Player Matchup

Hel
Hel
Destinybreaker
Hel
Level 52
God Stats
3W - 0L
1,890 SR
Queue Stats
35W - 36L
1,556 Elo+
Party 2
Anubis
Anubis
ElKiller59
Anubis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IITectonicII
Chiron
Level 68
God Stats
6W - 4L
1,566 SR
Queue Stats
125W - 127L
1,506 Elo+
Party 2
Bastet
Bastet
IMJUSTSWIFTY
Bastet
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
181W - 158L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
Pravorious
Jormungandr
Level 124
God Stats
1W - 3L
1,716 SR
Queue Stats
240W - 233L
1,549 Elo+
Party 2
Team Averages
Level 96
1,591 SR
1,533 Elo+

VS

Team Averages
Level 91
1,557 SR
1,521 Elo+
Skadi
Skadi
DreamzAngels
Skadi
Level 124
God Stats
8W - 8L
1,540 SR
Queue Stats
460W - 459L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
MediocreJack
Zhong Kui
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 197L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Synxil
Sun Wukong
Level 69
God Stats
6W - 15L
1,364 SR
Queue Stats
266W - 204L
1,534 Elo+
Party 1
Anubis
Anubis
coolfamily05
Anubis
Level 84
God Stats
8W - 3L
1,753 SR
Queue Stats
279W - 282L
1,490 Elo+
Party 1
Chiron
Chiron
vinicinn420
Chiron
Level 68
God Stats
45W - 35L
1,627 SR
Queue Stats
315W - 321L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,595
560
2,179
5,601
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
ElKiller59
Anubis
12
4 / 0 / 0
6,678
668
7,135
8,194
3,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
9
2 / 1 / 3
5,746
575
4,083
7,205
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
5 / 0 / 0
6,578
658
5,058
6,119
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Pravorious
Jormungandr
9
2 / 0 / 4
5,482
548
3,349
7,277
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,816
582
3,980
7,977
1,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
MediocreJack
Zhong Kui
9
1 / 2 / 1
5,400
540
7,242
8,525
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Synxil
Sun Wukong
9
1 / 4 / 0
5,456
546
4,586
9,099
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
0 / 1 / 2
6,067
607
2,449
2,993
1,325
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
9
1 / 3 / 0
5,696
570
3,204
7,253
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
0
3
0
0
W
Anubis
ElKiller59
Anubis
4
0
0
4
W
Chiron
2
1
3
3.5
W
Bastet
5
0
0
5
L
Zhong Kui
MediocreJack
Zhong Kui
1
2
1
0.75
W
Jormungandr
Pravorious
Jormungandr
2
0
4
4
L
Sun Wukong
Synxil
Sun Wukong
1
4
0
0.25
L
Anubis
0
1
2
1
L
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
21,461
34,396
Taken
35,847
11,716
Mitigated
13,482
17,422
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,179
210
988
2,498
5,601
1,369
0
2,542
3,059
28,973
0
L
3,980
1,176
0
1,350
7,977
1,728
902
6,342
1,635
0
35,294
W
Anubis
ElKiller59
Anubis
7,135
632
0
5,314
8,194
3,365
818
0
8,194
39,350
0
W
Chiron
4,083
2,034
140
3,316
7,205
1,851
0
3,707
3,498
0
23,851
W
Bastet
5,058
1,512
0
3,852
6,119
1,694
0
405
5,714
0
37,628
L
Zhong Kui
MediocreJack
Zhong Kui
7,242
1,373
0
3,311
8,525
4,812
0
2,111
6,392
34,304
0
W
Jormungandr
Pravorious
Jormungandr
3,349
1,133
0
1,314
7,277
3,437
0
3,037
4,240
12,997
0
L
Sun Wukong
Synxil
Sun Wukong
4,586
1,374
0
2,516
9,099
3,716
51
1,492
7,553
0
29,627
L
Anubis
2,449
190
0
717
2,993
1,325
349
966
1,915
35,152
0
L
Chiron
3,204
2,047
327
3,110
7,253
1,901
182
1,564
5,681
0
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
28,435
313
Minions Killed
332
0
Camps Cleared
0
934,101
Distance Traveled
904,979
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,595
560
76
8
0
174,969
0
L
Skadi
5,816
582
80
8
0
124,898
4
W
Anubis
6,678
668
90
9
0
157,736
0
W
Chiron
5,746
575
44
4
0
186,458
0
W
Bastet
6,578
658
86
9
0
238,546
2
L
Zhong Kui
5,400
540
65
7
0
187,925
0
W
Jormungandr
5,482
548
17
2
0
176,392
2
L
Sun Wukong
5,456
546
63
6
0
213,444
3
L
Anubis
6,067
607
72
7
0
192,777
1
L
Chiron
5,696
570
52
5
0
185,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role