562
22,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
chaoswise
Nemesis
17
1 / 3 / 8
10,656
484
9,412
11,596
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
11
Kills
26
26
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Ah Muzen Cab
HeywoodDjablomi
Ah Muzen Cab
7
1
5
9.5
W
6
3
9
3.5
W
Cthulhu
Nytebane
Cthulhu
7
1
10
12
W
King Arthur
Wavy X Boardz
King Arthur
5
3
7
2.83
W
Nemesis
chaoswise
Nemesis
1
3
8
1.67
L
Odin
1
4
3
0.63
L
Olorun
3
7
4
0.71
L
6
2
3
3.75
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,255
Damage
66,245
89,286
Taken
73,027
57,283
Mitigated
61,639
23,446
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,129
219
261
5,362
20,871
19,628
0
9,081
11,790
14,080
0
W
Ah Muzen Cab
HeywoodDjablomi
Ah Muzen Cab
14,375
7,126
0
5,860
11,178
5,138
7,140
1,487
9,691
0
107,289
W
20,897
1,743
612
9,547
18,757
11,477
596
2,073
16,684
80,893
0
W
Cthulhu
Nytebane
Cthulhu
9,586
1,040
934
2,295
13,934
16,443
252
2,620
11,314
25,683
0
W
King Arthur
Wavy X Boardz
King Arthur
11,975
1,046
0
3,426
17,562
22,298
112
2,116
15,446
126
74,852
W
Nemesis
chaoswise
Nemesis
9,412
2,515
1,192
2,054
11,596
6,283
1,383
1,168
10,428
0
70,580
L
Odin
5,758
1,097
0
2,030
15,312
16,544
979
2,429
12,883
2,343
60,516
L
Olorun
5,275
3,225
642
4,149
16,736
6,249
642
7,013
9,723
54,339
0
L
21,166
9,986
0
4,936
16,930
7,716
0
6,954
9,976
0
121,579
L
6,927
2,377
0
6,066
19,437
7,146
0
5,006
14,431
263
62,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
59,048
624
Minions Killed
594
0
Camps Cleared
0
1,889,487
Distance Traveled
2,105,395
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,426
383
36
2
0
379,979
2
W
Ah Muzen Cab
12,503
568
163
7
0
426,939
5
W
Hades
12,239
556
137
6
0
404,285
7
W
Cthulhu
11,299
514
31
1
0
382,722
4
W
King Arthur
12,351
561
151
7
0
442,735
6
W
Nemesis
10,656
484
112
5
0
448,714
0
L
Odin
11,066
503
131
6
0
377,290
0
L
Olorun
10,969
499
124
6
0
362,874
0
L
Ullr
12,642
575
214
10
0
402,017
2
L
Pele
9,502
432
119
5
0
367,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role