Player Matchup

Pele
Pele
GhostWarrior231
Pele
Level 99
God Stats
8W - 10L
1,513 SR
Queue Stats
370W - 419L
1,476 Elo+
Party 2
Anubis
Anubis
TacoShavings
Anubis
Level 38
God Stats
121W - 78L
1,602 SR
Queue Stats
486W - 492L
1,490 Elo+
Party 1
Ymir
Ymir
Tajimori
Ymir
Level 26
God Stats
4W - 1L
1,567 SR
Queue Stats
224W - 238L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
ikickyourash21
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
itselpollote115
Gilgamesh
Level 26
God Stats
16W - 13L
1,515 SR
Queue Stats
26W - 26L
1,340 Elo+
Party 2
Team Averages
Level 56
1,539 SR
1,471 Elo+

VS

Team Averages
Level 69
1,469 SR
1,475 Elo+
Sol
Sol
Ingrownchain
Sol
Level 41
God Stats
0W - 2L
1,277 SR
Queue Stats
60W - 80L
1,445 Elo+
Party 3
Anubis
Anubis
Lesauzage
Anubis
Level 53
God Stats
0W - 2L
1,384 SR
Queue Stats
122W - 147L
1,481 Elo+
Party 3
Athena
Athena
capnedu
Athena
Level 104
God Stats
17W - 10L
1,609 SR
Queue Stats
354W - 322L
1,466 Elo+
Party 4
Cupid
Cupid
iiPaDDyWagOnz
Cupid
Level 101
God Stats
5W - 3L
1,786 SR
Queue Stats
149W - 148L
1,493 Elo+
Party 3
Chaac
Chaac
ol MARINE lo
Chaac
Level 48
God Stats
1W - 2L
1,290 SR
Queue Stats
330W - 307L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 5
10,756
633
8,640
13,001
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
6 / 4 / 6
9,506
559
17,640
15,791
8,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
2 / 3 / 5
7,940
467
8,227
13,063
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
17
3 / 0 / 3
10,211
601
7,498
9,233
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
itselpollote115
Gilgamesh
14
2 / 4 / 0
8,616
507
5,745
14,167
8,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,330
490
12,746
12,136
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Lesauzage
Anubis
13
2 / 5 / 3
8,089
476
10,249
12,322
6,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
capnedu
Athena
13
6 / 2 / 3
8,538
502
11,342
16,187
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 0
7,775
457
5,134
8,500
2,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 5
7,243
426
4,107
13,350
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
21
Kills
12
12
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
3
6
3
0.75
L
Anubis
Lesauzage
Anubis
2
5
3
0.7
W
Anubis
6
4
6
2.25
W
Ymir
2
3
5
1.5
L
Athena
capnedu
Athena
6
2
3
3.75
L
1
4
0
0.25
W
Jing Wei
3
0
3
4.5
W
Gilgamesh
itselpollote115
Gilgamesh
2
4
0
0.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,750
Damage
43,578
65,255
Taken
62,495
35,780
Mitigated
23,732
18,156
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,640
1,974
0
993
13,001
4,881
0
6,955
6,046
0
83,141
L
12,746
2,147
0
1,668
12,136
2,637
2,028
7,409
4,727
46,401
0
L
Anubis
Lesauzage
Anubis
10,249
567
380
3,948
12,322
6,248
1,080
2,109
10,213
44,967
0
W
Anubis
17,640
1,769
0
8,390
15,791
8,325
822
10,540
5,251
57,732
0
W
Ymir
8,227
1,538
0
1,378
13,063
11,226
328
8,111
4,952
19,584
0
L
Athena
capnedu
Athena
11,342
2,805
0
4,724
16,187
5,234
0
8,670
7,517
44,525
0
L
5,134
3,191
184
1,697
8,500
2,415
114
1,191
7,309
0
39,275
W
Jing Wei
7,498
5,721
0
5,545
9,233
3,134
3,152
1,313
7,920
0
79,404
W
Gilgamesh
itselpollote115
Gilgamesh
5,745
1,059
0
1,850
14,167
8,214
1,333
7,418
6,749
0
49,566
L
4,107
777
0
4,814
13,350
7,198
0
6,488
6,862
0
24,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,029
Gold Earned
39,975
490
Minions Killed
384
0
Camps Cleared
0
1,449,715
Distance Traveled
1,439,154
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,756
633
130
8
0
358,120
2
L
Sol
8,330
490
81
5
0
309,780
0
L
Anubis
8,089
476
88
5
0
258,383
3
W
Anubis
9,506
559
92
5
0
240,039
3
W
Ymir
7,940
467
29
2
0
278,947
1
L
Athena
8,538
502
82
5
0
333,269
6
L
Cupid
7,775
457
94
6
0
243,295
0
W
Jing Wei
10,211
601
149
9
0
308,590
3
W
Gilgamesh
8,616
507
90
5
0
264,019
0
L
Chaac
7,243
426
39
2
0
294,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role