Player Matchup

Zeus
Zeus
Blazerjt
Zeus
Level 109
God Stats
16W - 10L
1,776 SR
Queue Stats
420W - 409L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
HotEvilerHero
Gilgamesh
Level 105
God Stats
12W - 14L
1,689 SR
Queue Stats
263W - 267L
1,595 Elo+
Party 2
Danzaburou
Danzaburou
tgActionHero
Danzaburou
Level 87
God Stats
9W - 10L
1,494 SR
Queue Stats
12W - 18L
1,485 Elo+
Party 2
Team Averages
Level 100
1,653 SR
1,549 Elo+

VS

Team Averages
Level 107
1,563 SR
1,617 Elo+
Achilles
Achilles
BlueHellion
Achilles
Level 66
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
Fortafied
Chronos
Level 148
God Stats
1W - 2L
1,644 SR
Queue Stats
42W - 21L
1,773 Elo+
Party 1
Set
Set
Goatinez
Set
Level 106
God Stats
0W - 1L
1,785 SR
Queue Stats
15W - 14L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
14 / 3 / 9
11,957
920
23,354
8,203
2,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
HotEvilerHero
Gilgamesh
14
7 / 5 / 15
11,040
849
14,852
12,077
12,981
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
tgActionHero
Danzaburou
13
4 / 5 / 18
10,237
787
4,745
10,040
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlueHellion
Achilles
12
1 / 6 / 8
8,674
667
3,430
14,658
10,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
Fortafied
Chronos
12
3 / 8 / 7
9,328
718
10,127
16,805
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
8 / 11 / 3
10,669
821
7,910
16,138
8,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
25
Kills
12
13
Deaths
25
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
14
3
9
6.17
L
Achilles
BlueHellion
Achilles
1
6
8
0.83
L
Chronos
Fortafied
Chronos
3
8
7
0.81
L
8
11
3
0.86
W
Gilgamesh
HotEvilerHero
Gilgamesh
7
5
15
2.9
W
Danzaburou
tgActionHero
Danzaburou
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
21,467
30,320
Taken
47,601
19,696
Mitigated
24,341
2,653
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,354
2,143
0
1,094
8,203
2,881
987
3,039
5,164
47,820
0
L
Achilles
BlueHellion
Achilles
3,430
956
0
576
14,658
10,507
0
8,808
5,566
0
14,725
L
Chronos
Fortafied
Chronos
10,127
3,294
0
2,884
16,805
5,430
0
6,782
9,755
30,323
0
L
7,910
3,106
0
480
16,138
8,404
0
6,907
8,805
0
33,380
W
Gilgamesh
HotEvilerHero
Gilgamesh
14,852
4,981
0
214
12,077
12,981
859
4,011
8,066
89
33,107
W
Danzaburou
tgActionHero
Danzaburou
4,745
1,196
0
1,345
10,040
3,834
844
3,101
6,939
0
38,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
28,671
155
Minions Killed
108
0
Camps Cleared
0
729,916
Distance Traveled
686,464
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,957
920
59
5
0
246,252
1
L
Achilles
8,674
667
17
1
0
243,631
1
L
Chronos
9,328
718
49
4
0
238,272
1
L
Set
10,669
821
42
3
0
204,561
3
W
Gilgamesh
11,040
849
27
2
0
252,228
1
W
Danzaburou
10,237
787
69
5
0
231,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role