Player Matchup

Ganesha
Ganesha
Platinum I
Chezzypants
Ganesha
Platinum I
Level 118
God Stats
1W - 2L
1,770 SR
Queue Stats
63W - 54L
1,915 MMR
Party 1
Thoth
Thoth
Diamond IV
Grubē
Thoth
Diamond IV
Level 157
God Stats
4W - 9L
1,331 SR
Queue Stats
244W - 240L
1,966 MMR
Solo
Cernunnos
Cernunnos
Diamond V
MagykWes
Cernunnos
Diamond V
Level 155
God Stats
20W - 16L
1,701 SR
Queue Stats
130W - 127L
2,001 MMR
Party 1
King Arthur
King Arthur
Platinum II
SaleableCloth59
King Arthur
Platinum II
Level 125
God Stats
21W - 21L
1,719 SR
Queue Stats
379W - 369L
1,883 MMR
Solo
Achilles
Achilles
Platinum I
WonhoABS
Achilles
Platinum I
Level 65
God Stats
0W - 6L
1,567 SR
Queue Stats
125W - 101L
1,888 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,618 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,586 SR
1,850 MMR
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
Azellf
Thanatos
Diamond V
Level 122
God Stats
83W - 54L
1,740 SR
Queue Stats
440W - 427L
2,026 MMR
Party 2
Apollo
Apollo
Platinum II
KillinItDaily13
Apollo
Platinum II
Level 112
God Stats
30W - 28L
1,611 SR
Queue Stats
607W - 588L
1,927 MMR
Party 2
Ymir
Ymir
Diamond V
Timee2Repent
Ymir
Diamond V
Level 157
God Stats
8W - 4L
1,432 SR
Queue Stats
350W - 346L
1,913 MMR
Solo
Tyr
Tyr
Platinum I
ikeelu4cash
Tyr
Platinum I
Level 123
God Stats
6W - 4L
1,646 SR
Queue Stats
197W - 191L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chezzypants
Ganesha
12
0 / 7 / 9
8,634
432
4,519
18,500
15,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Grubē
Thoth
15
5 / 8 / 1
9,953
498
7,981
13,155
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MagykWes
Cernunnos
17
4 / 3 / 1
10,751
538
11,097
15,779
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SaleableCloth59
King Arthur
16
1 / 3 / 2
9,653
483
10,041
21,715
14,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
WonhoABS
Achilles
16
2 / 7 / 5
9,669
483
7,406
18,770
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaSetGilgameshTiamatGuan Yu

VS

Bans
DanzaburouTsukuyomiSobekLokiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
13 / 2 / 13
14,292
715
26,528
12,588
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Azellf
Thanatos
18
5 / 5 / 10
11,711
586
11,963
16,259
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 2 / 6
12,205
610
9,378
14,634
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 11
11,602
580
9,508
16,005
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
2 / 0 / 8
11,163
558
9,524
15,390
10,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
12
Kills
28
28
Deaths
13
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
13
2
13
9.75
W
Thanatos
Azellf
Thanatos
5
5
10
2
L
Ganesha
Chezzypants
Ganesha
0
7
9
0.64
L
Thoth
Grubē
Thoth
5
8
1
0.69
W
3
2
6
3
L
Cernunnos
MagykWes
Cernunnos
4
3
1
1.5
L
King Arthur
SaleableCloth59
King Arthur
1
3
2
0.67
W
5
4
11
2.63
L
Achilles
WonhoABS
Achilles
2
7
5
0.64
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,044
Damage
66,901
87,919
Taken
74,876
47,614
Mitigated
40,405
19,533
Healing
38,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
26,528
7,331
341
5,894
12,588
4,329
2,542
5,050
7,538
121,182
0
W
Thanatos
Azellf
Thanatos
11,963
4,223
0
11,776
16,259
5,729
2,178
3,828
12,431
0
83,872
L
Ganesha
Chezzypants
Ganesha
4,519
407
0
2,492
18,500
15,178
55
9,873
8,627
18,995
0
L
Thoth
Grubē
Thoth
7,981
117
0
1,455
13,155
4,778
1,006
6,446
6,709
62,102
0
W
9,378
5,497
0
8,718
14,634
5,053
1,196
1,148
13,486
0
98,841
L
Cernunnos
MagykWes
Cernunnos
11,097
4,976
0
4,609
15,779
5,667
630
5,421
10,358
0
76,654
L
King Arthur
SaleableCloth59
King Arthur
10,041
1,090
0
5,631
21,715
14,496
0
7,001
14,714
0
63,935
W
9,508
1,536
0
3,295
16,005
14,327
0
3,108
12,897
54,085
0
L
Achilles
WonhoABS
Achilles
7,406
2,192
0
5,346
18,770
7,495
0
7,295
11,475
0
63,910
W
9,524
1,694
0
8,835
15,390
10,967
975
977
14,413
0
71,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
60,973
546
Minions Killed
666
0
Camps Cleared
0
1,822,272
Distance Traveled
2,042,713
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,292
715
197
10
0
408,466
6
W
Thanatos
11,711
586
109
5
0
448,218
8
L
Ganesha
8,634
432
6
0
0
361,115
6
L
Thoth
9,953
498
131
7
0
311,476
5
W
Apollo
12,205
610
147
7
0
373,488
8
L
Cernunnos
10,751
538
159
8
0
358,942
7
L
King Arthur
9,653
483
142
7
0
390,168
3
W
Ymir
11,602
580
83
4
0
396,839
2
L
Achilles
9,669
483
108
5
0
400,571
2
W
Tyr
11,163
558
130
7
0
415,702
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role