Player Matchup

Chronos
Chronos
ONINF3CTION
Chronos
Level 23
God Stats
4W - 4L
1,544 SR
Queue Stats
53W - 51L
1,356 Elo+
Solo
Mercury
Mercury
TacoSnickerz
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,284 Elo+
Solo
Artemis
Artemis
WkeyTwigstik
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,370 Elo+
Solo
Loki
Loki
behm is loco
Loki
Level 29
God Stats
9W - 16L
1,281 SR
Queue Stats
168W - 182L
1,338 Elo+
Solo
Merlin
Merlin
le squam
Merlin
Level 27
God Stats
2W - 5L
1,316 SR
Queue Stats
40W - 37L
1,386 Elo+
Solo
Team Averages
Level 21
1,428 SR
1,347 Elo+

VS

Team Averages
Level 17
1,456 SR
1,304 Elo+
Sol
Sol
Ecential2020
Sol
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,122 Elo+
Solo
Skadi
Skadi
GGBRO PRIMUS
Skadi
Level 25
God Stats
1W - 4L
1,231 SR
Queue Stats
1W - 4L
1,116 Elo+
Solo
Guan Yu
Guan Yu
RagedDuchess951
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Anubis
Anubis
TotalFlaccid
Anubis
Level 29
God Stats
39W - 36L
1,547 SR
Queue Stats
178W - 214L
1,436 Elo+
Solo
Nemesis
Nemesis
zViNi7z
Nemesis
Level 27
God Stats
13W - 10L
1,500 SR
Queue Stats
364W - 348L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ONINF3CTION
Chronos
10
2 / 3 / 0
7,668
349
1,772
4,845
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Mercury
TacoSnickerz
Mercury
13
3 / 9 / 3
8,907
405
8,936
18,258
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
WkeyTwigstik
Artemis
13
1 / 8 / 3
9,194
418
5,927
13,092
4,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 1
9,973
453
7,054
11,526
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
le squam
Merlin
15
4 / 6 / 1
9,813
446
12,470
12,347
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 4
12,528
569
13,387
19,222
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 7 / 7
10,152
461
4,720
13,487
4,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 0
7,122
324
86
2,600
992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
18
16 / 2 / 4
12,435
565
19,745
14,922
8,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
zViNi7z
Nemesis
15
6 / 2 / 8
10,443
475
8,439
14,314
5,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
16
Kills
29
29
Deaths
18
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
2
7
7
0.79
L
Chronos
ONINF3CTION
Chronos
2
3
0
0.67
W
0
3
0
0
L
Mercury
TacoSnickerz
Mercury
3
9
3
0.5
W
Anubis
16
2
4
9
L
Artemis
WkeyTwigstik
Artemis
1
8
3
0.31
L
6
3
1
2.17
L
Merlin
le squam
Merlin
4
6
1
0.75
W
Nemesis
zViNi7z
Nemesis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,159
Damage
46,377
60,068
Taken
64,545
16,611
Mitigated
28,059
8,397
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,387
5,937
0
10,313
19,222
8,333
7,774
3,761
15,134
91,877
3,686
W
4,720
2,689
0
1,951
13,487
4,828
2,853
1,336
12,093
0
51,773
L
Chronos
ONINF3CTION
Chronos
1,772
0
135
547
4,845
767
136
2,072
2,773
12,005
0
W
86
56
35
65
2,600
992
0
128
2,472
0
7,177
L
Mercury
TacoSnickerz
Mercury
8,936
4,211
0
2,243
18,258
4,830
0
8,781
9,477
0
44,894
W
Anubis
19,745
204
0
6,933
14,922
8,747
831
3,656
10,914
72,857
0
L
Artemis
WkeyTwigstik
Artemis
5,927
3,131
0
794
13,092
4,453
770
5,545
7,547
0
23,417
L
7,054
1,708
0
1,962
11,526
3,689
964
7,937
3,589
0
43,273
L
Merlin
le squam
Merlin
12,470
1,857
0
2,716
12,347
2,872
0
8,488
3,829
45,841
0
W
Nemesis
zViNi7z
Nemesis
8,439
2,588
717
3,548
14,314
5,159
391
4,405
9,690
101
44,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
52,680
276
Minions Killed
460
0
Camps Cleared
0
1,494,886
Distance Traveled
1,611,844
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,528
569
169
8
0
401,451
0
W
Skadi
10,152
461
91
4
0
309,828
1
L
Chronos
7,668
349
15
1
0
110,089
0
W
Guan Yu
7,122
324
21
1
0
92,499
0
L
Mercury
8,907
405
75
3
0
368,201
1
W
Anubis
12,435
565
109
5
0
364,611
3
L
Artemis
9,194
418
30
1
0
271,676
3
L
Loki
9,973
453
84
4
0
363,084
1
L
Merlin
9,813
446
72
3
0
381,836
4
W
Nemesis
10,443
475
70
3
0
443,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role