Player Matchup

Ah Puch
Ah Puch
Battnor
Ah Puch
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,408 Elo+
Party 2
Izanami
Izanami
Le Monke2690
Izanami
Level 29
God Stats
2W - 1L
1,436 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Pele
Pele
NotSquare8581
Pele
Level 21
God Stats
3W - 6L
1,201 SR
Queue Stats
30W - 63L
1,106 Elo+
Solo
Team Averages
Level 26
1,379 SR
1,338 Elo+

VS

Team Averages
Level 32
1,496 SR
1,257 Elo+
Fenrir
Fenrir
ItsOmega362
Fenrir
Level 16
God Stats
5W - 14L
1,111 SR
Queue Stats
29W - 65L
1,034 Elo+
Solo
Yemoja
Yemoja
LemonPie128
Yemoja
Level 14
God Stats
3W - 3L
1,878 SR
Queue Stats
9W - 10L
1,390 Elo+
Party 1
Pele
Pele
Morkvarg-
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Battnor
Ah Puch
16
4 / 10 / 11
13,468
709
19,590
16,058
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Le Monke2690
Izanami
18
11 / 6 / 3
14,896
784
18,748
11,941
3,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 9 / 8
11,930
628
7,210
16,728
5,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
16 / 7 / 7
13,950
734
14,489
19,109
10,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
14
3 / 7 / 14
11,590
610
8,613
15,662
18,519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Pele
14
4 / 5 / 13
11,996
631
9,467
18,160
6,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
18
Kills
23
25
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Battnor
Ah Puch
4
10
11
0.95
L
Fenrir
16
7
7
2.79
W
Izanami
Le Monke2690
Izanami
11
6
3
2.08
L
Yemoja
3
7
14
1.43
L
Pele
4
5
13
2.1
W
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
32,569
44,727
Taken
52,931
13,973
Mitigated
35,985
6,885
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Battnor
Ah Puch
19,590
1,685
0
2,601
16,058
4,861
430
3,881
12,177
59,401
0
L
Fenrir
14,489
3,176
306
1,854
19,109
10,887
1,451
5,561
13,548
0
29,764
W
Izanami
Le Monke2690
Izanami
18,748
13,352
827
2,342
11,941
3,964
1,295
2,329
9,612
0
64,478
L
Yemoja
8,613
1,357
1,479
159
15,662
18,519
466
6,576
9,086
28,636
0
L
Pele
9,467
559
0
3,237
18,160
6,579
1,404
7,585
10,575
0
50,469
W
7,210
535
0
1,115
16,728
5,148
46
2,427
14,301
0
32,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
37,536
194
Minions Killed
149
0
Camps Cleared
0
910,563
Distance Traveled
813,420
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,468
709
63
3
0
264,086
0
L
Fenrir
13,950
734
36
2
0
259,012
1
W
Izanami
14,896
784
87
5
0
269,492
2
L
Yemoja
11,590
610
39
2
0
252,637
1
L
Pele
11,996
631
74
4
0
301,771
0
W
Pele
11,930
628
44
2
0
376,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role