Player Matchup

Artemis
Artemis
Bluexehos
Artemis
Level 12
God Stats
21W - 30L
1,552 SR
Queue Stats
107W - 133L
1,524 Elo+
Party 2
He Bo
He Bo
Johnny555455
He Bo
Level 60
God Stats
14W - 6L
1,719 SR
Queue Stats
193W - 188L
1,577 Elo+
Party 2
Bellona
Bellona
ParadoxPlum
Bellona
Level 11
God Stats
1W - 2L
1,710 SR
Queue Stats
21W - 30L
1,638 Elo+
Party 2
Hun Batz
Hun Batz
SlySora
Hun Batz
Level 18
God Stats
2W - 1L
1,757 SR
Queue Stats
20W - 13L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
sageyung
Cthulhu
Level 12
God Stats
8W - 10L
1,345 SR
Queue Stats
50W - 77L
1,465 Elo+
Party 2
Team Averages
Level 23
1,616 SR
1,566 Elo+

VS

Team Averages
Level 17
1,653 SR
1,604 Elo+
Scylla
Scylla
CheesyCanine05
Scylla
Level 29
God Stats
3W - 0L
1,800 SR
Queue Stats
77W - 62L
1,569 Elo+
Solo
Izanami
Izanami
Chungarino69
Izanami
Level 27
God Stats
17W - 6L
1,695 SR
Queue Stats
71W - 49L
1,587 Elo+
Party 3
King Arthur
King Arthur
HorSUSvented
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 1
Ganesha
Ganesha
TwoFace13
Ganesha
Level 24
God Stats
24W - 7L
1,772 SR
Queue Stats
48W - 33L
1,582 Elo+
Party 3
Tyr
Tyr
WhitePeopleSus
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bluexehos
Artemis
11
1 / 8 / 2
7,036
414
3,615
10,920
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 7 / 3
10,172
598
12,334
12,199
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
ParadoxPlum
Bellona
13
0 / 5 / 0
7,121
419
3,292
8,754
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
SlySora
Hun Batz
12
2 / 6 / 4
8,043
473
6,261
15,410
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
sageyung
Cthulhu
11
1 / 8 / 5
6,977
410
4,891
15,608
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,278
546
4,291
10,132
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Chungarino69
Izanami
18
16 / 1 / 3
11,017
648
13,626
8,876
3,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
HorSUSvented
King Arthur
19
4 / 0 / 2
11,196
659
6,986
10,047
7,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
TwoFace13
Ganesha
14
1 / 3 / 20
9,200
541
9,824
12,257
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
8 / 2 / 5
10,477
616
10,310
13,713
8,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
13
Kills
32
34
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bluexehos
Artemis
1
8
2
0.25
W
3
7
5
0.79
W
Izanami
Chungarino69
Izanami
16
1
3
17.5
W
King Arthur
HorSUSvented
King Arthur
4
0
2
5
L
9
7
3
1.5
L
Bellona
ParadoxPlum
Bellona
0
5
0
0
L
Hun Batz
SlySora
Hun Batz
2
6
4
0.67
W
Ganesha
TwoFace13
Ganesha
1
3
20
3.67
W
8
2
5
5.25
L
Cthulhu
sageyung
Cthulhu
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
45,037
62,891
Taken
55,025
25,824
Mitigated
34,050
10,271
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bluexehos
Artemis
3,615
1,766
0
180
10,920
2,519
829
2,205
8,715
0
29,061
W
4,291
272
0
317
10,132
4,056
0
6,888
3,244
38,709
0
W
Izanami
Chungarino69
Izanami
13,626
8,314
0
3,248
8,876
3,603
1,717
2,504
6,192
0
87,125
W
King Arthur
HorSUSvented
King Arthur
6,986
976
0
3,933
10,047
7,623
0
359
9,688
0
88,619
L
12,334
673
0
1,806
12,199
4,504
644
3,365
8,634
64,784
0
L
Bellona
ParadoxPlum
Bellona
3,292
2,153
0
1,963
8,754
5,722
0
1,414
7,298
0
33,982
L
Hun Batz
SlySora
Hun Batz
6,261
1,567
405
3,618
15,410
4,639
0
2,383
13,027
0
44,835
W
Ganesha
TwoFace13
Ganesha
9,824
512
0
2,172
12,257
10,012
482
3,724
8,263
20,220
0
W
10,310
1,927
0
8,800
13,713
8,756
583
3,240
10,413
0
67,551
L
Cthulhu
sageyung
Cthulhu
4,891
814
215
2,084
15,608
8,440
177
4,506
11,102
24,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
51,168
367
Minions Killed
559
0
Camps Cleared
0
1,418,879
Distance Traveled
1,587,377
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,036
414
62
4
0
274,307
1
W
Scylla
9,278
546
91
5
0
280,858
1
W
Izanami
11,017
648
159
9
0
297,453
0
W
King Arthur
11,196
659
195
11
0
356,148
2
L
He Bo
10,172
598
119
7
0
269,985
1
L
Bellona
7,121
419
85
5
0
259,538
2
L
Hun Batz
8,043
473
78
5
0
321,824
5
W
Ganesha
9,200
541
6
0
0
299,882
6
W
Tyr
10,477
616
108
6
0
353,036
0
L
Cthulhu
6,977
410
23
1
0
293,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role