Player Matchup

Cu Chulainn
Cu Chulainn
Jynx Reality
Cu Chulainn
Level 28
God Stats
6W - 3L
1,526 SR
Queue Stats
63W - 68L
1,607 Elo+
Solo
Thanatos
Thanatos
Ragoholic
Thanatos
Level 27
God Stats
5W - 3L
1,616 SR
Queue Stats
89W - 74L
1,565 Elo+
Solo
Vulcan
Vulcan
XavierWellington
Vulcan
Level 18
God Stats
1W - 1L
1,444 SR
Queue Stats
17W - 5L
1,782 Elo+
Solo
Ymir
Ymir
aNudeGamer
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,547 Elo+
Solo
Heimdallr
Heimdallr
hahgotem19
Heimdallr
Level 28
God Stats
19W - 33L
1,565 SR
Queue Stats
46W - 71L
1,505 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,601 Elo+

VS

Team Averages
Level 22
1,727 SR
1,619 Elo+
Chiron
Chiron
MDFK_JAGUAR500
Chiron
Level 29
God Stats
6W - 3L
1,889 SR
Queue Stats
163W - 182L
1,560 Elo+
Solo
Nemesis
Nemesis
MalvadaFutbol
Nemesis
Level 9
God Stats
1W - 1L
1,885 SR
Queue Stats
28W - 15L
1,698 Elo+
Party 1
Khepri
Khepri
Pillscosby69
Khepri
Level 29
God Stats
6W - 9L
1,588 SR
Queue Stats
989W - 946L
1,633 Elo+
Solo
Janus
Janus
SenseiNice
Janus
Level 17
God Stats
1W - 1L
1,774 SR
Queue Stats
86W - 80L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
leo0600
Sun Wukong
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
252W - 166L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jynx Reality
Cu Chulainn
18
8 / 2 / 8
11,714
651
13,594
12,872
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Ragoholic
Thanatos
16
10 / 2 / 5
10,601
589
9,243
12,862
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 1 / 6
11,823
657
14,748
9,169
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 7
8,028
446
3,084
11,526
10,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
hahgotem19
Heimdallr
16
0 / 6 / 3
10,194
566
6,569
12,449
4,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
10,274
571
11,013
12,317
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
13
2 / 7 / 5
8,240
458
4,250
14,175
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
13
1 / 2 / 8
8,450
469
6,094
12,511
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
13
2 / 5 / 1
7,812
434
3,616
7,353
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
leo0600
Sun Wukong
16
3 / 8 / 3
9,370
521
9,354
16,257
8,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
24
Kills
14
14
Deaths
24
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Jynx Reality
Cu Chulainn
8
2
8
6
L
6
2
1
3.25
L
Nemesis
2
7
5
0.64
L
Khepri
1
2
8
2.5
W
Thanatos
Ragoholic
Thanatos
10
2
5
6.25
L
Janus
2
5
1
0.5
W
6
1
6
9
W
0
3
7
1.17
W
Heimdallr
hahgotem19
Heimdallr
0
6
3
0.25
L
Sun Wukong
leo0600
Sun Wukong
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,238
Damage
34,327
58,878
Taken
62,613
34,318
Mitigated
31,759
24,112
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Jynx Reality
Cu Chulainn
13,594
3,445
0
4,414
12,872
10,400
772
807
12,037
306
77,807
L
11,013
5,237
1,037
7,421
12,317
4,928
0
2,431
9,776
0
80,509
L
Nemesis
4,250
1,261
0
913
14,175
5,079
0
4,995
9,008
0
43,429
L
Khepri
6,094
370
0
1,658
12,511
11,043
407
4,655
7,698
41,887
0
W
Thanatos
Ragoholic
Thanatos
9,243
3,138
0
11,800
12,862
4,662
664
3,205
9,595
0
55,201
L
Janus
3,616
40
0
393
7,353
2,246
70
2,737
4,480
43,495
0
W
14,748
4,997
0
2,196
9,169
3,730
870
2,816
6,247
90,263
0
W
3,084
386
0
2,978
11,526
10,895
0
1,699
9,784
29,704
0
W
Heimdallr
hahgotem19
Heimdallr
6,569
2,964
0
2,724
12,449
4,631
3,106
1,119
11,330
0
67,283
L
Sun Wukong
leo0600
Sun Wukong
9,354
1,417
0
3,729
16,257
8,463
0
2,535
13,664
0
60,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,360
Gold Earned
44,146
605
Minions Killed
504
0
Camps Cleared
0
1,711,819
Distance Traveled
1,700,845
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,714
651
146
8
0
345,071
2
L
Chiron
10,274
571
160
9
0
362,643
3
L
Nemesis
8,240
458
83
5
0
332,670
3
L
Khepri
8,450
469
51
3
0
353,941
2
W
Thanatos
10,601
589
100
6
0
386,797
7
L
Janus
7,812
434
90
5
0
309,177
6
W
Vulcan
11,823
657
177
10
0
385,108
3
W
Ymir
8,028
446
42
2
0
309,314
0
W
Heimdallr
10,194
566
140
8
0
285,529
8
L
Sun Wukong
9,370
521
120
7
0
342,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role