Player Matchup

Cthulhu
Cthulhu
BotanicGnome
Cthulhu
Level 13
God Stats
8W - 5L
1,353 SR
Queue Stats
8W - 5L
1,283 Elo+
Party 1
Pele
Pele
CanarioPreto
Pele
Level 17
God Stats
12W - 6L
1,707 SR
Queue Stats
15W - 13L
1,203 Elo+
Party 1
Poseidon
Poseidon
ItsAtlanticus
Poseidon
Level 18
God Stats
6W - 9L
1,138 SR
Queue Stats
17W - 19L
1,040 Elo+
Party 1
Thor
Thor
Onlyhigh69
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
SogaLeao
Chaac
Level 17
God Stats
5W - 6L
1,389 SR
Queue Stats
13W - 16L
1,094 Elo+
Party 1
Team Averages
Level 15
1,417 SR
1,224 Elo+

VS

Team Averages
Level 11
1,447 SR
1,408 Elo+
Cerberus
Cerberus
M1st_Hydra
Cerberus
Level 17
God Stats
19W - 23L
1,381 SR
Queue Stats
59W - 78L
1,215 Elo+
Party 2
Apollo
Apollo
M1st_Psycho
Apollo
Level 30
God Stats
42W - 42L
1,355 SR
Queue Stats
50W - 57L
1,326 Elo+
Party 2
Ares
Ares
NERFALE0823
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Sobek
Sobek
Ronnysn
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
karem_luisyayi
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BotanicGnome
Cthulhu
9
1 / 1 / 2
5,683
437
3,765
7,597
2,558
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 2 / 6
7,719
594
6,410
8,149
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
ItsAtlanticus
Poseidon
11
9 / 0 / 6
7,728
594
6,915
2,273
628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 4 / 2
5,341
411
560
5,595
1,997
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
SogaLeao
Chaac
10
3 / 2 / 2
6,273
483
5,239
7,304
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M1st_Hydra
Cerberus
10
3 / 1 / 1
6,012
462
4,843
8,740
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
10
1 / 2 / 2
5,913
455
5,693
5,967
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 3 / 0
5,971
459
2,804
7,908
6,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Ronnysn
Sobek
3
0 / 7 / 1
4,284
330
1,100
6,097
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 7 / 0
4,326
333
173
5,707
1,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
8
9
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BotanicGnome
Cthulhu
1
1
2
2
W
5
2
6
4
W
Poseidon
ItsAtlanticus
Poseidon
9
0
6
12
L
Cerberus
M1st_Hydra
Cerberus
3
1
1
3.5
L
Apollo
1
2
2
1
L
4
3
0
1.33
W
0
4
2
0.25
L
Sobek
Ronnysn
Sobek
0
7
1
0.07
W
Chaac
SogaLeao
Chaac
3
2
2
2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,889
Damage
14,613
30,918
Taken
34,419
11,627
Mitigated
17,368
10,820
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BotanicGnome
Cthulhu
3,765
404
450
1,743
7,597
2,558
0
2,091
5,242
19,965
0
W
6,410
3,098
0
4,124
8,149
2,693
1,044
1,735
6,384
0
46,612
W
Poseidon
ItsAtlanticus
Poseidon
6,915
2,186
0
435
2,273
628
902
784
1,489
24,796
0
L
Cerberus
M1st_Hydra
Cerberus
4,843
379
0
4,829
8,740
4,995
0
3,067
5,283
20,948
0
L
Apollo
5,693
3,359
0
2,368
5,967
1,948
0
2,593
3,165
0
32,385
L
2,804
600
0
250
7,908
6,242
118
1,082
6,826
13,612
0
W
560
284
0
0
5,595
1,997
468
1,747
3,848
0
8,704
L
Sobek
Ronnysn
Sobek
1,100
709
0
216
6,097
2,988
0
2,724
3,313
2,314
0
W
Chaac
SogaLeao
Chaac
5,239
934
0
4,068
7,304
3,751
0
2,149
5,035
0
22,047
L
173
173
0
296
5,707
1,195
0
1,214
4,493
5,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
26,506
212
Minions Killed
149
0
Camps Cleared
0
1,252,024
Distance Traveled
1,051,807
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,683
437
33
3
0
226,928
2
W
Pele
7,719
594
82
6
0
277,648
0
W
Poseidon
7,728
594
33
3
0
273,936
0
L
Cerberus
6,012
462
44
3
0
262,217
1
L
Apollo
5,913
455
69
5
0
221,443
6
L
Ares
5,971
459
21
2
0
187,951
0
W
Thor
5,341
411
25
2
0
222,621
0
L
Sobek
4,284
330
4
0
0
179,196
0
W
Chaac
6,273
483
39
3
0
250,891
0
L
Olorun
4,326
333
11
1
0
201,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role