Player Matchup

Thanatos
Thanatos
EndeavorPr
Thanatos
Level 12
God Stats
3W - 4L
1,413 SR
Queue Stats
14W - 16L
1,300 Elo+
Party 3
Cerberus
Cerberus
LithPwnQc
Cerberus
Level 63
God Stats
6W - 3L
1,286 SR
Queue Stats
21W - 22L
1,578 Elo+
Party 1
Scylla
Scylla
Way_To0Eazy
Scylla
Level 106
God Stats
2W - 1L
1,802 SR
Queue Stats
15W - 20L
1,352 Elo+
Party 3
Izanami
Izanami
WhiskyFrag
Izanami
Level 60
God Stats
12W - 21L
1,502 SR
Queue Stats
138W - 109L
1,536 Elo+
Party 1
Nemesis
Nemesis
x J O P I K
Nemesis
Level 29
God Stats
4W - 8L
1,340 SR
Queue Stats
337W - 377L
1,456 Elo+
Party 1
Team Averages
Level 54
1,469 SR
1,445 Elo+

VS

Team Averages
Level 38
1,430 SR
1,321 Elo+
Anubis
Anubis
AngelS147
Anubis
Level 28
God Stats
18W - 14L
1,583 SR
Queue Stats
36W - 36L
1,298 Elo+
Party 2
Nemesis
Nemesis
DorfMan258
Nemesis
Level 39
God Stats
0W - 2L
1,604 SR
Queue Stats
9W - 15L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDonnJuan
Tsukuyomi
Level 62
God Stats
5W - 6L
1,241 SR
Queue Stats
140W - 173L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
ToadMode9900
Kuzenbo
Level 29
God Stats
4W - 7L
1,218 SR
Queue Stats
61W - 80L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
ambyneo25
Sun Wukong
Level 34
God Stats
3W - 5L
1,505 SR
Queue Stats
15W - 30L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EndeavorPr
Thanatos
20
10 / 4 / 35
14,156
1,180
17,362
13,330
4,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LithPwnQc
Cerberus
20
6 / 3 / 34
13,411
1,118
15,784
22,622
21,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
20
15 / 0 / 23
14,767
1,231
23,849
6,850
2,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WhiskyFrag
Izanami
20
17 / 4 / 22
14,394
1,200
31,912
18,009
6,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
x J O P I K
Nemesis
19
3 / 8 / 26
12,059
1,005
11,841
15,288
4,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelS147
Anubis
18
1 / 16 / 13
11,855
988
19,536
25,215
10,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
DorfMan258
Nemesis
17
7 / 3 / 6
12,146
1,012
7,825
17,338
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TheDonnJuan
Tsukuyomi
17
5 / 8 / 4
12,384
1,032
13,357
14,185
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ToadMode9900
Kuzenbo
17
4 / 12 / 9
11,665
972
13,783
29,342
21,909
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ambyneo25
Sun Wukong
18
2 / 12 / 9
11,456
955
16,177
23,517
18,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
60
51
Kills
19
19
Deaths
51
140
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
AngelS147
Anubis
1
16
13
0.47
L
Nemesis
DorfMan258
Nemesis
7
3
6
3.33
W
Thanatos
EndeavorPr
Thanatos
10
4
35
6.88
W
Cerberus
LithPwnQc
Cerberus
6
3
34
7.67
L
Tsukuyomi
TheDonnJuan
Tsukuyomi
5
8
4
0.88
L
Kuzenbo
ToadMode9900
Kuzenbo
4
12
9
0.71
W
Scylla
15
0
23
26.5
W
Izanami
WhiskyFrag
Izanami
17
4
22
7
L
Sun Wukong
ambyneo25
Sun Wukong
2
12
9
0.54
W
Nemesis
x J O P I K
Nemesis
3
8
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,748
Damage
70,678
76,099
Taken
109,597
39,793
Mitigated
62,654
21,367
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AngelS147
Anubis
19,536
1,862
0
5,256
25,215
10,348
0
8,177
17,038
67,334
0
L
Nemesis
DorfMan258
Nemesis
7,825
3,474
0
1,853
17,338
6,666
0
7,131
10,207
0
19,046
W
Thanatos
EndeavorPr
Thanatos
17,362
5,534
0
8,341
13,330
4,436
0
7,954
5,376
0
25,077
W
Cerberus
LithPwnQc
Cerberus
15,784
481
1,698
4,324
22,622
21,468
0
10,287
12,335
23,842
0
L
Tsukuyomi
TheDonnJuan
Tsukuyomi
13,357
3,514
0
459
14,185
5,219
0
4,307
9,878
0
44,926
L
Kuzenbo
ToadMode9900
Kuzenbo
13,783
4,381
160
2,173
29,342
21,909
0
10,909
18,433
24,352
0
W
Scylla
23,849
2,685
240
922
6,850
2,318
0
3,126
3,724
52,164
0
W
Izanami
WhiskyFrag
Izanami
31,912
18,127
0
3,831
18,009
6,930
0
4,844
13,165
0
74,265
L
Sun Wukong
ambyneo25
Sun Wukong
16,177
5,009
52
1,506
23,517
18,512
0
9,109
14,408
0
24,385
W
Nemesis
x J O P I K
Nemesis
11,841
5,197
0
2,011
15,288
4,641
0
7,108
8,180
0
18,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,787
Gold Earned
59,506
245
Minions Killed
228
3
Camps Cleared
5
1,042,288
Distance Traveled
992,846
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,855
988
118
10
0
156,411
0
L
Nemesis
12,146
1,012
30
3
1
253,507
0
W
Thanatos
14,156
1,180
20
2
0
219,327
0
W
Cerberus
13,411
1,118
26
2
0
229,363
0
L
Tsukuyomi
12,384
1,032
48
4
4
210,380
0
L
Kuzenbo
11,665
972
12
1
0
189,456
0
W
Scylla
14,767
1,231
74
6
1
215,819
2
W
Izanami
14,394
1,200
115
10
2
183,743
0
L
Sun Wukong
11,456
955
20
2
0
183,092
0
W
Nemesis
12,059
1,005
10
1
0
194,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role