Player Matchup

Scylla
Scylla
Riz1800
Scylla
Level 88
God Stats
8W - 5L
1,470 SR
Queue Stats
410W - 399L
1,570 Elo+
Party 1
Ymir
Ymir
Thyme2RollHerb
Ymir
Level 26
God Stats
141W - 98L
1,561 SR
Queue Stats
443W - 382L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
sooprdalton
Gilgamesh
Level 149
God Stats
36W - 22L
1,656 SR
Queue Stats
431W - 361L
1,596 Elo+
Party 1
Team Averages
Level 88
1,562 SR
1,570 Elo+

VS

Team Averages
Level 17
1,477 SR
1,404 Elo+
Izanami
Izanami
XDIlXD
Izanami
Level 16
God Stats
5W - 4L
1,636 SR
Queue Stats
44W - 38L
1,516 Elo+
Party 2
Chang'e
Chang'e
XDlIXD
Chang'e
Level 14
God Stats
19W - 24L
1,551 SR
Queue Stats
51W - 55L
1,457 Elo+
Party 2
Mercury
Mercury
trapgodsponge
Mercury
Level 21
God Stats
0W - 3L
1,242 SR
Queue Stats
262W - 277L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Riz1800
Scylla
19
11 / 3 / 7
15,687
682
25,850
14,090
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 1 / 18
14,269
620
8,612
16,002
21,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
sooprdalton
Gilgamesh
19
9 / 1 / 8
16,340
710
17,297
17,240
14,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
XDIlXD
Izanami
18
4 / 5 / 1
14,901
648
17,765
21,650
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
XDlIXD
Chang'e
16
1 / 5 / 1
12,434
541
6,339
14,503
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
15
0 / 12 / 1
12,179
530
7,491
21,945
8,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
22
Kills
5
5
Deaths
22
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Riz1800
Scylla
11
3
7
4.83
W
2
1
18
11
L
Izanami
XDIlXD
Izanami
4
5
1
0.9
L
Chang'e
XDlIXD
Chang'e
1
5
1
0.3
W
Gilgamesh
sooprdalton
Gilgamesh
9
1
8
13
L
Mercury
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,759
Damage
31,595
47,332
Taken
58,098
41,871
Mitigated
25,522
9,408
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Riz1800
Scylla
25,850
732
0
2,525
14,090
5,925
1,176
1,086
13,004
111,500
0
W
8,612
1,431
0
3,600
16,002
21,132
384
2,804
13,198
37,585
0
L
Izanami
XDIlXD
Izanami
17,765
12,263
0
5,499
21,650
9,859
0
10,299
11,351
0
118,310
L
Chang'e
XDlIXD
Chang'e
6,339
31
3,021
5,787
14,503
7,544
138
11,559
2,944
37,047
0
W
Gilgamesh
sooprdalton
Gilgamesh
17,297
4,829
0
3,283
17,240
14,814
153
2,693
14,547
0
58,864
L
Mercury
7,491
2,373
25
1,147
21,945
8,119
0
12,738
9,207
0
32,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
39,514
252
Minions Killed
262
0
Camps Cleared
0
1,122,566
Distance Traveled
1,157,091
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,687
682
162
7
0
363,937
0
W
Ymir
14,269
620
35
2
0
377,901
0
L
Izanami
14,901
648
187
8
0
394,712
4
L
Chang'e
12,434
541
40
2
0
374,638
1
W
Gilgamesh
16,340
710
55
2
0
380,728
0
L
Mercury
12,179
530
35
2
0
387,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role