Player Matchup

Fenrir
Fenrir
El_ChoChua21
Fenrir
Level 68
God Stats
14W - 26L
1,411 SR
Queue Stats
730W - 830L
1,353 Elo+
Party 3
Izanami
Izanami
Ja boi FaTty
Izanami
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 187L
1,396 Elo+
Party 1
Artio
Artio
Silanire
Artio
Level 45
God Stats
113W - 120L
1,452 SR
Queue Stats
562W - 587L
1,356 Elo+
Party 1
The Morrigan
The Morrigan
kirvys
The Morrigan
Level 151
God Stats
4W - 8L
1,486 SR
Queue Stats
553W - 654L
1,377 Elo+
Party 3
Chaac
Chaac
lui5_WHAT
Chaac
Level 21
God Stats
35W - 50L
1,526 SR
Queue Stats
518W - 582L
1,317 Elo+
Party 3
Team Averages
Level 68
1,475 SR
1,360 Elo+

VS

Team Averages
Level 50
1,606 SR
1,428 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
JambaJuicer
Mercury
Level 15
God Stats
10W - 12L
1,361 SR
Queue Stats
10W - 12L
1,278 Elo+
Party 2
Fenrir
Fenrir
Spudulene
Fenrir
Level 63
God Stats
8W - 0L
1,804 SR
Queue Stats
218W - 209L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
Weendego
Gilgamesh
Level 49
God Stats
1W - 1L
1,814 SR
Queue Stats
26W - 33L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
epiccoolman0987
Kumbhakarna
Level 36
God Stats
12W - 6L
1,551 SR
Queue Stats
35W - 52L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 6 / 3
7,713
514
6,494
11,900
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Ja boi FaTty
Izanami
11
0 / 4 / 1
6,475
432
4,028
11,787
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Silanire
Artio
11
0 / 3 / 1
6,633
442
4,265
11,167
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
kirvys
The Morrigan
11
2 / 6 / 1
7,025
468
3,664
7,151
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
lui5_WHAT
Chaac
14
5 / 2 / 1
8,698
580
6,946
14,857
11,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
7 / 2 / 2
9,227
615
9,620
9,719
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
JambaJuicer
Mercury
11
3 / 4 / 4
6,988
466
5,465
7,508
2,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Spudulene
Fenrir
17
9 / 1 / 4
10,106
674
10,403
10,078
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Weendego
Gilgamesh
14
1 / 5 / 1
8,320
555
6,534
10,069
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
epiccoolman0987
Kumbhakarna
11
0 / 0 / 9
7,462
497
2,828
9,915
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
20
21
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
2
2
4
L
Fenrir
3
6
3
0.75
L
Izanami
Ja boi FaTty
Izanami
0
4
1
0.13
W
Mercury
JambaJuicer
Mercury
3
4
4
1.25
L
Artio
Silanire
Artio
0
3
1
0.17
W
Fenrir
Spudulene
Fenrir
9
1
4
11
W
Gilgamesh
Weendego
Gilgamesh
1
5
1
0.3
W
Kumbhakarna
epiccoolman0987
Kumbhakarna
0
0
9
4.5
L
The Morrigan
kirvys
The Morrigan
2
6
1
0.42
L
Chaac
lui5_WHAT
Chaac
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
34,850
56,862
Taken
47,289
30,424
Mitigated
25,593
14,802
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,620
994
252
3,858
9,719
5,598
783
2,332
7,139
51,233
0
L
Fenrir
6,494
1,474
0
2,136
11,900
4,762
0
4,722
7,178
0
33,117
L
Izanami
Ja boi FaTty
Izanami
4,028
2,192
0
3,534
11,787
3,520
25
1,769
10,018
0
47,950
W
Mercury
JambaJuicer
Mercury
5,465
2,759
0
1,250
7,508
2,740
2,033
1,204
6,304
0
26,168
L
Artio
Silanire
Artio
4,265
475
837
1,677
11,167
8,299
225
1,757
9,410
18,964
0
W
Fenrir
Spudulene
Fenrir
10,403
4,822
0
1,532
10,078
4,596
620
767
9,311
0
78,218
W
Gilgamesh
Weendego
Gilgamesh
6,534
2,194
0
351
10,069
6,800
1,138
0
10,069
0
39,495
W
Kumbhakarna
epiccoolman0987
Kumbhakarna
2,828
363
0
2,741
9,915
5,859
708
2,179
7,736
16,190
0
L
The Morrigan
kirvys
The Morrigan
3,664
916
0
349
7,151
2,347
750
3,355
3,786
28,770
2,412
L
Chaac
lui5_WHAT
Chaac
6,946
1,679
0
6,269
14,857
11,496
486
845
14,012
0
48,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
42,103
339
Minions Killed
380
0
Camps Cleared
0
1,358,950
Distance Traveled
1,441,355
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,227
615
101
7
0
280,382
2
L
Fenrir
7,713
514
58
4
0
279,573
0
L
Izanami
6,475
432
78
5
0
246,310
5
W
Mercury
6,988
466
60
4
0
265,715
3
L
Artio
6,633
442
41
3
0
288,711
4
W
Fenrir
10,106
674
118
8
0
338,651
0
W
Gilgamesh
8,320
555
87
6
0
274,403
1
W
Kumbhakarna
7,462
497
14
1
0
282,204
0
L
The Morrigan
7,025
468
64
4
0
250,896
2
L
Chaac
8,698
580
98
7
0
293,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role