Player Matchup

Chernobog
Chernobog
FrogArmy1
Chernobog
Level 109
God Stats
9W - 12L
1,526 SR
Queue Stats
574W - 546L
1,480 Elo+
Party 1
Poseidon
Poseidon
Hadesthebeast3
Poseidon
Level 23
God Stats
2W - 3L
1,395 SR
Queue Stats
77W - 99L
1,244 Elo+
Party 1
Nemesis
Nemesis
Revibal
Nemesis
Level 157
God Stats
457W - 389L
1,571 SR
Queue Stats
1,055W - 1,011L
1,591 Elo+
Party 1
Chaac
Chaac
sour425
Chaac
Level 36
God Stats
7W - 7L
1,398 SR
Queue Stats
40W - 46L
1,433 Elo+
Party 1
Fenrir
Fenrir
ty123
Fenrir
Level 61
God Stats
7W - 14L
1,237 SR
Queue Stats
246W - 253L
1,478 Elo+
Party 1
Team Averages
Level 77
1,425 SR
1,445 Elo+

VS

Team Averages
Level 103
1,468 SR
1,502 Elo+
Vamana
Vamana
Calandracas
Vamana
Level 129
God Stats
2W - 3L
1,542 SR
Queue Stats
71W - 68L
1,525 Elo+
Party 2
Osiris
Osiris
HamOnRye
Osiris
Level 144
God Stats
2W - 1L
1,308 SR
Queue Stats
92W - 79L
1,571 Elo+
Party 2
Persephone
Persephone
VortiCo
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
quinnith
Scylla
Level 42
God Stats
8W - 7L
1,402 SR
Queue Stats
10W - 9L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
xXKingHadesXx
Gilgamesh
Level 91
God Stats
18W - 10L
1,585 SR
Queue Stats
43W - 44L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FrogArmy1
Chernobog
15
7 / 6 / 6
10,479
499
12,476
15,557
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
13
3 / 8 / 5
9,155
436
9,384
12,439
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Revibal
Nemesis
18
14 / 4 / 4
11,920
568
18,752
19,098
9,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
sour425
Chaac
13
1 / 4 / 6
8,991
428
5,974
17,329
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ty123
Fenrir
16
0 / 5 / 3
9,477
451
7,978
22,527
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
4 / 5 / 10
12,170
580
13,662
24,106
25,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
HamOnRye
Osiris
19
7 / 2 / 8
13,723
653
20,719
18,172
17,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
VortiCo
Persephone
14
4 / 11 / 6
10,935
521
10,543
13,075
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
quinnith
Scylla
15
3 / 6 / 4
9,704
462
9,188
7,939
2,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xXKingHadesXx
Gilgamesh
18
8 / 2 / 8
13,188
628
9,962
17,240
11,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
25
Kills
26
27
Deaths
26
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
5
10
1.8
L
Chernobog
FrogArmy1
Chernobog
7
6
6
1.67
L
Poseidon
3
8
5
0.69
W
Osiris
HamOnRye
Osiris
7
2
8
5.5
L
Nemesis
Revibal
Nemesis
14
4
4
4
W
Persephone
VortiCo
Persephone
4
11
6
0.64
W
Scylla
quinnith
Scylla
3
6
4
0.83
L
Chaac
sour425
Chaac
1
4
6
1
L
Fenrir
ty123
Fenrir
0
5
3
0.3
W
Gilgamesh
xXKingHadesXx
Gilgamesh
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
64,074
86,950
Taken
80,532
51,066
Mitigated
60,680
14,698
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
13,662
5,651
0
6,825
24,106
25,079
615
1,694
22,278
707
42,720
L
Chernobog
FrogArmy1
Chernobog
12,476
8,259
0
1,047
15,557
6,517
288
5,348
9,904
0
59,024
L
Poseidon
9,384
1,007
0
996
12,439
4,288
1,043
3,956
8,283
48,772
0
W
Osiris
HamOnRye
Osiris
20,719
5,360
0
4,898
18,172
17,295
1,056
492
17,172
18,941
67,103
L
Nemesis
Revibal
Nemesis
18,752
9,825
0
3,032
19,098
9,111
164
5,360
13,508
0
87,200
W
Persephone
VortiCo
Persephone
10,543
753
0
1,126
13,075
3,845
1,221
4,174
8,588
47,861
0
W
Scylla
quinnith
Scylla
9,188
384
0
435
7,939
2,468
2,028
130
7,761
44,888
0
L
Chaac
sour425
Chaac
5,974
357
0
3,704
17,329
15,598
0
6,023
10,788
0
38,520
L
Fenrir
ty123
Fenrir
7,978
2,193
0
5,919
22,527
15,552
0
5,570
16,845
0
57,369
W
Gilgamesh
xXKingHadesXx
Gilgamesh
9,962
2,782
0
4,259
17,240
11,993
1,056
2,239
14,757
2,731
68,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,022
Gold Earned
59,720
493
Minions Killed
499
0
Camps Cleared
0
1,867,015
Distance Traveled
2,089,458
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,170
580
35
2
0
421,512
9
L
Chernobog
10,479
499
120
6
0
345,076
1
L
Poseidon
9,155
436
83
4
0
317,377
1
W
Osiris
13,723
653
154
7
0
436,744
1
L
Nemesis
11,920
568
123
6
0
445,032
3
W
Persephone
10,935
521
87
4
0
364,898
2
W
Scylla
9,704
462
103
5
0
416,374
0
L
Chaac
8,991
428
41
2
0
411,589
3
L
Fenrir
9,477
451
126
6
0
347,941
5
W
Gilgamesh
13,188
628
120
6
0
449,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role