Player Matchup

Ravana
Ravana
AngelAvenger99
Ravana
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 65L
1,529 Elo+
Party 3
Baron Samedi
Baron Samedi
Gaestroo
Baron Samedi
Level 47
God Stats
3W - 4L
1,379 SR
Queue Stats
164W - 192L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Warster13
Heimdallr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 207L
1,553 Elo+
Party 3
Anubis
Anubis
billymooy
Anubis
Level 40
God Stats
22W - 24L
1,606 SR
Queue Stats
87W - 111L
1,431 Elo+
Party 1
Sobek
Sobek
mattgrifffin
Sobek
Level 51
God Stats
17W - 12L
1,510 SR
Queue Stats
100W - 115L
1,397 Elo+
Party 1
Team Averages
Level 55
1,499 SR
1,470 Elo+

VS

Team Averages
Level 54
1,435 SR
1,387 Elo+
Pele
Pele
BBETTAGS
Pele
Level 66
God Stats
3W - 2L
1,372 SR
Queue Stats
331W - 370L
1,322 Elo+
Party 2
Janus
Janus
Doiinks
Janus
Level 29
God Stats
7W - 15L
1,183 SR
Queue Stats
23W - 41L
1,241 Elo+
Party 2
Apollo
Apollo
DumbWinnie
Apollo
Level 45
God Stats
11W - 8L
1,582 SR
Queue Stats
173W - 169L
1,377 Elo+
Party 2
Odin
Odin
GringkoLST
Odin
Level 99
God Stats
6W - 12L
1,506 SR
Queue Stats
424W - 405L
1,487 Elo+
Party 4
Cthulhu
Cthulhu
Mondo-SZN
Cthulhu
Level 29
God Stats
36W - 30L
1,532 SR
Queue Stats
139W - 152L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,065
543
6,367
8,671
4,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Gaestroo
Baron Samedi
12
5 / 4 / 3
7,365
567
5,363
7,623
2,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Warster13
Heimdallr
10
1 / 2 / 1
6,111
470
1,612
5,723
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
billymooy
Anubis
12
1 / 3 / 1
6,871
529
3,129
7,976
3,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 1
4,720
363
2,254
8,645
3,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
6 / 3 / 4
7,513
578
8,351
11,083
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Doiinks
Janus
11
1 / 3 / 2
6,525
502
3,810
5,714
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
DumbWinnie
Apollo
11
3 / 2 / 1
6,210
478
3,801
4,934
1,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 0
7,523
579
4,286
8,167
6,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Mondo-SZN
Cthulhu
11
2 / 0 / 4
7,029
541
3,727
4,609
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
14
14
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Pele
6
3
4
2.67
W
Janus
Doiinks
Janus
1
3
2
0.67
W
Apollo
DumbWinnie
Apollo
3
2
1
1.75
L
Baron Samedi
Gaestroo
Baron Samedi
5
4
3
1.63
W
2
2
0
1
W
Cthulhu
Mondo-SZN
Cthulhu
2
0
4
4
L
Heimdallr
Warster13
Heimdallr
1
2
1
0.75
L
Anubis
billymooy
Anubis
1
3
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,725
Damage
23,975
38,638
Taken
34,507
15,661
Mitigated
15,733
13,289
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,367
1,987
0
3,453
8,671
4,061
0
0
8,671
0
36,423
W
Pele
8,351
2,263
0
4,712
11,083
3,626
16
3,476
7,607
0
38,670
W
Janus
Doiinks
Janus
3,810
596
0
567
5,714
1,605
95
3,220
2,494
37,397
0
W
Apollo
DumbWinnie
Apollo
3,801
2,809
0
1,388
4,934
1,551
0
1,664
3,269
0
31,090
L
Baron Samedi
Gaestroo
Baron Samedi
5,363
948
210
1,752
7,623
2,729
0
856
6,665
35,349
0
W
4,286
1,386
0
2,735
8,167
6,889
668
1,469
6,698
0
39,252
W
Cthulhu
Mondo-SZN
Cthulhu
3,727
106
208
1,817
4,609
2,062
157
917
3,692
24,169
0
L
Heimdallr
Warster13
Heimdallr
1,612
425
0
1,702
5,723
1,824
0
1,585
4,138
0
33,868
L
Anubis
billymooy
Anubis
3,129
134
0
3,221
7,976
3,480
922
2,962
4,780
38,817
0
L
2,254
223
0
2,951
8,645
3,567
0
1,798
6,847
9,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
34,800
321
Minions Killed
343
0
Camps Cleared
0
1,128,532
Distance Traveled
1,210,436
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,065
543
82
6
0
238,001
0
W
Pele
7,513
578
64
5
0
254,537
0
W
Janus
6,525
502
75
6
0
237,320
0
W
Apollo
6,210
478
75
6
0
260,614
1
L
Baron Samedi
7,365
567
70
5
0
224,990
3
W
Odin
7,523
579
97
7
0
203,275
1
W
Cthulhu
7,029
541
32
2
0
254,690
3
L
Heimdallr
6,111
470
78
6
0
200,815
1
L
Anubis
6,871
529
82
6
0
215,196
0
L
Sobek
4,720
363
9
1
0
249,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role