Player Matchup

Arachne
Arachne
Dvopek2
Arachne
Level 27
God Stats
5W - 9L
1,390 SR
Queue Stats
48W - 58L
1,435 Elo+
Party 1
Apollo
Apollo
Goos3Goos3
Apollo
Level 26
God Stats
4W - 7L
1,473 SR
Queue Stats
40W - 55L
1,407 Elo+
Party 1
Mulan
Mulan
Limsss13
Mulan
Level 15
God Stats
2W - 1L
1,753 SR
Queue Stats
6W - 15L
1,228 Elo+
Party 1
Sobek
Sobek
Netorias
Sobek
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
neondc
Vulcan
Level 17
God Stats
4W - 4L
1,887 SR
Queue Stats
17W - 26L
1,465 Elo+
Party 1
Team Averages
Level 21
1,601 SR
1,407 Elo+

VS

Team Averages
Level 24
1,480 SR
1,312 Elo+
Guan Yu
Guan Yu
Elmalditoc
Guan Yu
Level 30
God Stats
4W - 6L
1,470 SR
Queue Stats
122W - 142L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
FoxFerreira
Baron Samedi
Level 29
God Stats
5W - 3L
1,662 SR
Queue Stats
21W - 27L
1,277 Elo+
Party 2
Thanatos
Thanatos
NL1FouR
Thanatos
Level 17
God Stats
2W - 5L
1,272 SR
Queue Stats
20W - 22L
1,323 Elo+
Solo
Artemis
Artemis
frictionnn
Artemis
Level 23
God Stats
1W - 2L
1,501 SR
Queue Stats
5W - 10L
1,268 Elo+
Party 2
Bacchus
Bacchus
y0ungFlip
Bacchus
Level 20
God Stats
2W - 2L
1,495 SR
Queue Stats
21W - 33L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dvopek2
Arachne
19
10 / 4 / 6
12,296
586
16,504
18,166
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Goos3Goos3
Apollo
19
10 / 7 / 10
12,508
596
13,841
18,114
7,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Limsss13
Mulan
13
0 / 7 / 0
8,831
421
4,210
12,609
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Netorias
Sobek
4
0 / 2 / 0
6,210
296
0
1,388
563
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
neondc
Vulcan
16
5 / 9 / 3
9,812
467
8,686
13,008
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elmalditoc
Guan Yu
18
6 / 2 / 4
11,971
570
6,950
18,426
15,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
FoxFerreira
Baron Samedi
17
6 / 6 / 3
12,338
588
11,070
12,028
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
NL1FouR
Thanatos
19
6 / 6 / 4
12,739
607
7,821
21,029
10,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
frictionnn
Artemis
18
5 / 5 / 9
12,130
578
12,472
13,362
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
y0ungFlip
Bacchus
16
4 / 6 / 11
11,597
552
7,917
13,642
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
25
Kills
27
29
Deaths
25
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dvopek2
Arachne
10
4
6
3.25
W
Guan Yu
Elmalditoc
Guan Yu
6
2
4
4
W
Baron Samedi
FoxFerreira
Baron Samedi
6
6
3
1.25
L
Apollo
Goos3Goos3
Apollo
10
7
10
2.14
L
Mulan
Limsss13
Mulan
0
7
0
0
W
Thanatos
NL1FouR
Thanatos
6
6
4
1.33
L
Sobek
Netorias
Sobek
0
2
0
0
W
Artemis
frictionnn
Artemis
5
5
9
1.9
L
Vulcan
neondc
Vulcan
5
9
3
0.72
W
Bacchus
y0ungFlip
Bacchus
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
46,230
63,285
Taken
78,487
24,636
Mitigated
54,645
13,500
Healing
24,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dvopek2
Arachne
16,504
11,209
0
6,223
18,166
6,639
3,436
7,553
10,508
1
62,332
W
Guan Yu
Elmalditoc
Guan Yu
6,950
1,775
399
3,047
18,426
15,688
1,260
1,018
16,998
0
61,018
W
Baron Samedi
FoxFerreira
Baron Samedi
11,070
1,009
1,452
1,562
12,028
5,663
2,667
1,999
9,741
63,911
0
L
Apollo
Goos3Goos3
Apollo
13,841
8,171
0
4,938
18,114
7,041
2,134
5,385
12,601
0
62,125
L
Mulan
Limsss13
Mulan
4,210
560
0
1,558
12,609
6,400
1,222
258
12,351
0
40,215
W
Thanatos
NL1FouR
Thanatos
7,821
2,563
0
16,723
21,029
10,143
1,056
2,000
18,941
0
85,167
L
Sobek
Netorias
Sobek
0
0
0
0
1,388
563
0
403
941
1,141
0
W
Artemis
frictionnn
Artemis
12,472
6,051
0
490
13,362
6,554
2,834
1,251
12,027
0
87,814
L
Vulcan
neondc
Vulcan
8,686
1,906
0
781
13,008
3,993
445
4,889
7,897
36,543
0
W
Bacchus
y0ungFlip
Bacchus
7,917
629
0
960
13,642
16,597
848
1,824
11,648
23,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
60,775
355
Minions Killed
589
0
Camps Cleared
0
1,478,313
Distance Traveled
1,926,622
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,296
586
92
4
0
413,711
1
W
Guan Yu
11,971
570
117
6
0
435,757
2
W
Baron Samedi
12,338
588
140
7
0
349,606
0
L
Apollo
12,508
596
106
5
0
358,914
3
L
Mulan
8,831
421
82
4
0
316,857
0
W
Thanatos
12,739
607
162
8
0
367,058
2
L
Sobek
6,210
296
4
0
0
34,576
0
W
Artemis
12,130
578
146
7
0
375,154
4
L
Vulcan
9,812
467
71
3
0
354,255
3
W
Bacchus
11,597
552
24
1
0
399,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role