Player Matchup

Artemis
Artemis
GsX JBrian
Artemis
Level 39
God Stats
8W - 9L
1,553 SR
Queue Stats
29W - 40L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
GsX MCoot7
Sun Wukong
Level 103
God Stats
1W - 2L
1,312 SR
Queue Stats
96W - 107L
1,445 Elo+
Party 2
Chang'e
Chang'e
MilannCries
Chang'e
Level 78
God Stats
179W - 160L
1,580 SR
Queue Stats
198W - 181L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
eat_my_ash69420
Cthulhu
Level 49
God Stats
6W - 6L
1,467 SR
Queue Stats
17W - 21L
1,384 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xXMaineiacXx105
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,531 Elo+
Party 3
Team Averages
Level 55
1,482 SR
1,443 Elo+

VS

Team Averages
Level 85
1,549 SR
1,446 Elo+
Arachne
Arachne
BigGreenFTW
Arachne
Level 127
God Stats
7W - 3L
1,463 SR
Queue Stats
184W - 176L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
ChupIrish
Xing Tian
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 82L
1,430 Elo+
Party 1
Tiamat
Tiamat
KiNg PHooEy111
Tiamat
Level 38
God Stats
6W - 5L
1,522 SR
Queue Stats
67W - 82L
1,414 Elo+
Solo
Xbalanque
Xbalanque
THEBRADANTOR
Xbalanque
Level 120
God Stats
2W - 4L
1,817 SR
Queue Stats
169W - 164L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
THEFROANATOR
Sun Wukong
Level 117
God Stats
4W - 6L
1,441 SR
Queue Stats
361W - 350L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GsX JBrian
Artemis
16
1 / 9 / 5
10,184
424
6,437
17,188
6,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
GsX MCoot7
Sun Wukong
19
5 / 1 / 4
12,172
507
17,510
18,170
15,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
MilannCries
Chang'e
20
10 / 0 / 5
13,259
552
17,161
16,245
7,174
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 12
12,148
506
15,330
22,229
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
xXMaineiacXx105
Tsukuyomi
17
5 / 8 / 8
10,989
458
18,656
20,114
8,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigGreenFTW
Arachne
20
4 / 2 / 3
12,306
513
10,092
23,594
10,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
ChupIrish
Xing Tian
15
5 / 9 / 8
10,960
457
14,363
21,301
21,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 3 / 1
10,706
446
11,413
13,824
8,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
THEBRADANTOR
Xbalanque
18
10 / 7 / 5
12,503
521
17,673
16,846
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
THEFROANATOR
Sun Wukong
18
1 / 5 / 3
11,673
486
12,447
25,227
15,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
25
Kills
21
21
Deaths
26
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigGreenFTW
Arachne
4
2
3
2.75
L
Xing Tian
ChupIrish
Xing Tian
5
9
8
1
W
Artemis
GsX JBrian
Artemis
1
9
5
0.39
W
Sun Wukong
GsX MCoot7
Sun Wukong
5
1
4
7
L
1
3
1
0.5
W
Chang'e
MilannCries
Chang'e
10
0
5
12.5
L
Xbalanque
THEBRADANTOR
Xbalanque
10
7
5
1.79
L
Sun Wukong
THEFROANATOR
Sun Wukong
1
5
3
0.5
W
4
3
12
3.33
W
Tsukuyomi
xXMaineiacXx105
Tsukuyomi
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,094
Damage
65,988
93,946
Taken
100,792
53,905
Mitigated
63,125
34,524
Healing
26,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigGreenFTW
Arachne
10,092
6,443
0
7,660
23,594
10,965
0
6,722
16,674
0
125,657
L
Xing Tian
ChupIrish
Xing Tian
14,363
766
0
1,779
21,301
21,037
192
10,168
10,955
35,324
0
W
Artemis
GsX JBrian
Artemis
6,437
1,487
0
3,190
17,188
6,693
2,625
3,705
13,449
0
54,572
W
Sun Wukong
GsX MCoot7
Sun Wukong
17,510
5,167
0
1,802
18,170
15,050
0
3,817
14,265
0
84,114
L
11,413
852
0
4,876
13,824
8,637
54
4,412
9,290
61,071
0
W
Chang'e
MilannCries
Chang'e
17,161
1,272
3,099
11,949
16,245
7,174
504
5,365
10,646
105,310
0
L
Xbalanque
THEBRADANTOR
Xbalanque
17,673
8,212
0
3,812
16,846
6,609
1,874
4,008
12,798
0
72,343
L
Sun Wukong
THEFROANATOR
Sun Wukong
12,447
2,823
0
8,058
25,227
15,877
514
6,423
18,584
0
80,082
W
15,330
1,134
789
9,922
22,229
16,469
0
7,643
14,365
41,338
0
W
Tsukuyomi
xXMaineiacXx105
Tsukuyomi
18,656
3,515
0
3,773
20,114
8,519
0
4,503
15,445
0
74,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,752
Gold Earned
58,148
601
Minions Killed
570
0
Camps Cleared
0
2,292,690
Distance Traveled
2,133,508
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,306
513
174
7
0
470,192
4
L
Xing Tian
10,960
457
35
1
0
416,399
0
W
Artemis
10,184
424
92
4
0
386,797
1
W
Sun Wukong
12,172
507
141
6
0
439,130
6
L
Tiamat
10,706
446
90
4
0
425,413
1
W
Chang'e
13,259
552
207
9
0
468,307
9
L
Xbalanque
12,503
521
105
4
0
399,761
3
L
Sun Wukong
11,673
486
166
7
0
421,743
4
W
Cthulhu
12,148
506
57
2
0
524,134
0
W
Tsukuyomi
10,989
458
104
4
0
474,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role