Player Matchup

Osiris
Osiris
Conq Is Stronk
Osiris
Level 99
God Stats
9W - 13L
1,441 SR
Queue Stats
490W - 442L
1,579 Elo+
Solo
Cerberus
Cerberus
FifthHarmony68
Cerberus
Level 113
God Stats
5W - 6L
1,597 SR
Queue Stats
560W - 479L
1,566 Elo+
Party 1
Scylla
Scylla
Not Xtrever
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,491 Elo+
Solo
Anubis
Anubis
PR0BABLYAWESOME
Anubis
Level 149
God Stats
6W - 1L
1,699 SR
Queue Stats
474W - 384L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
RogueBear
Danzaburou
Level 116
God Stats
7W - 4L
1,651 SR
Queue Stats
224W - 208L
1,559 Elo+
Solo
Team Averages
Level 121
1,578 SR
1,557 Elo+

VS

Team Averages
Level 117
1,527 SR
1,554 Elo+
Thor
Thor
Flamming_seal
Thor
Level 109
God Stats
0W - 2L
1,310 SR
Queue Stats
320W - 323L
1,540 Elo+
Party 2
The Morrigan
The Morrigan
JX2S0
The Morrigan
Level 86
God Stats
9W - 13L
1,469 SR
Queue Stats
340W - 347L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
NL_Tenshi54
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
NW BlackLight
Hou Yi
Level 107
God Stats
7W - 2L
1,735 SR
Queue Stats
200W - 188L
1,598 Elo+
Solo
Discordia
Discordia
carrrykfr
Discordia
Level 158
God Stats
12W - 11L
1,623 SR
Queue Stats
633W - 648L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
9,745
975
4,830
10,228
13,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
16
2 / 2 / 11
8,571
857
4,147
8,523
7,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
1 / 4 / 10
8,035
804
4,470
5,007
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 9
8,766
877
6,444
9,074
5,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RogueBear
Danzaburou
15
5 / 3 / 10
9,250
925
7,960
7,969
3,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,012
701
4,618
8,258
5,854
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
JX2S0
The Morrigan
7
0 / 1 / 4
5,858
586
1,457
1,102
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
NL_Tenshi54
Zhong Kui
14
5 / 5 / 5
7,871
787
8,953
10,574
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
5 / 2 / 6
8,488
849
6,323
5,408
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
carrrykfr
Discordia
15
3 / 4 / 8
8,238
824
9,213
6,267
3,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
16
Kills
14
16
Deaths
16
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Cerberus
2
2
11
3.75
L
1
4
6
1
L
The Morrigan
JX2S0
The Morrigan
0
1
4
2
L
Zhong Kui
NL_Tenshi54
Zhong Kui
5
5
5
1.5
L
5
2
6
4
W
Scylla
1
4
10
1.5
W
3
4
9
1.88
W
Danzaburou
RogueBear
Danzaburou
5
3
10
3.33
L
Discordia
carrrykfr
Discordia
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,851
Damage
30,564
40,801
Taken
31,609
32,235
Mitigated
17,396
15,690
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,830
922
1,836
1,429
10,228
13,140
357
3,512
6,636
0
11,420
W
Cerberus
4,147
68
324
1,682
8,523
7,802
736
3,376
5,111
9,297
0
L
4,618
825
570
775
8,258
5,854
0
4,429
3,829
0
11,121
L
The Morrigan
JX2S0
The Morrigan
1,457
40
0
286
1,102
317
0
161
891
3,686
0
L
Zhong Kui
NL_Tenshi54
Zhong Kui
8,953
448
0
1,501
10,574
6,138
0
5,992
4,582
16,425
0
L
6,323
2,008
1,002
1,272
5,408
2,026
221
2,582
2,826
0
15,689
W
Scylla
4,470
209
1,039
595
5,007
2,074
748
3,013
1,994
11,844
0
W
6,444
168
2,123
3,580
9,074
5,382
1,062
5,616
3,432
23,207
0
W
Danzaburou
RogueBear
Danzaburou
7,960
2,706
1,132
1,950
7,969
3,837
2,172
3,964
4,005
0
17,768
L
Discordia
carrrykfr
Discordia
9,213
330
538
479
6,267
3,061
0
1,897
4,370
24,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
37,467
107
Minions Killed
91
0
Camps Cleared
0
858,947
Distance Traveled
685,730
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,745
975
8
1
0
186,006
1
W
Cerberus
8,571
857
15
2
0
172,558
1
L
Thor
7,012
701
9
1
0
159,276
0
L
The Morrigan
5,858
586
1
0
0
64,017
0
L
Zhong Kui
7,871
787
25
3
0
132,179
1
L
Hou Yi
8,488
849
26
3
0
181,378
3
W
Scylla
8,035
804
16
2
0
193,485
0
W
Anubis
8,766
877
35
4
0
169,094
0
W
Danzaburou
9,250
925
33
3
0
137,804
0
L
Discordia
8,238
824
30
3
0
148,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role