Player Matchup

He Bo
He Bo
Danielfron
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,726 Elo+
Solo
Tyr
Tyr
PriorMagician96
Tyr
Level 160
God Stats
22W - 21L
1,478 SR
Queue Stats
1,496W - 1,501L
1,540 Elo+
Solo
Ravana
Ravana
Quetzalcoatl MV
Ravana
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
444W - 462L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
goudss321
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
mars_bars666
Gilgamesh
Level 65
God Stats
0W - 2L
1,436 SR
Queue Stats
36W - 50L
1,574 Elo+
Solo
Team Averages
Level 127
1,483 SR
1,576 Elo+

VS

Team Averages
Level 141
1,490 SR
1,567 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Airgear4mod
Rama
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 245L
1,569 Elo+
Party 1
Baba Yaga
Baba Yaga
IxSTAYxBLAYZEDx
Baba Yaga
Level 158
God Stats
7W - 6L
1,540 SR
Queue Stats
848W - 858L
1,604 Elo+
Solo
Sol
Sol
OmegaK50
Sol
Level 155
God Stats
6W - 2L
1,567 SR
Queue Stats
118W - 119L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
Quantic0
The Morrigan
Level 151
God Stats
4W - 9L
1,342 SR
Queue Stats
405W - 419L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
9 / 5 / 4
11,738
783
10,818
14,434
5,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 12
9,282
619
7,872
17,916
17,912
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 3 / 13
10,131
675
10,329
22,758
15,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
goudss321
Sun Wukong
17
3 / 3 / 9
10,809
721
8,635
17,163
18,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
mars_bars666
Gilgamesh
15
3 / 4 / 9
9,420
628
11,774
13,307
7,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 4 / 10
9,799
653
9,398
7,250
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 5 / 8
11,313
754
15,676
17,063
8,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
IxSTAYxBLAYZEDx
Baba Yaga
19
2 / 2 / 14
11,011
734
10,686
7,944
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
4 / 4 / 6
10,852
723
18,501
13,472
5,945
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
Quantic0
The Morrigan
19
4 / 4 / 9
11,351
757
12,534
9,959
5,452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
66
19
Kills
19
19
Deaths
19
47
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
4
10
1.5
W
8
5
8
2.4
L
He Bo
9
5
4
2.2
W
Baba Yaga
IxSTAYxBLAYZEDx
Baba Yaga
2
2
14
4.5
W
4
4
6
1.75
L
0
4
12
1.5
W
The Morrigan
Quantic0
The Morrigan
4
4
9
2.13
L
4
3
13
3.5
L
Sun Wukong
goudss321
Sun Wukong
3
3
9
2.5
L
Gilgamesh
mars_bars666
Gilgamesh
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,428
Damage
66,795
85,578
Taken
55,688
65,433
Mitigated
27,151
39,501
Healing
24,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,398
2,442
1,919
863
7,250
2,797
839
2,809
4,441
13,629
0
W
15,676
12,569
1,241
4,754
17,063
8,864
1,262
2,864
14,199
0
30,145
L
He Bo
10,818
597
1,220
3,787
14,434
5,912
417
10,580
3,854
39,298
0
W
Baba Yaga
IxSTAYxBLAYZEDx
Baba Yaga
10,686
985
1,641
2,647
7,944
4,093
617
1,639
6,305
26,213
0
W
18,501
5,792
2,361
4,621
13,472
5,945
1,889
2,137
11,335
38,676
0
L
7,872
639
2,900
5,408
17,916
17,912
398
7,793
10,123
0
24,164
W
The Morrigan
Quantic0
The Morrigan
12,534
2,375
2,838
2,085
9,959
5,452
927
1,870
7,930
28,898
5,328
L
10,329
1,806
3,407
8,206
22,758
15,176
602
13,656
9,102
0
19,024
L
Sun Wukong
goudss321
Sun Wukong
8,635
529
3,573
6,851
17,163
18,962
0
8,531
8,632
713
19,169
L
Gilgamesh
mars_bars666
Gilgamesh
11,774
345
2,723
1,426
13,307
7,471
305
6,660
6,647
0
28,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,380
Gold Earned
54,326
164
Minions Killed
146
0
Camps Cleared
0
1,392,898
Distance Traveled
1,199,228
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,799
653
10
1
0
242,647
0
W
Rama
11,313
754
31
2
0
220,430
1
L
He Bo
11,738
783
75
5
0
247,809
0
W
Baba Yaga
11,011
734
31
2
0
259,732
1
W
Sol
10,852
723
37
2
0
249,440
0
L
Tyr
9,282
619
29
2
0
320,661
2
W
The Morrigan
11,351
757
37
2
0
226,979
1
L
Ravana
10,131
675
11
1
0
270,483
0
L
Sun Wukong
10,809
721
20
1
0
288,236
1
L
Gilgamesh
9,420
628
29
2
0
265,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role