Player Matchup

Sol
Sol
ChefLeon1099
Sol
Level 158
God Stats
5W - 4L
1,581 SR
Queue Stats
527W - 502L
1,569 Elo+
Party 1
Fenrir
Fenrir
Jin_Flash
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 141L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
LordShaximus
Gilgamesh
Level 33
God Stats
8W - 2L
1,842 SR
Queue Stats
34W - 11L
1,844 Elo+
Party 1
Persephone
Persephone
NeosBeast
Persephone
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,601 Elo+
Party 1
Artio
Artio
X_DaddyDiavolo_X
Artio
Level 154
God Stats
9W - 4L
1,895 SR
Queue Stats
312W - 272L
1,676 Elo+
Party 1
Team Averages
Level 121
1,664 SR
1,666 Elo+

VS

Team Averages
Level 69
1,549 SR
1,554 Elo+
Ao Kuang
Ao Kuang
DeepKick420
Ao Kuang
Level 34
God Stats
2W - 3L
1,361 SR
Queue Stats
4W - 7L
1,272 Elo+
Solo
Chaac
Chaac
GSE Scroggs
Chaac
Level 125
God Stats
6W - 4L
1,563 SR
Queue Stats
70W - 80L
1,528 Elo+
Party 2
Sobek
Sobek
IllcarryYou263
Sobek
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 63L
1,740 Elo+
Party 2
He Bo
He Bo
PPV JAYN1CE 10
He Bo
Level 156
God Stats
4W - 5L
1,581 SR
Queue Stats
156W - 160L
1,557 Elo+
Party 2
Cupid
Cupid
Scuzeme6610
Cupid
Level 14
God Stats
6W - 4L
1,739 SR
Queue Stats
96W - 92L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,423
642
7,010
5,522
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Jin_Flash
Fenrir
9
2 / 0 / 4
5,915
592
2,894
4,573
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
LordShaximus
Gilgamesh
11
4 / 2 / 2
6,124
612
4,249
6,680
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
NeosBeast
Persephone
11
5 / 1 / 1
6,465
647
5,451
2,935
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 0
6,295
630
5,138
8,290
5,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeepKick420
Ao Kuang
8
0 / 3 / 1
4,666
467
1,380
6,259
1,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 0
5,847
585
4,890
8,537
4,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 4 / 2
5,371
537
1,645
8,502
4,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 1
4,728
473
2,306
5,575
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 3 / 1
4,924
492
1,301
5,860
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
3
5
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Ao Kuang
DeepKick420
Ao Kuang
0
3
1
0.17
L
1
3
0
0.33
L
1
4
2
0.5
W
Fenrir
Jin_Flash
Fenrir
2
0
4
4
W
Gilgamesh
LordShaximus
Gilgamesh
4
2
2
2.5
W
Persephone
NeosBeast
Persephone
5
1
1
5.5
L
0
4
1
0.13
L
1
3
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
11,522
28,000
Taken
34,733
12,573
Mitigated
13,959
10,717
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,010
2,209
0
3,570
5,522
1,525
1,252
1,116
4,406
44,545
0
L
Ao Kuang
DeepKick420
Ao Kuang
1,380
838
345
2,014
6,259
1,921
0
2,571
3,688
18,392
0
L
4,890
1,490
0
2,680
8,537
4,446
465
4,259
4,278
0
35,257
L
1,645
239
210
1,695
8,502
4,279
0
3,209
5,293
11,868
0
W
Fenrir
Jin_Flash
Fenrir
2,894
967
0
1,724
4,573
1,798
0
1,217
3,356
0
12,994
W
Gilgamesh
LordShaximus
Gilgamesh
4,249
1,675
0
187
6,680
2,636
0
1,525
5,155
0
38,328
W
Persephone
NeosBeast
Persephone
5,451
356
0
433
2,935
919
225
1,075
1,859
31,772
0
L
2,306
125
0
750
5,575
1,684
0
3,179
2,396
20,416
0
L
1,301
753
29
1,558
5,860
1,629
0
4,381
1,479
0
15,010
W
5,138
941
0
4,803
8,290
5,695
0
397
7,893
34,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
25,536
302
Minions Killed
208
0
Camps Cleared
0
988,065
Distance Traveled
881,169
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,423
642
77
8
0
186,266
3
L
Ao Kuang
4,666
467
39
4
0
190,671
0
L
Chaac
5,847
585
77
8
0
165,007
0
L
Sobek
5,371
537
17
2
0
187,302
4
W
Fenrir
5,915
592
22
2
0
201,646
0
W
Gilgamesh
6,124
612
83
8
0
210,028
0
W
Persephone
6,465
647
54
5
0
186,412
2
L
He Bo
4,728
473
45
5
0
167,444
1
L
Cupid
4,924
492
30
3
0
170,745
1
W
Artio
6,295
630
66
7
0
203,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role