Player Matchup

Pele
Pele
CamboSlice16
Pele
Level 65
God Stats
36W - 20L
1,649 SR
Queue Stats
238W - 216L
1,563 Elo+
Solo
Anhur
Anhur
Cubalicious
Anhur
Level 42
God Stats
2W - 7L
1,370 SR
Queue Stats
128W - 177L
1,351 Elo+
Solo
Odin
Odin
Kaykay999
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 3
Discordia
Discordia
Unzala
Discordia
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
weeman873
Sylvanus
Level 68
God Stats
0W - 1L
1,224 SR
Queue Stats
7W - 13L
1,291 Elo+
Party 3
Team Averages
Level 51
1,449 SR
1,377 Elo+

VS

Team Averages
Level 58
1,461 SR
1,437 Elo+
Zhong Kui
Zhong Kui
BlackBear4
Zhong Kui
Level 28
God Stats
6W - 10L
1,338 SR
Queue Stats
41W - 67L
1,405 Elo+
Party 2
Pele
Pele
Brabbit33
Pele
Level 53
God Stats
6W - 7L
1,421 SR
Queue Stats
142W - 159L
1,468 Elo+
Party 2
Thoth
Thoth
Nihlliam
Thoth
Level 27
God Stats
20W - 24L
1,421 SR
Queue Stats
249W - 261L
1,385 Elo+
Party 1
Izanami
Izanami
SHACAHRC
Izanami
Level 81
God Stats
16W - 22L
1,424 SR
Queue Stats
635W - 669L
1,478 Elo+
Solo
Geb
Geb
ThatWetTowel
Geb
Level 99
God Stats
2W - 0L
1,698 SR
Queue Stats
16W - 24L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,496
642
954
4,128
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 3 / 0
4,000
571
3,345
4,707
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
3
0 / 5 / 0
3,152
450
1,055
3,941
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Unzala
Discordia
7
2 / 2 / 0
4,360
623
2,452
3,246
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
weeman873
Sylvanus
5
0 / 3 / 1
3,475
496
1,372
3,533
1,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackBear4
Zhong Kui
9
5 / 0 / 1
5,363
766
2,345
3,000
1,927
Pele
9
4 / 0 / 2
5,101
729
2,412
3,229
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Nihlliam
Thoth
7
0 / 3 / 1
4,317
617
1,223
4,019
984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
SHACAHRC
Izanami
8
4 / 0 / 1
4,521
646
2,664
2,644
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

8
0 / 1 / 5
4,567
652
1,739
4,567
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
13
13
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlackBear4
Zhong Kui
5
0
1
5.5
W
Pele
4
0
2
5
L
1
0
0
1
L
1
3
0
0.33
L
Odin
0
5
0
0
W
Thoth
Nihlliam
Thoth
0
3
1
0.17
W
Izanami
SHACAHRC
Izanami
4
0
1
4.5
W
0
1
5
2.5
L
Discordia
Unzala
Discordia
2
2
0
1
L
Sylvanus
weeman873
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,178
Damage
10,383
19,555
Taken
17,459
5,342
Mitigated
6,829
5,471
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlackBear4
Zhong Kui
2,345
685
0
1,728
3,000
1,927
951
190
2,654
18,973
0
W
Pele
2,412
379
0
2,036
3,229
739
0
88
3,135
0
19,761
L
954
203
0
2,187
4,128
1,058
0
613
3,515
0
23,180
L
3,345
2,292
0
1,044
4,707
902
62
965
3,742
0
14,598
L
Odin
1,055
441
0
120
3,941
1,637
0
2,345
1,596
0
4,972
W
Thoth
Nihlliam
Thoth
1,223
0
0
1,030
4,019
984
786
1,900
1,857
17,565
0
W
Izanami
SHACAHRC
Izanami
2,664
1,924
0
978
2,644
633
0
201
2,443
0
20,392
W
1,739
627
0
1,125
4,567
2,546
0
1,171
3,396
9,103
0
L
Discordia
Unzala
Discordia
2,452
381
0
899
3,246
726
418
610
2,636
12,536
0
L
Sylvanus
weeman873
Sylvanus
1,372
814
492
729
3,533
1,019
188
774
2,759
8,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,483
Gold Earned
23,869
133
Minions Killed
169
0
Camps Cleared
0
611,794
Distance Traveled
621,322
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,363
766
44
6
0
113,838
2
W
Pele
5,101
729
48
7
0
155,081
1
L
Pele
4,496
642
66
9
0
172,443
2
L
Anhur
4,000
571
32
5
0
116,646
3
L
Odin
3,152
450
1
0
0
88,366
0
W
Thoth
4,317
617
31
4
0
138,644
3
W
Izanami
4,521
646
35
5
0
88,571
0
W
Geb
4,567
652
11
2
0
125,188
0
L
Discordia
4,360
623
26
4
0
132,331
0
L
Sylvanus
3,475
496
8
1
0
102,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role