Player Matchup

Baba Yaga
Baba Yaga
Raven_Tale
Baba Yaga
Level 28
God Stats
1W - 3L
1,718 SR
Queue Stats
229W - 294L
1,331 Elo+
Solo
Chang'e
Chang'e
Tangerine23
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Chaac
Chaac
TheSleepyKitty
Chaac
Level 26
God Stats
5W - 3L
1,900 SR
Queue Stats
89W - 84L
1,569 Elo+
Solo
Awilix
Awilix
jacki_dasilva
Awilix
Level 17
God Stats
10W - 10L
1,571 SR
Queue Stats
103W - 95L
1,465 Elo+
Solo
Hou Yi
Hou Yi
m_freeman907
Hou Yi
Level 17
God Stats
2W - 4L
1,490 SR
Queue Stats
14W - 16L
1,479 Elo+
Solo
Team Averages
Level 21
1,636 SR
1,421 Elo+

VS

Team Averages
Level 22
1,546 SR
1,461 Elo+
Cthulhu
Cthulhu
HumanPenguin3018
Cthulhu
Level 18
God Stats
9W - 4L
1,774 SR
Queue Stats
73W - 69L
1,442 Elo+
Party 1
Bakasura
Bakasura
Kalehbpdx
Bakasura
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
123W - 102L
1,464 Elo+
Party 1
Tiamat
Tiamat
Linkzeldat
Tiamat
Level 26
God Stats
7W - 4L
1,541 SR
Queue Stats
21W - 18L
1,538 Elo+
Solo
Scylla
Scylla
Shennn4
Scylla
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
redonred
Ah Muzen Cab
Level 26
God Stats
7W - 3L
1,634 SR
Queue Stats
96W - 122L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Raven_Tale
Baba Yaga
20
10 / 11 / 9
18,794
495
28,661
44,014
37,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chang'e
Tangerine23
Chang'e
20
8 / 4 / 17
17,947
472
30,935
37,220
28,617
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 8 / 16
20,662
544
31,907
54,164
73,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 9 / 13
19,451
512
14,874
39,560
19,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
12 / 8 / 8
21,224
559
25,175
40,319
18,308
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 19
16,701
440
22,397
36,527
40,255
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Kalehbpdx
Bakasura
20
22 / 12 / 8
21,041
554
37,442
44,717
23,520
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Linkzeldat
Tiamat
20
4 / 12 / 11
17,008
448
33,749
35,430
20,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Scylla
Shennn4
Scylla
20
1 / 10 / 14
15,403
405
15,158
21,161
8,648
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
redonred
Ah Muzen Cab
20
12 / 5 / 7
18,759
494
40,547
31,564
14,126
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
98
48
Kills
39
40
Deaths
48
63
Assists
59
Player
Kills
Deaths
Assists
KDA
W
0
9
19
1.06
W
Bakasura
Kalehbpdx
Bakasura
22
12
8
2.17
W
Tiamat
Linkzeldat
Tiamat
4
12
11
0.79
L
Baba Yaga
Raven_Tale
Baba Yaga
10
11
9
1.32
W
Scylla
Shennn4
Scylla
1
10
14
0.8
L
Chang'e
Tangerine23
Chang'e
8
4
17
4.13
L
12
8
16
2.5
L
6
9
13
1.39
L
Hou Yi
12
8
8
2
W
Ah Muzen Cab
redonred
Ah Muzen Cab
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,552
Damage
149,293
215,277
Taken
169,399
177,062
Mitigated
107,415
88,539
Healing
39,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,397
1,110
398
7,699
36,527
40,255
1,126
12,500
23,645
66,717
0
W
Bakasura
Kalehbpdx
Bakasura
37,442
23,846
0
8,755
44,717
23,520
4,611
13,123
31,238
0
138,099
W
Tiamat
Linkzeldat
Tiamat
33,749
1,391
816
6,254
35,430
20,866
1,122
10,487
24,819
118,443
0
L
Baba Yaga
Raven_Tale
Baba Yaga
28,661
1,952
366
14,327
44,014
37,231
2,289
16,994
24,424
111,557
0
W
Scylla
Shennn4
Scylla
15,158
1,679
164
1,693
21,161
8,648
1,161
9,578
11,493
69,090
0
L
Chang'e
Tangerine23
Chang'e
30,935
1,751
16,014
20,054
37,220
28,617
1,712
19,298
17,530
85,235
0
L
31,907
7,487
0
22,204
54,164
73,833
4,062
20,425
32,286
0
123,688
L
14,874
6,083
0
5,082
39,560
19,073
1,450
13,761
24,435
0
129,273
L
Hou Yi
25,175
13,476
0
10,492
40,319
18,308
1,329
13,208
26,616
0
188,017
W
Ah Muzen Cab
redonred
Ah Muzen Cab
40,547
20,288
1,625
11,990
31,564
14,126
6,767
14,199
17,045
0
141,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,078
Gold Earned
88,912
854
Minions Killed
671
0
Camps Cleared
0
3,407,060
Distance Traveled
3,431,679
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,701
440
98
3
0
747,662
0
W
Bakasura
21,041
554
159
4
0
731,043
6
W
Tiamat
17,008
448
156
4
0
616,248
0
L
Baba Yaga
18,794
495
184
5
0
556,447
0
W
Scylla
15,403
405
119
3
0
623,293
6
L
Chang'e
17,947
472
116
3
0
736,875
0
L
Chaac
20,662
544
180
5
0
696,864
0
L
Awilix
19,451
512
159
4
0
786,122
4
L
Hou Yi
21,224
559
215
6
0
630,752
3
W
Ah Muzen Cab
18,759
494
139
4
0
713,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role