Player Matchup

Ares
Ares
ArchieTv17
Ares
Level 15
God Stats
21W - 27L
1,480 SR
Queue Stats
145W - 191L
1,293 Elo+
Party 3
Arachne
Arachne
BarbarChoi
Arachne
Level 45
God Stats
16W - 20L
1,413 SR
Queue Stats
87W - 112L
1,349 Elo+
Party 3
Poseidon
Poseidon
Daevilone
Poseidon
Level 23
God Stats
51W - 48L
1,522 SR
Queue Stats
86W - 86L
1,388 Elo+
Party 3
Danzaburou
Danzaburou
GhettoGospel98
Danzaburou
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 12L
1,280 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yellowbonefrank
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,280 Elo+
Party 2
Team Averages
Level 20
1,483 SR
1,318 Elo+

VS

Team Averages
Level 16
1,430 SR
1,399 Elo+
Pele
Pele
AntiDeuterium
Pele
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 18L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
HotandHorny
Cernunnos
Level 7
God Stats
1W - 1L
1,723 SR
Queue Stats
35W - 42L
1,368 Elo+
Party 1
Da Ji
Da Ji
blitzthehero
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,420 Elo+
Party 1
Bacchus
Bacchus
boiyoucool
Bacchus
Level 29
God Stats
1W - 8L
1,093 SR
Queue Stats
19W - 25L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
savesagepg
Gilgamesh
Level 12
God Stats
1W - 2L
1,332 SR
Queue Stats
37W - 42L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 7
12,659
469
8,284
20,238
32,356
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
BarbarChoi
Arachne
20
21 / 3 / 4
17,385
644
26,216
19,636
10,859
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Daevilone
Poseidon
20
12 / 3 / 6
15,992
592
19,353
16,996
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
GhettoGospel98
Danzaburou
20
10 / 6 / 4
14,340
531
17,307
16,338
6,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Yellowbonefrank
Kumbhakarna
18
0 / 6 / 12
13,086
485
6,133
30,367
29,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 2
12,233
453
13,155
20,204
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
HotandHorny
Cernunnos
20
9 / 10 / 5
14,418
534
21,121
19,097
8,340
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 10 / 1
12,324
456
4,257
22,899
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
boiyoucool
Bacchus
16
4 / 6 / 6
12,104
448
9,367
17,640
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
savesagepg
Gilgamesh
19
5 / 11 / 4
13,189
488
15,025
21,742
15,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
47
Kills
23
23
Deaths
47
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
W
4
5
7
1.5
W
Arachne
BarbarChoi
Arachne
21
3
4
7.67
W
Poseidon
Daevilone
Poseidon
12
3
6
5
W
Danzaburou
GhettoGospel98
Danzaburou
10
6
4
2
L
Cernunnos
HotandHorny
Cernunnos
9
10
5
1.15
W
Kumbhakarna
Yellowbonefrank
Kumbhakarna
0
6
12
1
L
2
10
1
0.25
L
Bacchus
boiyoucool
Bacchus
4
6
6
1.17
L
Gilgamesh
savesagepg
Gilgamesh
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,293
Damage
62,925
103,575
Taken
101,582
86,114
Mitigated
61,022
29,067
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,155
4,150
0
2,948
20,204
6,848
1,506
9,825
9,956
0
61,804
W
8,284
587
237
3,746
20,238
32,356
1,223
0
20,238
35,228
0
W
Arachne
BarbarChoi
Arachne
26,216
21,229
0
10,287
19,636
10,859
6,140
853
18,783
0
104,222
W
Poseidon
Daevilone
Poseidon
19,353
2,245
0
7,475
16,996
6,878
768
621
16,375
110,548
0
W
Danzaburou
GhettoGospel98
Danzaburou
17,307
11,877
0
4,523
16,338
6,495
4,071
5,816
10,522
0
114,065
L
Cernunnos
HotandHorny
Cernunnos
21,121
10,972
0
1,497
19,097
8,340
1,782
7,132
11,895
0
80,300
W
Kumbhakarna
Yellowbonefrank
Kumbhakarna
6,133
923
0
2,799
30,367
29,526
818
4,109
26,258
45,160
0
L
4,257
1,199
0
5,258
22,899
8,786
936
4,510
18,175
0
77,356
L
Bacchus
boiyoucool
Bacchus
9,367
961
717
3,515
17,640
21,058
0
1,987
15,622
36,229
0
L
Gilgamesh
savesagepg
Gilgamesh
15,025
5,534
0
551
21,742
15,990
1,604
9,410
12,164
0
55,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,462
Gold Earned
64,268
558
Minions Killed
533
0
Camps Cleared
0
2,347,723
Distance Traveled
2,090,128
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,233
453
90
3
0
431,223
0
W
Ares
12,659
469
42
2
0
417,625
0
W
Arachne
17,385
644
151
6
0
476,883
0
W
Poseidon
15,992
592
185
7
0
510,458
1
W
Danzaburou
14,340
531
130
5
0
474,664
0
L
Cernunnos
14,418
534
149
6
0
395,189
1
W
Kumbhakarna
13,086
485
50
2
0
468,093
1
L
Da Ji
12,324
456
147
5
0
349,997
0
L
Bacchus
12,104
448
51
2
0
450,673
6
L
Gilgamesh
13,189
488
96
4
0
463,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role