Player Matchup

Hel
Hel
Crystalline_Tear
Hel
Level 140
God Stats
2W - 2L
1,285 SR
Queue Stats
160W - 146L
1,605 Elo+
Party 1
Skadi
Skadi
EricaIAmErica
Skadi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GodsFeces
Tyr
Level 104
God Stats
12W - 8L
1,623 SR
Queue Stats
58W - 48L
1,571 Elo+
Solo
Nu Wa
Nu Wa
xMijikai
Nu Wa
Level 144
God Stats
1W - 3L
1,346 SR
Queue Stats
439W - 428L
1,543 Elo+
Party 1
Athena
Athena
zZDARKxGHOSTZz
Athena
Level 135
God Stats
8W - 2L
2,053 SR
Queue Stats
189W - 184L
1,543 Elo+
Solo
Team Averages
Level 117
1,562 SR
1,552 Elo+

VS

Team Averages
Level 106
1,566 SR
1,542 Elo+
Sun Wukong
Sun Wukong
BlueHellion
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Fortafied
Danzaburou
Level 148
God Stats
1W - 1L
1,796 SR
Queue Stats
16W - 28L
1,469 Elo+
Party 2
Ravana
Ravana
GumbusTTV
Ravana
Level 106
God Stats
19W - 14L
1,579 SR
Queue Stats
495W - 472L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
MrMeetSpin
Ah Puch
Level 88
God Stats
61W - 66L
1,555 SR
Queue Stats
381W - 386L
1,585 Elo+
Solo
Anhur
Anhur
TheEnemyPublic
Anhur
Level 122
God Stats
2W - 2L
1,398 SR
Queue Stats
250W - 236L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 17
12,913
922
16,228
16,699
13,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
9 / 5 / 7
13,039
931
12,421
12,267
5,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 3 / 15
13,947
996
18,835
15,950
22,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
xMijikai
Nu Wa
18
3 / 3 / 18
11,486
820
22,040
11,852
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 18
11,439
817
9,179
20,837
23,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueHellion
Sun Wukong
14
0 / 5 / 4
8,538
610
4,515
14,699
11,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Fortafied
Danzaburou
17
6 / 6 / 5
12,744
910
13,525
18,017
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
GumbusTTV
Ravana
17
7 / 6 / 3
11,247
803
17,928
17,032
7,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
MrMeetSpin
Ah Puch
15
1 / 8 / 6
9,254
661
18,149
24,124
13,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 5 / 3
10,661
762
7,474
15,762
5,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
30
Kills
16
16
Deaths
30
75
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlueHellion
Sun Wukong
0
5
4
0.4
W
7
1
17
15.5
W
9
5
7
2.5
L
Danzaburou
Fortafied
Danzaburou
6
6
5
1.42
W
10
3
15
5.83
L
Ravana
GumbusTTV
Ravana
7
6
3
1.42
L
Ah Puch
MrMeetSpin
Ah Puch
1
8
6
0.5
L
2
5
3
0.7
W
Nu Wa
xMijikai
Nu Wa
3
3
18
4
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,703
Damage
61,591
77,605
Taken
89,634
71,676
Mitigated
43,659
23,827
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlueHellion
Sun Wukong
4,515
842
0
345
14,699
11,341
792
7,419
6,712
0
19,332
W
16,228
1,448
8,250
9,807
16,699
13,883
661
3,973
12,726
43,023
0
W
12,421
4,493
463
1,081
12,267
5,915
1,397
2,394
9,873
0
45,890
L
Danzaburou
Fortafied
Danzaburou
13,525
5,278
0
3,052
18,017
6,216
0
8,821
8,708
0
37,025
W
18,835
2,920
0
2,706
15,950
22,461
1,477
2,994
12,956
0
26,208
L
Ravana
GumbusTTV
Ravana
17,928
3,877
0
3,484
17,032
7,127
0
9,268
7,353
0
35,855
L
Ah Puch
MrMeetSpin
Ah Puch
18,149
440
118
7,666
24,124
13,259
108
13,484
10,072
44,037
0
L
7,474
2,264
0
2,749
15,762
5,716
978
7,559
7,907
0
41,457
W
Nu Wa
xMijikai
Nu Wa
22,040
3,254
278
1,242
11,852
5,696
2,316
3,853
7,999
56,056
0
W
9,179
2,615
0
0
20,837
23,721
581
5,242
15,595
18,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,824
Gold Earned
52,444
308
Minions Killed
285
9
Camps Cleared
8
1,358,272
Distance Traveled
1,160,892
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,538
610
42
3
1
252,240
0
W
Hel
12,913
922
54
4
0
316,904
0
W
Skadi
13,039
931
98
7
3
244,007
6
L
Danzaburou
12,744
910
45
3
3
220,090
0
W
Tyr
13,947
996
29
2
2
282,827
0
L
Ravana
11,247
803
40
3
2
256,316
3
L
Ah Puch
9,254
661
57
4
1
219,739
0
L
Anhur
10,661
762
101
7
1
212,507
2
W
Nu Wa
11,486
820
102
7
2
255,429
3
W
Athena
11,439
817
25
2
2
259,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role