Player Matchup

Hades
Hades
Charlovskii
Hades
Level 13
God Stats
2W - 1L
1,630 SR
Queue Stats
26W - 28L
1,417 Elo+
Party 2
Ymir
Ymir
DreamlessLotus
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
KingdomCam
Anhur
Level 27
God Stats
10W - 6L
1,821 SR
Queue Stats
141W - 122L
1,423 Elo+
Solo
Fenrir
Fenrir
NOAHTHO0
Fenrir
Level 17
God Stats
85W - 54L
1,328 SR
Queue Stats
191W - 137L
1,545 Elo+
Solo
Pele
Pele
leohiram98
Pele
Level 102
God Stats
17W - 12L
1,434 SR
Queue Stats
230W - 253L
1,408 Elo+
Party 2
Team Averages
Level 35
1,542 SR
1,459 Elo+

VS

Team Averages
Level 14
1,496 SR
1,394 Elo+
Mercury
Mercury
AgnoGx
Mercury
Level 44
God Stats
5W - 3L
1,544 SR
Queue Stats
324W - 382L
1,475 Elo+
Party 1
Achilles
Achilles
Antlonfaic
Achilles
Level 4
God Stats
8W - 2L
1,529 SR
Queue Stats
10W - 6L
1,287 Elo+
Solo
Zeus
Zeus
Blitzcuh
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,228 Elo+
Party 3
Ares
Ares
Chonskies
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Izanami
Izanami
GhostKiller1703
Izanami
Level 15
God Stats
11W - 23L
1,406 SR
Queue Stats
206W - 280L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,537
654
5,734
4,673
2,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 2
5,499
550
946
3,525
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
10
0 / 1 / 0
5,830
583
847
5,011
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
NOAHTHO0
Fenrir
10
1 / 1 / 0
5,742
574
1,498
4,375
2,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 0 / 1
5,547
555
1,220
3,920
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AgnoGx
Mercury
9
0 / 0 / 0
5,175
518
1,206
4,888
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Antlonfaic
Achilles
11
1 / 1 / 0
6,438
644
1,189
3,816
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
7
0 / 6 / 0
4,386
439
3,221
5,574
1,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
3
0 / 3 / 0
3,650
365
258
2,677
855
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,344
534
869
2,308
425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
2
2
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
AgnoGx
Mercury
0
0
0
0
L
Achilles
Antlonfaic
Achilles
1
1
0
1
L
Zeus
0
6
0
0
W
5
0
2
6
L
Ares
0
3
0
0
W
2
0
2
3
L
1
0
0
1
W
Anhur
0
1
0
0
W
Fenrir
NOAHTHO0
Fenrir
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,245
Damage
6,743
21,504
Taken
19,263
8,898
Mitigated
7,239
9,712
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AgnoGx
Mercury
1,206
107
0
2,722
4,888
1,497
0
733
4,155
0
23,755
L
Achilles
Antlonfaic
Achilles
1,189
435
0
649
3,816
2,712
0
0
3,816
0
32,768
L
Zeus
3,221
1,005
0
180
5,574
1,750
0
4,284
1,290
15,079
0
W
5,734
892
79
2,622
4,673
2,704
289
1,749
2,924
35,553
0
L
Ares
258
106
0
0
2,677
855
0
1,663
1,014
1,831
0
W
946
113
0
709
3,525
1,833
133
1,181
2,344
12,955
0
L
869
472
0
519
2,308
425
0
0
2,308
0
25,029
W
Anhur
847
339
0
1,842
5,011
1,343
607
0
5,011
0
32,210
W
Fenrir
NOAHTHO0
Fenrir
1,498
241
0
2,184
4,375
2,026
0
0
4,225
0
23,233
W
1,220
92
0
2,276
3,920
992
0
549
3,371
0
29,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
24,993
303
Minions Killed
220
0
Camps Cleared
0
928,251
Distance Traveled
819,320
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,175
518
57
6
0
224,705
3
L
Achilles
6,438
644
80
8
0
201,050
0
L
Zeus
4,386
439
27
3
0
140,652
3
W
Hades
6,537
654
69
7
0
183,077
1
L
Ares
3,650
365
3
0
0
62,962
1
W
Ymir
5,499
550
23
2
0
180,211
3
L
Izanami
5,344
534
53
5
0
189,951
3
W
Anhur
5,830
583
74
7
0
162,501
2
W
Fenrir
5,742
574
59
6
0
193,328
4
W
Pele
5,547
555
78
8
0
209,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role