Player Matchup

Horus
Horus
BadlandsBill
Horus
Level 160
God Stats
1W - 6L
1,009 SR
Queue Stats
222W - 226L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
CleanMurp
Danzaburou
Level 49
God Stats
1W - 1L
1,673 SR
Queue Stats
63W - 72L
1,475 Elo+
Solo
Jing Wei
Jing Wei
DLOW45833
Jing Wei
Level 89
God Stats
0W - 1L
1,287 SR
Queue Stats
45W - 49L
1,487 Elo+
Party 1
Apollo
Apollo
LMPX1
Apollo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
xKrAzZYxKiWix
Sol
Level 157
God Stats
5W - 4L
1,738 SR
Queue Stats
334W - 349L
1,513 Elo+
Solo
Team Averages
Level 114
1,442 SR
1,507 Elo+

VS

Team Averages
Level 100
1,563 SR
1,497 Elo+
Bacchus
Bacchus
AdanX259
Bacchus
Level 98
God Stats
1W - 2L
1,948 SR
Queue Stats
154W - 140L
1,564 Elo+
Party 2
Awilix
Awilix
Leanster
Awilix
Level 85
God Stats
2W - 3L
1,289 SR
Queue Stats
280W - 296L
1,521 Elo+
Solo
Loki
Loki
Only_ZAR
Loki
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,293 Elo+
Party 2
Thoth
Thoth
ShinyAk74u
Thoth
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
318W - 327L
1,582 Elo+
Party 2
Ares
Ares
TheTruePharaoh
Ares
Level 45
God Stats
2W - 3L
1,577 SR
Queue Stats
71W - 70L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
9,382
722
6,052
17,190
20,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
CleanMurp
Danzaburou
15
3 / 7 / 6
9,199
708
7,805
14,471
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
DLOW45833
Jing Wei
15
1 / 7 / 9
8,632
664
8,405
15,031
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
LMPX1
Apollo
13
1 / 10 / 5
8,305
639
7,492
13,412
4,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 5 / 6
10,725
825
19,293
15,055
5,371
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdanX259
Bacchus
16
6 / 4 / 18
10,154
781
10,213
16,113
21,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Leanster
Awilix
16
5 / 4 / 17
10,120
778
14,049
12,245
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Loki
19
8 / 1 / 18
10,952
842
11,919
13,376
7,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
19
8 / 1 / 16
10,929
841
16,693
6,973
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 4 / 18
10,374
798
12,562
16,298
23,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
14
Kills
35
35
Deaths
14
32
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AdanX259
Bacchus
6
4
18
3.75
L
3
6
6
1
L
Danzaburou
CleanMurp
Danzaburou
3
7
6
0.86
L
Jing Wei
DLOW45833
Jing Wei
1
7
9
0.79
L
Apollo
LMPX1
Apollo
1
10
5
0.35
W
Awilix
Leanster
Awilix
5
4
17
3.38
W
Loki
8
1
18
17
W
Thoth
8
1
16
16
W
8
4
18
4.25
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
65,436
75,159
Taken
65,005
41,532
Mitigated
62,607
22,497
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AdanX259
Bacchus
10,213
642
1,779
2,020
16,113
21,531
583
4,990
11,123
13,691
0
L
6,052
2,508
2,869
4,360
17,190
20,355
22
7,772
9,418
0
11,415
L
Danzaburou
CleanMurp
Danzaburou
7,805
2,970
1,738
3,532
14,471
5,768
0
8,321
6,150
0
17,736
L
Jing Wei
DLOW45833
Jing Wei
8,405
6,295
855
3,208
15,031
5,480
548
8,311
6,720
0
19,424
L
Apollo
LMPX1
Apollo
7,492
2,917
130
751
13,412
4,558
108
7,912
5,227
0
15,068
W
Awilix
Leanster
Awilix
14,049
4,799
1,907
2,292
12,245
6,473
1,694
3,433
8,812
0
23,340
W
Loki
11,919
2,010
2,563
1,449
13,376
7,540
2,151
3,614
9,762
0
31,642
W
Thoth
16,693
1,649
685
682
6,973
3,317
1,047
2,984
3,989
32,660
0
W
12,562
626
0
0
16,298
23,746
587
4,272
12,026
15,432
0
L
19,293
6,816
0
5,054
15,055
5,371
157
7,152
7,903
35,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
52,529
94
Minions Killed
105
0
Camps Cleared
0
985,481
Distance Traveled
1,161,372
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,154
781
7
1
0
225,930
1
L
Horus
9,382
722
5
0
0
216,738
0
L
Danzaburou
9,199
708
20
2
0
187,070
1
L
Jing Wei
8,632
664
11
1
0
200,840
1
L
Apollo
8,305
639
19
1
0
221,033
0
W
Awilix
10,120
778
35
3
0
223,727
0
W
Loki
10,952
842
34
3
0
262,418
1
W
Thoth
10,929
841
22
2
0
243,185
2
W
Ares
10,374
798
7
1
0
206,112
0
L
Sol
10,725
825
39
3
0
159,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role