Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ElDonaldTrump
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
TheRandelBeans
Zhong Kui
Level 128
God Stats
4W - 3L
1,881 SR
Queue Stats
15W - 6L
1,665 Elo+
Party 4
Loki
Loki
diamondminer47
Loki
Level 22
God Stats
2W - 0L
1,981 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 4
Bacchus
Bacchus
evo__morales
Bacchus
Level 129
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 8L
1,539 Elo+
Party 2
Team Averages
Level 78
1,720 SR
1,592 Elo+

VS

Team Averages
Level 38
1,511 SR
1,448 Elo+
Scylla
Scylla
Acini
Scylla
Level 43
God Stats
10W - 7L
1,609 SR
Queue Stats
106W - 103L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
BIGROCC
Cthulhu
Level 31
God Stats
14W - 17L
1,576 SR
Queue Stats
129W - 120L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Clew_OG
Ah Muzen Cab
Level 38
God Stats
13W - 11L
1,273 SR
Queue Stats
86W - 85L
1,272 Elo+
Party 3
Olorun
Olorun
Shakeyy-_-
Olorun
Level 49
God Stats
1W - 5L
1,353 SR
Queue Stats
138W - 136L
1,452 Elo+
Party 3
Cabrakan
Cabrakan
Xylohe
Cabrakan
Level 29
God Stats
0W - 2L
1,742 SR
Queue Stats
91W - 78L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 4 / 15
9,774
815
7,792
14,828
8,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 19
9,659
805
8,675
8,537
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TheRandelBeans
Zhong Kui
18
8 / 2 / 10
11,079
923
8,976
12,677
11,902
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 2 / 7
10,058
838
8,883
10,348
4,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
evo__morales
Bacchus
15
5 / 0 / 8
9,997
833
10,618
9,689
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acini
Scylla
12
0 / 7 / 5
6,972
581
5,564
8,837
2,671
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
BIGROCC
Cthulhu
14
6 / 5 / 2
9,171
764
13,737
13,446
12,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Clew_OG
Ah Muzen Cab
15
1 / 4 / 2
8,228
686
9,615
8,079
3,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Shakeyy-_-
Olorun
15
1 / 4 / 5
7,905
659
8,163
9,628
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Xylohe
Cabrakan
13
0 / 6 / 6
7,402
617
10,599
11,591
8,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
26
Kills
8
8
Deaths
26
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
15
2.88
L
Scylla
Acini
Scylla
0
7
5
0.36
L
Cthulhu
BIGROCC
Cthulhu
6
5
2
1.4
L
Ah Muzen Cab
Clew_OG
Ah Muzen Cab
1
4
2
0.5
W
2
0
19
11.5
L
Olorun
Shakeyy-_-
Olorun
1
4
5
0.88
W
Zhong Kui
TheRandelBeans
Zhong Kui
8
2
10
6.5
L
Cabrakan
Xylohe
Cabrakan
0
6
6
0.5
W
7
2
7
5.25
W
Bacchus
evo__morales
Bacchus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,944
Damage
47,678
56,079
Taken
51,581
39,366
Mitigated
31,533
13,263
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,792
2,074
0
3,974
14,828
8,309
0
8,934
5,754
0
15,918
L
Scylla
Acini
Scylla
5,564
536
0
231
8,837
2,671
0
1,752
7,085
16,669
0
L
Cthulhu
BIGROCC
Cthulhu
13,737
563
489
2,118
13,446
12,790
0
4,735
8,711
23,469
0
L
Ah Muzen Cab
Clew_OG
Ah Muzen Cab
9,615
3,796
0
1,510
8,079
3,648
61
3,411
4,668
0
31,316
W
8,675
6,990
0
2,458
8,537
3,202
0
5,829
2,688
0
31,730
L
Olorun
Shakeyy-_-
Olorun
8,163
1,925
155
3,172
9,628
4,182
0
4,737
4,891
30,870
0
W
Zhong Kui
TheRandelBeans
Zhong Kui
8,976
1,383
0
3,541
12,677
11,902
817
9,081
3,307
43,603
0
L
Cabrakan
Xylohe
Cabrakan
10,599
951
0
1,190
11,591
8,242
0
5,082
6,509
25,390
0
W
8,883
2,944
0
2,582
10,348
4,728
566
7,639
2,611
0
31,456
W
Bacchus
evo__morales
Bacchus
10,618
1,085
0
708
9,689
11,225
0
6,497
3,049
22,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,567
Gold Earned
39,678
281
Minions Killed
235
10
Camps Cleared
7
1,143,293
Distance Traveled
1,016,765
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,774
815
24
2
0
231,059
0
L
Scylla
6,972
581
29
2
1
201,340
0
L
Cthulhu
9,171
764
29
2
0
241,601
0
L
Ah Muzen Cab
8,228
686
69
6
2
184,513
0
W
Rama
9,659
805
62
5
2
211,683
1
L
Olorun
7,905
659
56
5
1
200,210
1
W
Zhong Kui
11,079
923
123
10
3
216,991
1
L
Cabrakan
7,402
617
52
4
3
189,101
1
W
Loki
10,058
838
49
4
5
240,538
2
W
Bacchus
9,997
833
23
2
0
243,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role