Player Matchup

Tiamat
Tiamat
BOUBOU EL CAMPO
Tiamat
Level 149
God Stats
27W - 29L
1,471 SR
Queue Stats
905W - 968L
1,376 Elo+
Party 3
Vulcan
Vulcan
FannieSnackss
Vulcan
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 33L
1,626 Elo+
Solo
Jormungandr
Jormungandr
LvLx
Jormungandr
Level 55
God Stats
4W - 7L
1,262 SR
Queue Stats
83W - 113L
1,418 Elo+
Party 3
Jing Wei
Jing Wei
NewtNooter
Jing Wei
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 330L
1,454 Elo+
Party 1
Odin
Odin
Spamachek
Odin
Level 45
God Stats
6W - 6L
1,389 SR
Queue Stats
551W - 578L
1,439 Elo+
Party 1
Team Averages
Level 77
1,424 SR
1,463 Elo+

VS

Team Averages
Level 60
1,416 SR
1,399 Elo+
Mercury
Mercury
Gokujclr
Mercury
Level 66
God Stats
1W - 1L
1,234 SR
Queue Stats
55W - 53L
1,380 Elo+
Party 2
Rama
Rama
IMA KILL YOU841
Rama
Level 119
God Stats
1W - 3L
1,344 SR
Queue Stats
152W - 129L
1,457 Elo+
Solo
Izanami
Izanami
Ravennnght
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,393 Elo+
Party 2
Artio
Artio
crazymonkeystuff
Artio
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,443 Elo+
Solo
Cthulhu
Cthulhu
loieny
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 18
12,077
805
24,144
14,362
12,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 9 / 15
12,248
817
20,920
16,979
8,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
LvLx
Jormungandr
18
5 / 6 / 12
11,392
759
19,897
28,984
26,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
NewtNooter
Jing Wei
17
4 / 13 / 12
10,346
690
15,441
20,715
9,167
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
18
5 / 7 / 13
10,923
728
16,263
17,634
12,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gokujclr
Mercury
20
12 / 8 / 15
12,910
861
23,358
17,813
7,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 7 / 9
12,603
840
17,272
21,898
9,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ravennnght
Izanami
16
2 / 4 / 11
10,351
690
11,348
10,906
4,189
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 22
11,919
795
5,918
34,260
30,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
loieny
Cthulhu
20
15 / 2 / 20
14,357
957
29,449
35,273
30,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
117
27
Kills
40
40
Deaths
28
70
Assists
77
Player
Kills
Deaths
Assists
KDA
L
6
5
18
3
L
7
9
15
1.61
W
Mercury
Gokujclr
Mercury
12
8
15
2.44
W
10
7
9
2.07
L
Jormungandr
LvLx
Jormungandr
5
6
12
1.83
L
Jing Wei
NewtNooter
Jing Wei
4
13
12
0.77
W
Izanami
Ravennnght
Izanami
2
4
11
1.88
L
Odin
5
7
13
1.64
W
1
7
22
1.71
W
Cthulhu
loieny
Cthulhu
15
2
20
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,665
Damage
87,345
98,674
Taken
120,150
70,355
Mitigated
81,725
27,165
Healing
55,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,144
755
2,432
4,468
14,362
12,877
0
4,314
10,048
42,660
0
L
20,920
11,690
1,256
3,624
16,979
8,398
478
7,952
9,027
39,555
0
W
Mercury
Gokujclr
Mercury
23,358
12,538
3,936
3,889
17,813
7,495
1,044
9,603
8,210
0
36,112
W
17,272
14,007
1,801
7,521
21,898
9,222
1,579
12,359
9,539
0
35,195
L
Jormungandr
LvLx
Jormungandr
19,897
2,670
1,602
9,776
28,984
26,930
308
9,825
19,159
28,762
0
L
Jing Wei
NewtNooter
Jing Wei
15,441
11,430
995
788
20,715
9,167
72
5,965
14,750
0
24,781
W
Izanami
Ravennnght
Izanami
11,348
7,233
963
1,875
10,906
4,189
1,476
7,976
2,930
0
29,388
L
Odin
16,263
3,979
1,094
1,130
17,634
12,983
511
7,311
10,323
7,039
18,213
W
5,918
1,235
2,556
10,817
34,260
30,108
601
19,213
15,047
11,949
0
W
Cthulhu
loieny
Cthulhu
29,449
984
3,404
18,527
35,273
30,711
819
19,586
15,687
61,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,986
Gold Earned
62,140
140
Minions Killed
193
0
Camps Cleared
0
1,240,082
Distance Traveled
1,398,000
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,077
805
38
3
0
287,988
0
L
Vulcan
12,248
817
45
3
0
240,286
0
W
Mercury
12,910
861
39
3
0
301,053
0
W
Rama
12,603
840
33
2
0
213,933
0
L
Jormungandr
11,392
759
13
1
0
252,784
0
L
Jing Wei
10,346
690
22
1
0
215,385
0
W
Izanami
10,351
690
56
4
0
286,556
0
L
Odin
10,923
728
22
1
0
243,639
2
W
Artio
11,919
795
8
1
0
287,779
0
W
Cthulhu
14,357
957
57
4
0
308,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role